| Index: src/opts/SkBitmapProcState_opts_arm.cpp
|
| diff --git a/src/opts/SkBitmapProcState_opts_arm.cpp b/src/opts/SkBitmapProcState_opts_arm.cpp
|
| index 96fbebd4e19b0cba8f51dad9c023d536f6c78d80..c2376d42a749cbe99fec40e5c146a2e5ef1312f9 100644
|
| --- a/src/opts/SkBitmapProcState_opts_arm.cpp
|
| +++ b/src/opts/SkBitmapProcState_opts_arm.cpp
|
| @@ -15,7 +15,7 @@
|
|
|
| #include "SkConvolver.h"
|
|
|
| -#if SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN)
|
| +#if !defined(SK_CPU_ARM64) && SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN)
|
| void SI8_D16_nofilter_DX_arm(
|
| const SkBitmapProcState& s,
|
| const uint32_t* SK_RESTRICT xy,
|
| @@ -186,7 +186,7 @@ void SI8_opaque_D32_nofilter_DX_arm(const SkBitmapProcState& s,
|
|
|
| s.fBitmap->getColorTable()->unlockColors();
|
| }
|
| -#endif // SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN)
|
| +#endif // !defined(SK_CPU_ARM64) && SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN)
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
| @@ -194,6 +194,7 @@ void SI8_opaque_D32_nofilter_DX_arm(const SkBitmapProcState& s,
|
| otherwise the shader won't even look at the matrix/sampler
|
| */
|
| void SkBitmapProcState::platformProcs() {
|
| +#if !defined(SK_CPU_ARM64) && SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN)
|
| bool isOpaque = 256 == fAlphaScale;
|
| bool justDx = false;
|
|
|
| @@ -203,7 +204,6 @@ void SkBitmapProcState::platformProcs() {
|
|
|
| switch (fBitmap->config()) {
|
| case SkBitmap::kIndex8_Config:
|
| -#if SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN)
|
| if (justDx && SkPaint::kNone_FilterLevel == fFilterLevel) {
|
| #if 0 /* crashing on android device */
|
| fSampleProc16 = SI8_D16_nofilter_DX_arm;
|
| @@ -215,11 +215,11 @@ void SkBitmapProcState::platformProcs() {
|
| fShaderProc32 = NULL;
|
| }
|
| }
|
| -#endif
|
| break;
|
| default:
|
| break;
|
| }
|
| +#endif
|
| }
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|