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Side by Side Diff: Source/core/rendering/RenderLayerStackingNode.cpp

Issue 143323014: *** DO NOT LAND *** Attempt to understand Regions complexity Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved.
3 * 3 *
4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
5 * 5 *
6 * Other contributors: 6 * Other contributors:
7 * Robert O'Callahan <roc+@cs.cmu.edu> 7 * Robert O'Callahan <roc+@cs.cmu.edu>
8 * David Baron <dbaron@fas.harvard.edu> 8 * David Baron <dbaron@fas.harvard.edu>
9 * Christian Biesinger <cbiesinger@web.de> 9 * Christian Biesinger <cbiesinger@web.de>
10 * Randall Jesup <rjesup@wgate.com> 10 * Randall Jesup <rjesup@wgate.com>
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296 isStacking = isStackingContainer(); 296 isStacking = isStackingContainer();
297 isNormalFlow = isNormalFlowOnly(); 297 isNormalFlow = isNormalFlowOnly();
298 break; 298 break;
299 case OnlyStackingContextsCanBeStackingContainers: 299 case OnlyStackingContextsCanBeStackingContainers:
300 isStacking = isStackingContext(); 300 isStacking = isStackingContext();
301 isNormalFlow = shouldBeNormalFlowOnlyIgnoringCompositedScrolling(); 301 isNormalFlow = shouldBeNormalFlowOnlyIgnoringCompositedScrolling();
302 break; 302 break;
303 } 303 }
304 304
305 // Overflow layers are just painted by their enclosing layers, so they don't get put in zorder lists. 305 // Overflow layers are just painted by their enclosing layers, so they don't get put in zorder lists.
306 if (!isNormalFlow && !layer()->isOutOfFlowRenderFlowThread()) { 306 if (!isNormalFlow) {
307 // Determine which buffer the child should be in. 307 // Determine which buffer the child should be in.
308 OwnPtr<Vector<RenderLayerStackingNode*> >& buffer = (zIndex() >= 0) ? po sBuffer : negBuffer; 308 OwnPtr<Vector<RenderLayerStackingNode*> >& buffer = (zIndex() >= 0) ? po sBuffer : negBuffer;
309 309
310 // Create the buffer if it doesn't exist yet. 310 // Create the buffer if it doesn't exist yet.
311 if (!buffer) 311 if (!buffer)
312 buffer = adoptPtr(new Vector<RenderLayerStackingNode*>); 312 buffer = adoptPtr(new Vector<RenderLayerStackingNode*>);
313 313
314 // Append ourselves at the end of the appropriate buffer. 314 // Append ourselves at the end of the appropriate buffer.
315 buffer->append(this); 315 buffer->append(this);
316 } 316 }
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419 || renderer()->isCanvas() 419 || renderer()->isCanvas()
420 || renderer()->isVideo() 420 || renderer()->isVideo()
421 || renderer()->isEmbeddedObject() 421 || renderer()->isEmbeddedObject()
422 || renderer()->isRenderIFrame() 422 || renderer()->isRenderIFrame()
423 || (renderer()->style()->specifiesColumns() && !layer()->isRootLayer()); 423 || (renderer()->style()->specifiesColumns() && !layer()->isRootLayer());
424 const bool preventsElementFromBeingNormalFlow = renderer()->isPositioned() 424 const bool preventsElementFromBeingNormalFlow = renderer()->isPositioned()
425 || renderer()->hasTransform() 425 || renderer()->hasTransform()
426 || renderer()->hasClipPath() 426 || renderer()->hasClipPath()
427 || renderer()->hasFilter() 427 || renderer()->hasFilter()
428 || renderer()->hasBlendMode() 428 || renderer()->hasBlendMode()
429 || layer()->isTransparent() 429 || layer()->isTransparent();
430 || renderer()->style()->hasFlowFrom();
431 430
432 return couldBeNormalFlow && !preventsElementFromBeingNormalFlow; 431 return couldBeNormalFlow && !preventsElementFromBeingNormalFlow;
433 } 432 }
434 433
435 void RenderLayerStackingNode::updateIsNormalFlowOnly() 434 void RenderLayerStackingNode::updateIsNormalFlowOnly()
436 { 435 {
437 bool isNormalFlowOnly = shouldBeNormalFlowOnly(); 436 bool isNormalFlowOnly = shouldBeNormalFlowOnly();
438 if (isNormalFlowOnly == this->isNormalFlowOnly()) 437 if (isNormalFlowOnly == this->isNormalFlowOnly())
439 return; 438 return;
440 439
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651 return ancestor->stackingNode(); 650 return ancestor->stackingNode();
652 return 0; 651 return 0;
653 } 652 }
654 653
655 RenderLayerModelObject* RenderLayerStackingNode::renderer() const 654 RenderLayerModelObject* RenderLayerStackingNode::renderer() const
656 { 655 {
657 return m_layer->renderer(); 656 return m_layer->renderer();
658 } 657 }
659 658
660 } // namespace WebCore 659 } // namespace WebCore
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