Index: src/gpu/glsl/GrGLSLGeometryShaderBuilder.h |
diff --git a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h b/src/gpu/glsl/GrGLSLGeometryShaderBuilder.h |
similarity index 60% |
rename from src/gpu/gl/builders/GrGLGeometryShaderBuilder.h |
rename to src/gpu/glsl/GrGLSLGeometryShaderBuilder.h |
index e8076465a32565a1f2304974f2d485571e6b04fb..ca24c791573de57643aa1e3d0b274f66357e6731 100644 |
--- a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h |
+++ b/src/gpu/glsl/GrGLSLGeometryShaderBuilder.h |
@@ -5,16 +5,16 @@ |
* found in the LICENSE file. |
*/ |
-#ifndef GrGLGeometryShaderBuilder_DEFINED |
-#define GrGLGeometryShaderBuilder_DEFINED |
+#ifndef GrGLSLGeometryShaderBuilder_DEFINED |
+#define GrGLSLGeometryShaderBuilder_DEFINED |
-#include "GrGLShaderBuilder.h" |
+#include "GrGLSLShaderBuilder.h" |
class GrGLSLVarying; |
-class GrGLGeometryBuilder : public GrGLShaderBuilder { |
+class GrGLSLGeometryBuilder : public GrGLSLShaderBuilder { |
public: |
- GrGLGeometryBuilder(GrGLSLProgramBuilder* program); |
+ GrGLSLGeometryBuilder(GrGLSLProgramBuilder* program); |
private: |
/* |
@@ -26,7 +26,7 @@ private: |
friend class GrGLProgramBuilder; |
- typedef GrGLShaderBuilder INHERITED; |
+ typedef GrGLSLShaderBuilder INHERITED; |
}; |
#endif |