| Index: Source/core/rendering/RenderGrid.cpp
|
| diff --git a/Source/core/rendering/RenderGrid.cpp b/Source/core/rendering/RenderGrid.cpp
|
| index 36fb8e077ab2fdc938b484214339807b3d9f0225..45b19b122a8259c0332a08bde6fa2bdc813eba99 100644
|
| --- a/Source/core/rendering/RenderGrid.cpp
|
| +++ b/Source/core/rendering/RenderGrid.cpp
|
| @@ -259,14 +259,6 @@ void RenderGrid::layoutBlock(bool relayoutChildren)
|
| // It would be nice to refactor some of the duplicate code.
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| LayoutRepainter repainter(*this, checkForRepaintDuringLayout());
|
| LayoutStateMaintainer statePusher(view(), this, locationOffset(), hasTransform() || hasReflection() || style()->isFlippedBlocksWritingMode());
|
| -
|
| - // Regions changing widths can force us to relayout our children.
|
| - RenderFlowThread* flowThread = flowThreadContainingBlock();
|
| - if (logicalWidthChangedInRegions(flowThread))
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| - relayoutChildren = true;
|
| - if (updateRegionsAndShapesLogicalSize(flowThread))
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| - relayoutChildren = true;
|
| -
|
| LayoutSize previousSize = size();
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|
|
| setLogicalHeight(0);
|
| @@ -282,8 +274,6 @@ void RenderGrid::layoutBlock(bool relayoutChildren)
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|
|
| layoutPositionedObjects(relayoutChildren || isRoot());
|
|
|
| - computeRegionRangeForBlock(flowThread);
|
| -
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| computeOverflow(oldClientAfterEdge);
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| statePusher.pop();
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|
|
|
|