Chromium Code Reviews| Index: src/compiler/bytecode-graph-builder.cc |
| diff --git a/src/compiler/bytecode-graph-builder.cc b/src/compiler/bytecode-graph-builder.cc |
| index d7d33d1e9beff2fcc16478ff2c1d2a037d1d54ab..db29f6da82a6bf05a34a3e8f5903a4b5bf529681 100644 |
| --- a/src/compiler/bytecode-graph-builder.cc |
| +++ b/src/compiler/bytecode-graph-builder.cc |
| @@ -552,9 +552,51 @@ void BytecodeGraphBuilder::VisitCreateObjectLiteral( |
| } |
| +Node* BytecodeGraphBuilder::ProcessCallArguments(const Operator* call_op, |
| + interpreter::Register callee, |
| + interpreter::Register receiver, |
| + size_t arity) { |
| + Node** all = info()->zone()->NewArray<Node*>(arity); |
| + all[0] = environment()->LookupRegister(callee); |
| + all[1] = environment()->LookupRegister(receiver); |
| + int reciever_index = receiver.index(); |
| + for (int i = 2; i < arity; ++i) { |
| + all[i] = environment()->LookupRegister( |
| + interpreter::Register(reciever_index + i - 1)); |
| + } |
| + Node* value = MakeNode(call_op, static_cast<int>(arity), all, false); |
| + return value; |
| +} |
| + |
| + |
| +void BytecodeGraphBuilder::BuildCall( |
| + const interpreter::BytecodeArrayIterator& iterator) { |
| + // TODO(rmcilroy): Set receiver_hint correctly based on whether the reciever |
| + // register has been loaded with null / undefined explicitly or we are sure it |
| + // is not null / undefined. |
| + ConvertReceiverMode receiver_hint = ConvertReceiverMode::kAny; |
| + interpreter::Register callee = iterator.GetRegisterOperand(0); |
| + interpreter::Register reciever = iterator.GetRegisterOperand(1); |
| + size_t arg_count = iterator.GetCountOperand(2); |
| + VectorSlotPair feedback = CreateVectorSlotPair(iterator.GetIndexOperand(3)); |
| + |
| + const Operator* call = javascript()->CallFunction( |
| + arg_count + 2, language_mode(), feedback, receiver_hint); |
| + Node* value = ProcessCallArguments(call, callee, reciever, arg_count + 2); |
| + AddEmptyFrameStateInputs(value); |
|
mythria
2015/11/12 09:18:36
Just a note: I moved TODO to add real frame states
rmcilroy
2015/11/12 12:28:03
SGTM, done.
|
| + environment()->BindAccumulator(value); |
| +} |
| + |
| + |
| void BytecodeGraphBuilder::VisitCall( |
| const interpreter::BytecodeArrayIterator& iterator) { |
| - UNIMPLEMENTED(); |
| + BuildCall(iterator); |
| +} |
| + |
| + |
| +void BytecodeGraphBuilder::VisitCallWide( |
| + const interpreter::BytecodeArrayIterator& iterator) { |
| + BuildCall(iterator); |
| } |