Chromium Code Reviews| Index: src/gpu/glsl/GrGLSLGeometryShaderBuilder.cpp |
| diff --git a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp b/src/gpu/glsl/GrGLSLGeometryShaderBuilder.cpp |
| similarity index 78% |
| rename from src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp |
| rename to src/gpu/glsl/GrGLSLGeometryShaderBuilder.cpp |
| index 420c513ae0dc58d4fe09979a55dd84b208489deb..c8bfde199564f50090575da3c85393c673cb9363 100644 |
| --- a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp |
| +++ b/src/gpu/glsl/GrGLSLGeometryShaderBuilder.cpp |
| @@ -5,16 +5,15 @@ |
| * found in the LICENSE file. |
| */ |
| -#include "GrGLGeometryShaderBuilder.h" |
| -#include "GrGLProgramBuilder.h" |
| -#include "../GrGLGpu.h" |
| +#include "GrGLSLGeometryShaderBuilder.h" |
| +#include "GrGLSLProgramBuilder.h" |
| -GrGLGeometryBuilder::GrGLGeometryBuilder(GrGLSLProgramBuilder* program) |
| +GrGLSLGeometryBuilder::GrGLSLGeometryBuilder(GrGLSLProgramBuilder* program) |
| : INHERITED(program) { |
| } |
| -void GrGLGeometryBuilder::addVarying(const char* name, GrSLPrecision precision, GrGLSLVarying* v) { |
| +void GrGLSLGeometryBuilder::addVarying(const char* name, GrSLPrecision precision, GrGLSLVarying* v) { |
|
joshualitt
2015/11/11 20:49:18
\n
egdaniel
2015/11/11 20:52:43
Done.
|
| // if we have a GS take each varying in as an array |
| // and output as non-array. |
| if (v->vsVarying()) { |