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Unified Diff: gpu/command_buffer/build_gles2_cmd_buffer.py

Issue 1435183002: WebGL 2: fix the bug in invalidate-framebuffer.html (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: removed InvalidateFramebufferTarget in cmd buffer Created 5 years, 1 month ago
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Index: gpu/command_buffer/build_gles2_cmd_buffer.py
diff --git a/gpu/command_buffer/build_gles2_cmd_buffer.py b/gpu/command_buffer/build_gles2_cmd_buffer.py
index 0cf742407ac37a461aa49f9aa0ff58ebb0be926d..283ece58e9ca56df1a1c9877110db7b6a2d0c677 100755
--- a/gpu/command_buffer/build_gles2_cmd_buffer.py
+++ b/gpu/command_buffer/build_gles2_cmd_buffer.py
@@ -603,16 +603,6 @@ _NAMED_TYPE_INFO = {
'GL_RENDERBUFFER',
],
},
- 'InvalidateFrameBufferTarget': {
Zhenyao Mo 2015/11/13 03:18:11 You should not remove this. For invalidateFramebu
Ken Russell (switch to Gerrit) 2015/11/17 23:06:37 Actually it looks like this was changed in ES spec
yunchao 2015/11/19 01:42:59 Agreed.
- 'type': 'GLenum',
- 'valid': [
- 'GL_FRAMEBUFFER',
- ],
- 'invalid': [
- 'GL_DRAW_FRAMEBUFFER' ,
- 'GL_READ_FRAMEBUFFER' ,
- ],
- },
'RenderBufferTarget': {
'type': 'GLenum',
'valid': [

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