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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 192 GC3Dboolean isProgram(WebGLProgram*); | 192 GC3Dboolean isProgram(WebGLProgram*); |
| 193 GC3Dboolean isRenderbuffer(WebGLRenderbuffer*); | 193 GC3Dboolean isRenderbuffer(WebGLRenderbuffer*); |
| 194 GC3Dboolean isShader(WebGLShader*); | 194 GC3Dboolean isShader(WebGLShader*); |
| 195 GC3Dboolean isTexture(WebGLTexture*); | 195 GC3Dboolean isTexture(WebGLTexture*); |
| 196 | 196 |
| 197 void lineWidth(GC3Dfloat); | 197 void lineWidth(GC3Dfloat); |
| 198 void linkProgram(WebGLProgram*, ExceptionCode&); | 198 void linkProgram(WebGLProgram*, ExceptionCode&); |
| 199 void pixelStorei(GC3Denum pname, GC3Dint param); | 199 void pixelStorei(GC3Denum pname, GC3Dint param); |
| 200 void polygonOffset(GC3Dfloat factor, GC3Dfloat units); | 200 void polygonOffset(GC3Dfloat factor, GC3Dfloat units); |
| 201 void readPixels(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3
Denum format, GC3Denum type, ArrayBufferView* pixels, ExceptionCode&); | 201 void readPixels(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3
Denum format, GC3Denum type, ArrayBufferView* pixels, ExceptionCode&); |
| 202 void releaseShaderCompiler(); | |
| 203 void renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsizei
width, GC3Dsizei height); | 202 void renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsizei
width, GC3Dsizei height); |
| 204 void sampleCoverage(GC3Dfloat value, GC3Dboolean invert); | 203 void sampleCoverage(GC3Dfloat value, GC3Dboolean invert); |
| 205 void scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height); | 204 void scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height); |
| 206 void shaderSource(WebGLShader*, const String&, ExceptionCode&); | 205 void shaderSource(WebGLShader*, const String&, ExceptionCode&); |
| 207 void stencilFunc(GC3Denum func, GC3Dint ref, GC3Duint mask); | 206 void stencilFunc(GC3Denum func, GC3Dint ref, GC3Duint mask); |
| 208 void stencilFuncSeparate(GC3Denum face, GC3Denum func, GC3Dint ref, GC3Duint
mask); | 207 void stencilFuncSeparate(GC3Denum face, GC3Denum func, GC3Dint ref, GC3Duint
mask); |
| 209 void stencilMask(GC3Duint); | 208 void stencilMask(GC3Duint); |
| 210 void stencilMaskSeparate(GC3Denum face, GC3Duint mask); | 209 void stencilMaskSeparate(GC3Denum face, GC3Duint mask); |
| 211 void stencilOp(GC3Denum fail, GC3Denum zfail, GC3Denum zpass); | 210 void stencilOp(GC3Denum fail, GC3Denum zfail, GC3Denum zpass); |
| 212 void stencilOpSeparate(GC3Denum face, GC3Denum fail, GC3Denum zfail, GC3Denu
m zpass); | 211 void stencilOpSeparate(GC3Denum face, GC3Denum fail, GC3Denum zfail, GC3Denu
m zpass); |
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| 772 | 771 |
| 773 // Check if EXT_draw_buffers extension is supported and if it satisfies the
WebGL requirements. | 772 // Check if EXT_draw_buffers extension is supported and if it satisfies the
WebGL requirements. |
| 774 bool supportsDrawBuffers(); | 773 bool supportsDrawBuffers(); |
| 775 | 774 |
| 776 friend class WebGLStateRestorer; | 775 friend class WebGLStateRestorer; |
| 777 }; | 776 }; |
| 778 | 777 |
| 779 } // namespace WebCore | 778 } // namespace WebCore |
| 780 | 779 |
| 781 #endif | 780 #endif |
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