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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Neither the name of Google Inc. nor the names of its | 10 * * Neither the name of Google Inc. nor the names of its |
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33 #include "core/rendering/RenderObject.h" | 33 #include "core/rendering/RenderObject.h" |
34 | 34 |
35 namespace WebCore { | 35 namespace WebCore { |
36 | 36 |
37 namespace NodeRenderingTraversal { | 37 namespace NodeRenderingTraversal { |
38 | 38 |
39 static bool isRendererReparented(const RenderObject* renderer) | 39 static bool isRendererReparented(const RenderObject* renderer) |
40 { | 40 { |
41 if (!renderer->node()->isElementNode()) | 41 if (!renderer->node()->isElementNode()) |
42 return false; | 42 return false; |
43 if (renderer->style() && !renderer->style()->flowThread().isEmpty()) | |
44 return true; | |
45 Element& element = toElement(*renderer->node()); | 43 Element& element = toElement(*renderer->node()); |
46 if (element.isInTopLayer()) | 44 if (element.isInTopLayer()) |
47 return true; | 45 return true; |
48 // FIXME: The spec should not require magical behavior for <dialog>. | 46 // FIXME: The spec should not require magical behavior for <dialog>. |
49 if (element.hasTagName(HTMLNames::dialogTag) && renderer->style()->position(
) == AbsolutePosition) | 47 if (element.hasTagName(HTMLNames::dialogTag) && renderer->style()->position(
) == AbsolutePosition) |
50 return true; | 48 return true; |
51 return false; | 49 return false; |
52 } | 50 } |
53 | 51 |
54 void ParentDetails::didTraverseInsertionPoint(const InsertionPoint* insertionPoi
nt) | 52 void ParentDetails::didTraverseInsertionPoint(const InsertionPoint* insertionPoi
nt) |
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144 for (size_t i = position + 1; i < topLayerElements.size(); ++i) { | 142 for (size_t i = position + 1; i < topLayerElements.size(); ++i) { |
145 if (RenderObject* renderer = topLayerElements[i]->renderer()) | 143 if (RenderObject* renderer = topLayerElements[i]->renderer()) |
146 return renderer; | 144 return renderer; |
147 } | 145 } |
148 return 0; | 146 return 0; |
149 } | 147 } |
150 | 148 |
151 } | 149 } |
152 | 150 |
153 } // namespace | 151 } // namespace |
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