Index: src/gpu/glsl/GrGLSLVertexShaderBuilder.h |
diff --git a/src/gpu/gl/builders/GrGLVertexShaderBuilder.h b/src/gpu/glsl/GrGLSLVertexShaderBuilder.h |
similarity index 81% |
rename from src/gpu/gl/builders/GrGLVertexShaderBuilder.h |
rename to src/gpu/glsl/GrGLSLVertexShaderBuilder.h |
index 4662c403e5d80ab815219b9c803cce9078429ac9..92edd9ae81df5d84531dc6fe5e0451fccedffeb0 100644 |
--- a/src/gpu/gl/builders/GrGLVertexShaderBuilder.h |
+++ b/src/gpu/glsl/GrGLSLVertexShaderBuilder.h |
@@ -5,17 +5,17 @@ |
* found in the LICENSE file. |
*/ |
-#ifndef GrGLVertexShader_DEFINED |
-#define GrGLVertexShader_DEFINED |
+#ifndef GrGLSLVertexShader_DEFINED |
+#define GrGLSLVertexShader_DEFINED |
-#include "GrGLShaderBuilder.h" |
+#include "GrGLSLShaderBuilder.h" |
#include "GrGeometryProcessor.h" |
class GrGLSLVarying; |
-class GrGLVertexBuilder : public GrGLShaderBuilder { |
+class GrGLSLVertexBuilder : public GrGLSLShaderBuilder { |
public: |
- GrGLVertexBuilder(GrGLSLProgramBuilder* program); |
+ GrGLSLVertexBuilder(GrGLSLProgramBuilder* program); |
void transformToNormalizedDeviceSpace(const GrShaderVar& posVar); |
void emitAttributes(const GrGeometryProcessor& gp); |
@@ -43,7 +43,7 @@ private: |
friend class GrGLProgramBuilder; |
- typedef GrGLShaderBuilder INHERITED; |
+ typedef GrGLSLShaderBuilder INHERITED; |
}; |
#endif |