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Side by Side Diff: Source/core/dom/ElementRareData.h

Issue 143323014: *** DO NOT LAND *** Attempt to understand Regions complexity Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2008, 2009, 2010 Apple Inc. All rights reserved. 2 * Copyright (C) 2008, 2009, 2010 Apple Inc. All rights reserved.
3 * Copyright (C) 2008 David Smith <catfish.man@gmail.com> 3 * Copyright (C) 2008 David Smith <catfish.man@gmail.com>
4 * 4 *
5 * This library is free software; you can redistribute it and/or 5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public 6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either 7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version. 8 * version 2 of the License, or (at your option) any later version.
9 * 9 *
10 * This library is distributed in the hope that it will be useful, 10 * This library is distributed in the hope that it will be useful,
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56 56
57 bool needsFocusAppearanceUpdateSoonAfterAttach() const { return m_needsFocus AppearanceUpdateSoonAfterAttach; } 57 bool needsFocusAppearanceUpdateSoonAfterAttach() const { return m_needsFocus AppearanceUpdateSoonAfterAttach; }
58 void setNeedsFocusAppearanceUpdateSoonAfterAttach(bool needs) { m_needsFocus AppearanceUpdateSoonAfterAttach = needs; } 58 void setNeedsFocusAppearanceUpdateSoonAfterAttach(bool needs) { m_needsFocus AppearanceUpdateSoonAfterAttach = needs; }
59 59
60 bool styleAffectedByEmpty() const { return m_styleAffectedByEmpty; } 60 bool styleAffectedByEmpty() const { return m_styleAffectedByEmpty; }
61 void setStyleAffectedByEmpty(bool value) { m_styleAffectedByEmpty = value; } 61 void setStyleAffectedByEmpty(bool value) { m_styleAffectedByEmpty = value; }
62 62
63 bool isInCanvasSubtree() const { return m_isInCanvasSubtree; } 63 bool isInCanvasSubtree() const { return m_isInCanvasSubtree; }
64 void setIsInCanvasSubtree(bool value) { m_isInCanvasSubtree = value; } 64 void setIsInCanvasSubtree(bool value) { m_isInCanvasSubtree = value; }
65 65
66 bool isInsideRegion() const { return m_isInsideRegion; }
67 void setIsInsideRegion(bool value) { m_isInsideRegion = value; }
68
69 RegionOversetState regionOversetState() const { return m_regionOversetState; }
70 void setRegionOversetState(RegionOversetState state) { m_regionOversetState = state; }
71
72 bool containsFullScreenElement() { return m_containsFullScreenElement; } 66 bool containsFullScreenElement() { return m_containsFullScreenElement; }
73 void setContainsFullScreenElement(bool value) { m_containsFullScreenElement = value; } 67 void setContainsFullScreenElement(bool value) { m_containsFullScreenElement = value; }
74 68
75 bool isInTopLayer() const { return m_isInTopLayer; } 69 bool isInTopLayer() const { return m_isInTopLayer; }
76 void setIsInTopLayer(bool value) { m_isInTopLayer = value; } 70 void setIsInTopLayer(bool value) { m_isInTopLayer = value; }
77 71
78 bool childrenAffectedByFocus() const { return m_childrenAffectedByFocus; } 72 bool childrenAffectedByFocus() const { return m_childrenAffectedByFocus; }
79 void setChildrenAffectedByFocus(bool value) { m_childrenAffectedByFocus = va lue; } 73 void setChildrenAffectedByFocus(bool value) { m_childrenAffectedByFocus = va lue; }
80 bool childrenAffectedByHover() const { return m_childrenAffectedByHover; } 74 bool childrenAffectedByHover() const { return m_childrenAffectedByHover; }
81 void setChildrenAffectedByHover(bool value) { m_childrenAffectedByHover = va lue; } 75 void setChildrenAffectedByHover(bool value) { m_childrenAffectedByHover = va lue; }
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169 unsigned m_childrenAffectedByDrag : 1; 163 unsigned m_childrenAffectedByDrag : 1;
170 // Bits for dynamic child matching. 164 // Bits for dynamic child matching.
171 // We optimize for :first-child and :last-child. The other positional child selectors like nth-child or 165 // We optimize for :first-child and :last-child. The other positional child selectors like nth-child or
172 // *-child-of-type, we will just give up and re-evaluate whenever children c hange at all. 166 // *-child-of-type, we will just give up and re-evaluate whenever children c hange at all.
173 unsigned m_childrenAffectedByFirstChildRules : 1; 167 unsigned m_childrenAffectedByFirstChildRules : 1;
174 unsigned m_childrenAffectedByLastChildRules : 1; 168 unsigned m_childrenAffectedByLastChildRules : 1;
175 unsigned m_childrenAffectedByDirectAdjacentRules : 1; 169 unsigned m_childrenAffectedByDirectAdjacentRules : 1;
176 unsigned m_childrenAffectedByForwardPositionalRules : 1; 170 unsigned m_childrenAffectedByForwardPositionalRules : 1;
177 unsigned m_childrenAffectedByBackwardPositionalRules : 1; 171 unsigned m_childrenAffectedByBackwardPositionalRules : 1;
178 172
179 unsigned m_isInsideRegion : 1;
180 RegionOversetState m_regionOversetState;
181
182 LayoutSize m_minimumSizeForResizing; 173 LayoutSize m_minimumSizeForResizing;
183 IntSize m_savedLayerScrollOffset; 174 IntSize m_savedLayerScrollOffset;
184 RefPtr<RenderStyle> m_computedStyle; 175 RefPtr<RenderStyle> m_computedStyle;
185 176
186 OwnPtr<DatasetDOMStringMap> m_dataset; 177 OwnPtr<DatasetDOMStringMap> m_dataset;
187 OwnPtr<ClassList> m_classList; 178 OwnPtr<ClassList> m_classList;
188 OwnPtr<ElementShadow> m_shadow; 179 OwnPtr<ElementShadow> m_shadow;
189 OwnPtr<NamedNodeMap> m_attributeMap; 180 OwnPtr<NamedNodeMap> m_attributeMap;
190 OwnPtr<InputMethodContext> m_inputMethodContext; 181 OwnPtr<InputMethodContext> m_inputMethodContext;
191 OwnPtr<ActiveAnimations> m_activeAnimations; 182 OwnPtr<ActiveAnimations> m_activeAnimations;
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216 , m_hasPendingResources(false) 207 , m_hasPendingResources(false)
217 , m_childrenAffectedByFocus(false) 208 , m_childrenAffectedByFocus(false)
218 , m_childrenAffectedByHover(false) 209 , m_childrenAffectedByHover(false)
219 , m_childrenAffectedByActive(false) 210 , m_childrenAffectedByActive(false)
220 , m_childrenAffectedByDrag(false) 211 , m_childrenAffectedByDrag(false)
221 , m_childrenAffectedByFirstChildRules(false) 212 , m_childrenAffectedByFirstChildRules(false)
222 , m_childrenAffectedByLastChildRules(false) 213 , m_childrenAffectedByLastChildRules(false)
223 , m_childrenAffectedByDirectAdjacentRules(false) 214 , m_childrenAffectedByDirectAdjacentRules(false)
224 , m_childrenAffectedByForwardPositionalRules(false) 215 , m_childrenAffectedByForwardPositionalRules(false)
225 , m_childrenAffectedByBackwardPositionalRules(false) 216 , m_childrenAffectedByBackwardPositionalRules(false)
226 , m_isInsideRegion(false)
227 , m_regionOversetState(RegionUndefined)
228 , m_minimumSizeForResizing(defaultMinimumSizeForResizing()) 217 , m_minimumSizeForResizing(defaultMinimumSizeForResizing())
229 { 218 {
230 } 219 }
231 220
232 inline ElementRareData::~ElementRareData() 221 inline ElementRareData::~ElementRareData()
233 { 222 {
234 ASSERT(!m_shadow); 223 ASSERT(!m_shadow);
235 ASSERT(!m_generatedBefore); 224 ASSERT(!m_generatedBefore);
236 ASSERT(!m_generatedAfter); 225 ASSERT(!m_generatedAfter);
237 ASSERT(!m_backdrop); 226 ASSERT(!m_backdrop);
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301 setChildrenAffectedByFirstChildRules(false); 290 setChildrenAffectedByFirstChildRules(false);
302 setChildrenAffectedByLastChildRules(false); 291 setChildrenAffectedByLastChildRules(false);
303 setChildrenAffectedByDirectAdjacentRules(false); 292 setChildrenAffectedByDirectAdjacentRules(false);
304 setChildrenAffectedByForwardPositionalRules(false); 293 setChildrenAffectedByForwardPositionalRules(false);
305 setChildrenAffectedByBackwardPositionalRules(false); 294 setChildrenAffectedByBackwardPositionalRules(false);
306 } 295 }
307 296
308 } // namespace 297 } // namespace
309 298
310 #endif // ElementRareData_h 299 #endif // ElementRareData_h
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