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Unified Diff: Source/core/css/parser/BisonCSSParser.h

Issue 143323014: *** DO NOT LAND *** Attempt to understand Regions complexity Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 11 months ago
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Index: Source/core/css/parser/BisonCSSParser.h
diff --git a/Source/core/css/parser/BisonCSSParser.h b/Source/core/css/parser/BisonCSSParser.h
index ab8a772de2292379151d6eb9920b39be492a09cc..86119addef49cb6c3e87abb1186ac5f9cca8d010 100644
--- a/Source/core/css/parser/BisonCSSParser.h
+++ b/Source/core/css/parser/BisonCSSParser.h
@@ -276,9 +276,6 @@ public:
bool parseFontFeatureTag(CSSValueList*);
bool parseFontFeatureSettings(bool important);
- bool parseFlowThread(CSSPropertyID, bool important);
- bool parseRegionThread(CSSPropertyID, bool important);
-
bool parseFontVariantLigatures(bool important);
bool parseGeneratedImage(CSSParserValueList*, RefPtr<CSSValue>&);
@@ -311,7 +308,6 @@ public:
StyleRuleBase* createStyleRule(Vector<OwnPtr<CSSParserSelector> >* selectors);
StyleRuleBase* createFontFaceRule();
StyleRuleBase* createPageRule(PassOwnPtr<CSSParserSelector> pageSelector);
- StyleRuleBase* createRegionRule(Vector<OwnPtr<CSSParserSelector> >* regionSelector, RuleList* rules);
StyleRuleBase* createMarginAtRule(CSSSelector::MarginBoxType);
StyleRuleBase* createSupportsRule(bool conditionIsSupported, RuleList*);
void markSupportsRuleHeaderStart();
@@ -348,9 +344,6 @@ public:
Vector<OwnPtr<CSSParserSelector> >* reusableSelectorVector() { return &m_reusableSelectorVector; }
- void setReusableRegionSelectorVector(Vector<OwnPtr<CSSParserSelector> >* selectors);
- Vector<OwnPtr<CSSParserSelector> >* reusableRegionSelectorVector() { return &m_reusableRegionSelectorVector; }
-
void clearProperties();
PassRefPtr<ImmutableStylePropertySet> createStylePropertySet();
@@ -544,7 +537,6 @@ private:
OwnPtr<Vector<RefPtr<StyleKeyframe> > > m_floatingKeyframeVector;
Vector<OwnPtr<CSSParserSelector> > m_reusableSelectorVector;
- Vector<OwnPtr<CSSParserSelector> > m_reusableRegionSelectorVector;
RefPtr<CSSCalcValue> m_parsedCalculation;
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