Index: Source/core/rendering/RenderNamedFlowThread.h |
diff --git a/Source/core/rendering/RenderNamedFlowThread.h b/Source/core/rendering/RenderNamedFlowThread.h |
deleted file mode 100644 |
index 6528c1106c56548933752e78985b550fae9ee8a8..0000000000000000000000000000000000000000 |
--- a/Source/core/rendering/RenderNamedFlowThread.h |
+++ /dev/null |
@@ -1,144 +0,0 @@ |
-/* |
- * Copyright (C) 2012 Apple Inc. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions |
- * are met: |
- * 1. Redistributions of source code must retain the above copyright |
- * notice, this list of conditions and the following disclaimer. |
- * 2. Redistributions in binary form must reproduce the above copyright |
- * notice, this list of conditions and the following disclaimer in the |
- * documentation and/or other materials provided with the distribution. |
- * |
- * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
- |
-#ifndef RenderNamedFlowThread_h |
-#define RenderNamedFlowThread_h |
- |
-#include "core/rendering/RenderFlowThread.h" |
-#include "platform/Timer.h" |
-#include "wtf/HashCountedSet.h" |
-#include "wtf/ListHashSet.h" |
-#include "wtf/text/AtomicString.h" |
- |
-namespace WebCore { |
- |
-class NamedFlow; |
-class Node; |
-class RenderNamedFlowThread; |
- |
-typedef ListHashSet<RenderNamedFlowThread*> RenderNamedFlowThreadList; |
-typedef HashCountedSet<RenderNamedFlowThread*> RenderNamedFlowThreadCountedSet; |
-typedef ListHashSet<Node*> NamedFlowContentNodes; |
- |
-class RenderNamedFlowThread FINAL : public RenderFlowThread { |
-public: |
- virtual ~RenderNamedFlowThread(); |
- |
- static RenderNamedFlowThread* createAnonymous(Document*, PassRefPtr<NamedFlow>); |
- |
- const AtomicString& flowThreadName() const; |
- |
- const RenderRegionList& invalidRenderRegionList() const { return m_invalidRegionList; } |
- |
- RenderObject* nextRendererForNode(Node*) const; |
- RenderObject* previousRendererForNode(Node*) const; |
- |
- void addFlowChild(RenderObject* newChild); |
- void removeFlowChild(RenderObject*); |
- bool hasChildren() const { return !m_flowThreadChildList.isEmpty(); } |
-#ifndef NDEBUG |
- bool hasChild(RenderObject* child) const { return m_flowThreadChildList.contains(child); } |
-#endif |
- |
- void pushDependencies(RenderNamedFlowThreadList&); |
- |
- virtual void addRegionToThread(RenderRegion*) OVERRIDE; |
- virtual void removeRegionFromThread(RenderRegion*) OVERRIDE; |
- |
- virtual void regionChangedWritingMode(RenderRegion*) OVERRIDE; |
- |
- bool overset() const { return m_overset; } |
- void computeOversetStateForRegions(LayoutUnit oldClientAfterEdge); |
- |
- void registerNamedFlowContentNode(Node*); |
- void unregisterNamedFlowContentNode(Node*); |
- const NamedFlowContentNodes& contentNodes() const { return m_contentNodes; } |
- bool hasContentNode(Node* contentNode) const { ASSERT(contentNode); return m_contentNodes.contains(contentNode); } |
- bool isMarkedForDestruction() const; |
- void getRanges(Vector<RefPtr<Range> >&, const RenderRegion*) const; |
- |
-protected: |
- void setMarkForDestruction(); |
- void resetMarkForDestruction(); |
- |
-private: |
- RenderNamedFlowThread(PassRefPtr<NamedFlow>); |
- |
- virtual const char* renderName() const OVERRIDE; |
- virtual bool isRenderNamedFlowThread() const OVERRIDE { return true; } |
- virtual bool isChildAllowed(RenderObject*, RenderStyle*) const OVERRIDE; |
- |
- virtual void dispatchRegionLayoutUpdateEvent() OVERRIDE; |
- virtual void dispatchRegionOversetChangeEvent() OVERRIDE; |
- |
- bool dependsOn(RenderNamedFlowThread* otherRenderFlowThread) const; |
- void addDependencyOnFlowThread(RenderNamedFlowThread*); |
- void removeDependencyOnFlowThread(RenderNamedFlowThread*); |
- |
- void addRegionToNamedFlowThread(RenderRegion*); |
- |
- void checkInvalidRegions(); |
- |
- bool canBeDestroyed() const { return m_invalidRegionList.isEmpty() && m_regionList.isEmpty() && m_contentNodes.isEmpty(); } |
- void regionLayoutUpdateEventTimerFired(Timer<RenderNamedFlowThread>*); |
- void regionOversetChangeEventTimerFired(Timer<RenderNamedFlowThread>*); |
- void clearContentNodes(); |
- void updateWritingMode(); |
- |
-private: |
- // Observer flow threads have invalid regions that depend on the state of this thread |
- // to re-validate their regions. Keeping a set of observer threads make it easy |
- // to notify them when a region was removed from this flow. |
- RenderNamedFlowThreadCountedSet m_observerThreadsSet; |
- |
- // Some threads need to have a complete layout before we layout this flow. |
- // That's because they contain a RenderRegion that should display this thread. The set makes it |
- // easy to sort the order of threads layout. |
- RenderNamedFlowThreadCountedSet m_layoutBeforeThreadsSet; |
- |
- // Holds the sorted children of a named flow. This is the only way we can get the ordering right. |
- typedef ListHashSet<RenderObject*> FlowThreadChildList; |
- FlowThreadChildList m_flowThreadChildList; |
- |
- NamedFlowContentNodes m_contentNodes; |
- |
- RenderRegionList m_invalidRegionList; |
- |
- bool m_overset : 1; |
- |
- // The DOM Object that represents a named flow. |
- RefPtr<NamedFlow> m_namedFlow; |
- |
- Timer<RenderNamedFlowThread> m_regionLayoutUpdateEventTimer; |
- Timer<RenderNamedFlowThread> m_regionOversetChangeEventTimer; |
-}; |
- |
-DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderNamedFlowThread, isRenderNamedFlowThread()); |
- |
-} // namespace WebCore |
- |
-#endif // RenderNamedFlowThread_h |
- |