| Index: include/private/SkChecksum.h
|
| diff --git a/include/private/SkChecksum.h b/include/private/SkChecksum.h
|
| index 4526416fc1535433939304a3c952475e74526b3e..6289a444ae78c3993f89a50e23cb14ec3f3d7b85 100644
|
| --- a/include/private/SkChecksum.h
|
| +++ b/include/private/SkChecksum.h
|
| @@ -12,31 +12,7 @@
|
| #include "SkTLogic.h"
|
| #include "SkTypes.h"
|
|
|
| -/**
|
| - * Computes a 32bit checksum from a blob of 32bit aligned data. This is meant
|
| - * to be very very fast, as it is used internally by the font cache, in
|
| - * conjuction with the entire raw key. This algorithm does not generate
|
| - * unique values as well as others (e.g. MD5) but it performs much faster.
|
| - * Skia's use cases can survive non-unique values (since the entire key is
|
| - * always available). Clients should only be used in circumstances where speed
|
| - * over uniqueness is at a premium.
|
| - */
|
| class SkChecksum : SkNoncopyable {
|
| -private:
|
| - /*
|
| - * Our Rotate and Mash helpers are meant to automatically do the right
|
| - * thing depending if sizeof(uintptr_t) is 4 or 8.
|
| - */
|
| - enum {
|
| - ROTR = 17,
|
| - ROTL = sizeof(uintptr_t) * 8 - ROTR,
|
| - HALFBITS = sizeof(uintptr_t) * 4
|
| - };
|
| -
|
| - static inline uintptr_t Mash(uintptr_t total, uintptr_t value) {
|
| - return ((total >> ROTR) | (total << ROTL)) ^ value;
|
| - }
|
| -
|
| public:
|
| /**
|
| * uint32_t -> uint32_t hash, useful for when you're about to trucate this hash but you
|
| @@ -68,7 +44,6 @@ public:
|
|
|
| /**
|
| * Calculate 32-bit Murmur hash (murmur3).
|
| - * This should take 2-3x longer than SkChecksum::Compute, but is a considerably better hash.
|
| * See en.wikipedia.org/wiki/MurmurHash.
|
| *
|
| * @param data Memory address of the data block to be processed.
|
| @@ -77,70 +52,6 @@ public:
|
| * @return hash result
|
| */
|
| static uint32_t Murmur3(const void* data, size_t bytes, uint32_t seed=0);
|
| -
|
| - /**
|
| - * Compute a 32-bit checksum for a given data block
|
| - *
|
| - * WARNING: this algorithm is tuned for efficiency, not backward/forward
|
| - * compatibility. It may change at any time, so a checksum generated with
|
| - * one version of the Skia code may not match a checksum generated with
|
| - * a different version of the Skia code.
|
| - *
|
| - * @param data Memory address of the data block to be processed. Must be
|
| - * 32-bit aligned.
|
| - * @param size Size of the data block in bytes. Must be a multiple of 4.
|
| - * @return checksum result
|
| - */
|
| - static uint32_t Compute(const uint32_t* data, size_t size) {
|
| - // Use may_alias to remind the compiler we're intentionally violating strict aliasing,
|
| - // and so not to apply strict-aliasing-based optimizations.
|
| - typedef uint32_t SK_ATTRIBUTE(may_alias) aliased_uint32_t;
|
| - const aliased_uint32_t* safe_data = (const aliased_uint32_t*)data;
|
| -
|
| - SkASSERT(SkIsAlign4(size));
|
| -
|
| - /*
|
| - * We want to let the compiler use 32bit or 64bit addressing and math
|
| - * so we use uintptr_t as our magic type. This makes the code a little
|
| - * more obscure (we can't hard-code 32 or 64 anywhere, but have to use
|
| - * sizeof()).
|
| - */
|
| - uintptr_t result = 0;
|
| - const uintptr_t* ptr = reinterpret_cast<const uintptr_t*>(safe_data);
|
| -
|
| - /*
|
| - * count the number of quad element chunks. This takes into account
|
| - * if we're on a 32bit or 64bit arch, since we use sizeof(uintptr_t)
|
| - * to compute how much to shift-down the size.
|
| - */
|
| - size_t n4 = size / (sizeof(uintptr_t) << 2);
|
| - for (size_t i = 0; i < n4; ++i) {
|
| - result = Mash(result, *ptr++);
|
| - result = Mash(result, *ptr++);
|
| - result = Mash(result, *ptr++);
|
| - result = Mash(result, *ptr++);
|
| - }
|
| - size &= ((sizeof(uintptr_t) << 2) - 1);
|
| -
|
| - safe_data = reinterpret_cast<const aliased_uint32_t*>(ptr);
|
| - const aliased_uint32_t* stop = safe_data + (size >> 2);
|
| - while (safe_data < stop) {
|
| - result = Mash(result, *safe_data++);
|
| - }
|
| -
|
| - /*
|
| - * smash us down to 32bits if we were 64. Note that when uintptr_t is
|
| - * 32bits, this code-path should go away, but I still got a warning
|
| - * when I wrote
|
| - * result ^= result >> 32;
|
| - * since >>32 is undefined for 32bit ints, hence the wacky HALFBITS
|
| - * define.
|
| - */
|
| - if (8 == sizeof(result)) {
|
| - result ^= result >> HALFBITS;
|
| - }
|
| - return static_cast<uint32_t>(result);
|
| - }
|
| };
|
|
|
| // SkGoodHash should usually be your first choice in hashing data.
|
|
|