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1 /* | |
2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions | |
6 * are met: | |
7 * | |
8 * 1. Redistributions of source code must retain the above | |
9 * copyright notice, this list of conditions and the following | |
10 * disclaimer. | |
11 * 2. Redistributions in binary form must reproduce the above | |
12 * copyright notice, this list of conditions and the following | |
13 * disclaimer in the documentation and/or other materials | |
14 * provided with the distribution. | |
15 * | |
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER “AS IS” AND ANY | |
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
19 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE | |
20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, | |
21 * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
22 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR | |
25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF | |
26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | |
27 * SUCH DAMAGE. | |
28 */ | |
29 | |
30 #ifndef RenderRegion_h | |
31 #define RenderRegion_h | |
32 | |
33 #include "core/rendering/RenderBlockFlow.h" | |
34 #include "core/rendering/style/StyleInheritedData.h" | |
35 | |
36 namespace WebCore { | |
37 | |
38 struct LayerFragment; | |
39 typedef Vector<LayerFragment, 1> LayerFragments; | |
40 class RenderBox; | |
41 class RenderBoxRegionInfo; | |
42 class RenderFlowThread; | |
43 class RenderNamedFlowThread; | |
44 | |
45 class RenderRegion : public RenderBlockFlow { | |
46 public: | |
47 explicit RenderRegion(Element*, RenderFlowThread*); | |
48 | |
49 virtual bool isRenderRegion() const OVERRIDE FINAL { return true; } | |
50 | |
51 bool hitTestFlowThreadContents(const HitTestRequest&, HitTestResult&, const
HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitT
estAction); | |
52 | |
53 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OV
ERRIDE; | |
54 | |
55 void setFlowThreadPortionRect(const LayoutRect& rect) { m_flowThreadPortionR
ect = rect; } | |
56 LayoutRect flowThreadPortionRect() const { return m_flowThreadPortionRect; } | |
57 LayoutRect flowThreadPortionOverflowRect() const; | |
58 | |
59 void attachRegion(); | |
60 void detachRegion(); | |
61 | |
62 RenderNamedFlowThread* parentNamedFlowThread() const { return m_parentNamedF
lowThread; } | |
63 RenderFlowThread* flowThread() const { return m_flowThread; } | |
64 | |
65 // Valid regions do not create circular dependencies with other flows. | |
66 bool isValid() const { return m_isValid; } | |
67 void setIsValid(bool valid) { m_isValid = valid; } | |
68 | |
69 bool hasCustomRegionStyle() const { return m_hasCustomRegionStyle; } | |
70 void setHasCustomRegionStyle(bool hasCustomRegionStyle) { m_hasCustomRegionS
tyle = hasCustomRegionStyle; } | |
71 | |
72 RenderBoxRegionInfo* renderBoxRegionInfo(const RenderBox*) const; | |
73 RenderBoxRegionInfo* setRenderBoxRegionInfo(const RenderBox*, LayoutUnit log
icalLeftInset, LayoutUnit logicalRightInset, | |
74 bool containingBlockChainIsInset); | |
75 PassOwnPtr<RenderBoxRegionInfo> takeRenderBoxRegionInfo(const RenderBox*); | |
76 void removeRenderBoxRegionInfo(const RenderBox*); | |
77 | |
78 void deleteAllRenderBoxRegionInfo(); | |
79 | |
80 bool isFirstRegion() const; | |
81 bool isLastRegion() const; | |
82 | |
83 void clearObjectStyleInRegion(const RenderObject*); | |
84 | |
85 RegionOversetState regionOversetState() const; | |
86 void setRegionOversetState(RegionOversetState); | |
87 | |
88 // These methods represent the width and height of a "page" and for a Render
Region they are just the | |
89 // content width and content height of a region. For RenderRegionSets, howev
er, they will be the width and | |
90 // height of a single column or page in the set. | |
91 virtual LayoutUnit pageLogicalWidth() const; | |
92 virtual LayoutUnit pageLogicalHeight() const; | |
93 virtual LayoutUnit maxPageLogicalHeight() const; | |
94 | |
95 LayoutUnit logicalTopOfFlowThreadContentRect(const LayoutRect&) const; | |
96 LayoutUnit logicalBottomOfFlowThreadContentRect(const LayoutRect&) const; | |
97 LayoutUnit logicalTopForFlowThreadContent() const { return logicalTopOfFlowT
hreadContentRect(flowThreadPortionRect()); }; | |
98 LayoutUnit logicalBottomForFlowThreadContent() const { return logicalBottomO
fFlowThreadContentRect(flowThreadPortionRect()); }; | |
99 | |
100 void getRanges(Vector<RefPtr<Range> >&) const; | |
101 | |
102 // This method represents the logical height of the entire flow thread porti
on used by the region or set. | |
103 // For RenderRegions it matches logicalPaginationHeight(), but for sets it i
s the height of all the pages | |
104 // or columns added together. | |
105 virtual LayoutUnit logicalHeightOfAllFlowThreadContent() const; | |
106 | |
107 bool hasAutoLogicalHeight() const { return m_hasAutoLogicalHeight; } | |
108 | |
109 const LayoutUnit& computedAutoHeight() const | |
110 { | |
111 ASSERT(hasComputedAutoHeight()); | |
112 return m_computedAutoHeight; | |
113 } | |
114 | |
115 void setComputedAutoHeight(LayoutUnit computedAutoHeight) | |
116 { | |
117 ASSERT(computedAutoHeight >= 0); | |
118 m_computedAutoHeight = computedAutoHeight; | |
119 } | |
120 | |
121 void clearComputedAutoHeight() | |
122 { | |
123 m_computedAutoHeight = -1; | |
124 } | |
125 | |
126 bool hasComputedAutoHeight() const { return (m_computedAutoHeight >= 0); } | |
127 | |
128 // The top of the nearest page inside the region. For RenderRegions, this is
just the logical top of the | |
129 // flow thread portion we contain. For sets, we have to figure out the top o
f the nearest column or | |
130 // page. | |
131 virtual LayoutUnit pageLogicalTopForOffset(LayoutUnit offset) const; | |
132 | |
133 virtual void expandToEncompassFlowThreadContentsIfNeeded() { }; | |
134 | |
135 // Whether or not this region is a set. | |
136 virtual bool isRenderRegionSet() const { return false; } | |
137 | |
138 virtual void repaintFlowThreadContent(const LayoutRect& repaintRect) const; | |
139 | |
140 virtual void collectLayerFragments(LayerFragments&, const LayoutRect&, const
LayoutRect&) { } | |
141 | |
142 virtual bool canHaveChildren() const OVERRIDE FINAL { return false; } | |
143 virtual bool canHaveGeneratedChildren() const OVERRIDE FINAL { return true;
} | |
144 | |
145 bool isElementBasedRegion() const; | |
146 | |
147 Node* nodeForRegion() const; | |
148 Node* generatingNodeForRegion() const; | |
149 | |
150 virtual const char* renderName() const OVERRIDE { return "RenderRegion"; } | |
151 | |
152 protected: | |
153 void setRegionObjectsRegionStyle(); | |
154 void restoreRegionObjectsOriginalStyle(); | |
155 | |
156 virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, Layo
utUnit& maxLogicalWidth) const OVERRIDE FINAL; | |
157 | |
158 LayoutRect overflowRectForFlowThreadPortion(const LayoutRect& flowThreadPort
ionRect, bool isFirstPortion, bool isLastPortion) const; | |
159 void repaintFlowThreadContentRectangle(const LayoutRect& repaintRect, const
LayoutRect& flowThreadPortionRect, | |
160 const LayoutRect& flowThreadPortionOverflowRect, const LayoutPoint& regi
onLocation) const; | |
161 | |
162 virtual bool shouldHaveAutoLogicalHeight() const; | |
163 | |
164 private: | |
165 virtual void insertedIntoTree() OVERRIDE FINAL; | |
166 virtual void willBeRemovedFromTree() OVERRIDE FINAL; | |
167 | |
168 virtual void layoutBlock(bool relayoutChildren) OVERRIDE FINAL; | |
169 virtual bool supportsPartialLayout() const OVERRIDE FINAL { return false; } | |
170 virtual void paintObject(PaintInfo&, const LayoutPoint&) OVERRIDE; | |
171 | |
172 virtual void updateLogicalHeight() OVERRIDE FINAL; | |
173 | |
174 virtual void installFlowThread(); | |
175 | |
176 PassRefPtr<RenderStyle> computeStyleInRegion(const RenderObject*); | |
177 void computeChildrenStyleInRegion(const RenderObject*); | |
178 void setObjectStyleInRegion(RenderObject*, PassRefPtr<RenderStyle>, bool obj
ectRegionStyleCached); | |
179 | |
180 void checkRegionStyle(); | |
181 void updateRegionHasAutoLogicalHeightFlag(); | |
182 | |
183 void incrementAutoLogicalHeightCount(); | |
184 void decrementAutoLogicalHeightCount(); | |
185 | |
186 Element* element() const; | |
187 | |
188 protected: | |
189 RenderFlowThread* m_flowThread; | |
190 | |
191 private: | |
192 // If this RenderRegion is displayed as part of another named flow, | |
193 // we need to create a dependency tree, so that layout of the | |
194 // regions is always done before the regions themselves. | |
195 RenderNamedFlowThread* m_parentNamedFlowThread; | |
196 LayoutRect m_flowThreadPortionRect; | |
197 | |
198 // This map holds unique information about a block that is split across regi
ons. | |
199 // A RenderBoxRegionInfo* tells us about any layout information for a Render
Box that | |
200 // is unique to the region. For now it just holds logical width information
for RenderBlocks, but eventually | |
201 // it will also hold a custom style for any box (for region styling). | |
202 typedef HashMap<const RenderBox*, OwnPtr<RenderBoxRegionInfo> > RenderBoxReg
ionInfoMap; | |
203 RenderBoxRegionInfoMap m_renderBoxRegionInfo; | |
204 | |
205 struct ObjectRegionStyleInfo { | |
206 // Used to store the original style of the object in region | |
207 // so that the original style is properly restored after paint. | |
208 // Also used to store computed style of the object in region between | |
209 // region paintings, so that the style in region is computed only | |
210 // when necessary. | |
211 RefPtr<RenderStyle> style; | |
212 // True if the computed style in region is cached. | |
213 bool cached; | |
214 }; | |
215 typedef HashMap<const RenderObject*, ObjectRegionStyleInfo > RenderObjectReg
ionStyleMap; | |
216 RenderObjectRegionStyleMap m_renderObjectRegionStyle; | |
217 | |
218 LayoutUnit m_computedAutoHeight; | |
219 | |
220 bool m_isValid : 1; | |
221 bool m_hasCustomRegionStyle : 1; | |
222 bool m_hasAutoLogicalHeight : 1; | |
223 }; | |
224 | |
225 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderRegion, isRenderRegion()); | |
226 | |
227 } // namespace WebCore | |
228 | |
229 #endif // RenderRegion_h | |
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