| Index: src/gpu/glsl/GrGLSLVertexShaderBuilder.h
|
| diff --git a/src/gpu/gl/builders/GrGLVertexShaderBuilder.h b/src/gpu/glsl/GrGLSLVertexShaderBuilder.h
|
| similarity index 81%
|
| rename from src/gpu/gl/builders/GrGLVertexShaderBuilder.h
|
| rename to src/gpu/glsl/GrGLSLVertexShaderBuilder.h
|
| index 4662c403e5d80ab815219b9c803cce9078429ac9..92edd9ae81df5d84531dc6fe5e0451fccedffeb0 100644
|
| --- a/src/gpu/gl/builders/GrGLVertexShaderBuilder.h
|
| +++ b/src/gpu/glsl/GrGLSLVertexShaderBuilder.h
|
| @@ -5,17 +5,17 @@
|
| * found in the LICENSE file.
|
| */
|
|
|
| -#ifndef GrGLVertexShader_DEFINED
|
| -#define GrGLVertexShader_DEFINED
|
| +#ifndef GrGLSLVertexShader_DEFINED
|
| +#define GrGLSLVertexShader_DEFINED
|
|
|
| -#include "GrGLShaderBuilder.h"
|
| +#include "GrGLSLShaderBuilder.h"
|
| #include "GrGeometryProcessor.h"
|
|
|
| class GrGLSLVarying;
|
|
|
| -class GrGLVertexBuilder : public GrGLShaderBuilder {
|
| +class GrGLSLVertexBuilder : public GrGLSLShaderBuilder {
|
| public:
|
| - GrGLVertexBuilder(GrGLSLProgramBuilder* program);
|
| + GrGLSLVertexBuilder(GrGLSLProgramBuilder* program);
|
|
|
| void transformToNormalizedDeviceSpace(const GrShaderVar& posVar);
|
| void emitAttributes(const GrGeometryProcessor& gp);
|
| @@ -43,7 +43,7 @@ private:
|
|
|
| friend class GrGLProgramBuilder;
|
|
|
| - typedef GrGLShaderBuilder INHERITED;
|
| + typedef GrGLSLShaderBuilder INHERITED;
|
| };
|
|
|
| #endif
|
|
|