Index: content/browser/gamepad/xbox_data_fetcher_mac.cc |
diff --git a/content/browser/gamepad/xbox_data_fetcher_mac.cc b/content/browser/gamepad/xbox_data_fetcher_mac.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..cf32e6feddc42db15d98b27b1cad5466816c8e79 |
--- /dev/null |
+++ b/content/browser/gamepad/xbox_data_fetcher_mac.cc |
@@ -0,0 +1,627 @@ |
+// Copyright 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "content/browser/gamepad/xbox_data_fetcher_mac.h" |
+ |
+#include <algorithm> |
+#include <cmath> |
+#include <limits> |
+ |
+#include <CoreFoundation/CoreFoundation.h> |
+#include <IOKit/IOCFPlugIn.h> |
+#include <IOKit/IOKitLib.h> |
+#include <IOKit/usb/IOUSBLib.h> |
+#include <IOKit/usb/USB.h> |
+ |
+#include "base/logging.h" |
+#include "base/mac/foundation_util.h" |
+ |
+namespace { |
+const int kVendorMicrosoft = 0x045e; |
+const int kProduct360Controller = 0x028e; |
+ |
+const int kReadEndpoint = 1; |
+const int kControlEndpoint = 2; |
+ |
+enum { |
+ STATUS_MESSAGE_BUTTONS = 0, |
+ STATUS_MESSAGE_LED = 1, |
+ |
+ // Apparently this message tells you if the rumble pack is disabled in the |
+ // controller. If the rumble pack is disabled, vibration control messages |
+ // have no effect. |
+ STATUS_MESSAGE_RUMBLE = 3, |
+}; |
+ |
+enum { |
+ CONTROL_MESSAGE_SET_RUMBLE = 0, |
+ CONTROL_MESSAGE_SET_LED = 1, |
+}; |
+ |
+#pragma pack(push, 1) |
+struct ButtonData { |
+ bool dpad_up : 1; |
+ bool dpad_down : 1; |
+ bool dpad_left : 1; |
+ bool dpad_right : 1; |
+ |
+ bool start : 1; |
+ bool back : 1; |
+ bool stick_left_click : 1; |
+ bool stick_right_click : 1; |
+ |
+ bool bumper_left : 1; |
+ bool bumper_right : 1; |
+ bool guide : 1; |
+ bool dummy1 : 1; // Always 0. |
+ |
+ bool a : 1; |
+ bool b : 1; |
+ bool x : 1; |
+ bool y : 1; |
+ |
+ uint8 trigger_left; |
+ uint8 trigger_right; |
+ |
+ int16 stick_left_x; |
+ int16 stick_left_y; |
+ int16 stick_right_x; |
+ int16 stick_right_y; |
+ |
+ // Always 0. |
+ uint32 dummy2; |
+ uint16 dummy3; |
+}; |
+#pragma pack(pop) |
+ |
+COMPILE_ASSERT(sizeof(ButtonData) == 0x12, xbox_button_data_wrong_size); |
+ |
+// From MSDN: |
+// http://msdn.microsoft.com/en-us/library/windows/desktop/ee417001(v=vs.85).aspx#dead_zone |
+const int16 kLeftThumbDeadzone = 7849; |
+const int16 kRightThumbDeadzone = 8689; |
+const uint8 kTriggerDeadzone = 30; |
+ |
+void NormalizeAxis(int16 x, |
+ int16 y, |
+ int16 deadzone, |
+ float* x_out, |
+ float* y_out) { |
+ float x_val = x; |
+ float y_val = y; |
+ |
+ // Determine how far the stick is pushed. |
+ float real_magnitude = std::sqrt(x_val * x_val + y_val * y_val); |
+ |
+ // Check if the controller is outside a circular dead zone. |
+ if (real_magnitude > deadzone) { |
+ // Clip the magnitude at its expected maximum value. |
+ float magnitude = std::min(32767.0f, real_magnitude); |
+ |
+ // Adjust magnitude relative to the end of the dead zone. |
+ magnitude -= deadzone; |
+ |
+ // Normalize the magnitude with respect to its expected range giving a |
+ // magnitude value of 0.0 to 1.0 |
+ float ratio = (magnitude / (32767 - deadzone)) / real_magnitude; |
+ |
+ // Y is negated because xbox controllers have an opposite sign from |
+ // the 'standard controller' recommendations. |
+ *x_out = x_val * ratio; |
+ *y_out = -y_val * ratio; |
+ } else { |
+ // If the controller is in the deadzone zero out the magnitude. |
+ *x_out = *y_out = 0.0f; |
+ } |
+} |
+ |
+float NormalizeTrigger(uint8 value) { |
+ return value < kTriggerDeadzone ? 0 : |
+ static_cast<float>(value - kTriggerDeadzone) / |
+ (std::numeric_limits<uint8>::max() - kTriggerDeadzone); |
+} |
+ |
+void NormalizeButtonData(const ButtonData& data, |
+ XboxController::Data* normalized_data) { |
+ normalized_data->buttons[0] = data.a; |
+ normalized_data->buttons[1] = data.b; |
+ normalized_data->buttons[2] = data.x; |
+ normalized_data->buttons[3] = data.y; |
+ normalized_data->buttons[4] = data.bumper_left; |
+ normalized_data->buttons[5] = data.bumper_right; |
+ normalized_data->buttons[6] = data.back; |
+ normalized_data->buttons[7] = data.start; |
+ normalized_data->buttons[8] = data.stick_left_click; |
+ normalized_data->buttons[9] = data.stick_right_click; |
+ normalized_data->buttons[10] = data.dpad_up; |
+ normalized_data->buttons[11] = data.dpad_down; |
+ normalized_data->buttons[12] = data.dpad_left; |
+ normalized_data->buttons[13] = data.dpad_right; |
+ normalized_data->buttons[14] = data.guide; |
+ normalized_data->triggers[0] = NormalizeTrigger(data.trigger_left); |
+ normalized_data->triggers[1] = NormalizeTrigger(data.trigger_right); |
+ NormalizeAxis(data.stick_left_x, |
+ data.stick_left_y, |
+ kLeftThumbDeadzone, |
+ &normalized_data->axes[0], |
+ &normalized_data->axes[1]); |
+ NormalizeAxis(data.stick_right_x, |
+ data.stick_right_y, |
+ kRightThumbDeadzone, |
+ &normalized_data->axes[2], |
+ &normalized_data->axes[3]); |
+} |
+ |
+} // namespace |
+ |
+XboxController::XboxController(Delegate* delegate) |
+ : device_(NULL), |
+ interface_(NULL), |
+ device_is_open_(false), |
+ interface_is_open_(false), |
+ read_buffer_size_(0), |
+ led_pattern_(LED_NUM_PATTERNS), |
+ location_id_(0), |
+ delegate_(delegate) { |
+} |
+ |
+XboxController::~XboxController() { |
+ if (source_) |
+ CFRunLoopSourceInvalidate(source_); |
+ if (interface_ && interface_is_open_) |
+ (*interface_)->USBInterfaceClose(interface_); |
+ if (device_ && device_is_open_) |
+ (*device_)->USBDeviceClose(device_); |
+} |
+ |
+bool XboxController::OpenDevice(io_service_t service) { |
+ IOCFPlugInInterface **plugin; |
+ SInt32 score; // Unused, but required for IOCreatePlugInInterfaceForService. |
+ kern_return_t kr = |
+ IOCreatePlugInInterfaceForService(service, |
+ kIOUSBDeviceUserClientTypeID, |
+ kIOCFPlugInInterfaceID, |
+ &plugin, |
+ &score); |
+ if (kr != KERN_SUCCESS) |
+ return false; |
+ base::mac::ScopedIOPluginInterface<IOCFPlugInInterface> plugin_ref(plugin); |
+ |
+ HRESULT res = |
+ (*plugin)->QueryInterface(plugin, |
+ CFUUIDGetUUIDBytes(kIOUSBDeviceInterfaceID320), |
+ (LPVOID *)&device_); |
+ if (!SUCCEEDED(res) || !device_) |
+ return false; |
+ |
+ UInt16 vendor_id; |
+ kr = (*device_)->GetDeviceVendor(device_, &vendor_id); |
+ if (kr != KERN_SUCCESS) |
+ return false; |
+ UInt16 product_id; |
+ kr = (*device_)->GetDeviceProduct(device_, &product_id); |
+ if (kr != KERN_SUCCESS) |
+ return false; |
+ if (vendor_id != kVendorMicrosoft || product_id != kProduct360Controller) |
+ return false; |
+ |
+ // Open the device and configure it. |
+ kr = (*device_)->USBDeviceOpen(device_); |
+ if (kr != KERN_SUCCESS) |
+ return false; |
+ device_is_open_ = true; |
+ |
+ // Xbox controllers have one configuration option which has configuration |
+ // value 1. Try to set it and fail if it couldn't be configured. |
+ IOUSBConfigurationDescriptorPtr config_desc; |
+ kr = (*device_)->GetConfigurationDescriptorPtr(device_, 0, &config_desc); |
+ if (kr != KERN_SUCCESS) |
+ return false; |
+ kr = (*device_)->SetConfiguration(device_, config_desc->bConfigurationValue); |
+ if (kr != KERN_SUCCESS) |
+ return false; |
+ |
+ // The device has 4 interfaces. They are as follows: |
+ // Protocol 1: |
+ // - Endpoint 1 (in) : Controller events, including button presses. |
+ // - Endpoint 2 (out): Rumble pack and LED control |
+ // Protocol 2 has a single endpoint to read from a connected ChatPad device. |
+ // Protocol 3 is used by a connected headset device. |
+ // The device also has an interface on subclass 253, protocol 10 with no |
+ // endpoints. It is unused. |
+ // |
+ // We don't currently support the ChatPad or headset, so protocol 1 is the |
+ // only protocol we care about. |
+ // |
+ // For more detail, see |
+ // https://github.com/Grumbel/xboxdrv/blob/master/PROTOCOL |
+ IOUSBFindInterfaceRequest request; |
+ request.bInterfaceClass = 255; |
+ request.bInterfaceSubClass = 93; |
+ request.bInterfaceProtocol = 1; |
+ request.bAlternateSetting = kIOUSBFindInterfaceDontCare; |
+ io_iterator_t iter; |
+ kr = (*device_)->CreateInterfaceIterator(device_, &request, &iter); |
+ if (kr != KERN_SUCCESS) |
+ return false; |
+ base::mac::ScopedIOObject<io_iterator_t> iter_ref(iter); |
+ |
+ // There should be exactly one USB interface which matches the requested |
+ // settings. |
+ io_service_t usb_interface = IOIteratorNext(iter); |
+ if (!usb_interface) |
+ return false; |
+ |
+ // We need to make an InterfaceInterface to communicate with the device |
+ // endpoint. This is the same process as earlier: first make a |
+ // PluginInterface from the io_service then make the InterfaceInterface from |
+ // that. |
+ IOCFPlugInInterface **plugin_interface; |
+ kr = IOCreatePlugInInterfaceForService(usb_interface, |
+ kIOUSBInterfaceUserClientTypeID, |
+ kIOCFPlugInInterfaceID, |
+ &plugin_interface, |
+ &score); |
+ if (kr != KERN_SUCCESS || !plugin_interface) |
+ return false; |
+ base::mac::ScopedIOPluginInterface<IOCFPlugInInterface> interface_ref( |
+ plugin_interface); |
+ |
+ // Release the USB interface, and any subsequent interfaces returned by the |
+ // iterator. (There shouldn't be any, but in case a future device does |
+ // contain more interfaces, this will serve to avoid memory leaks.) |
+ do { |
+ IOObjectRelease(usb_interface); |
+ } while ((usb_interface = IOIteratorNext(iter))); |
+ |
+ // Actually create the interface. |
+ res = (*plugin_interface)->QueryInterface( |
+ plugin_interface, |
+ CFUUIDGetUUIDBytes(kIOUSBInterfaceInterfaceID300), |
+ (LPVOID *)&interface_); |
+ |
+ if (!SUCCEEDED(res) || !interface_) |
+ return false; |
+ |
+ // Actually open the interface. |
+ kr = (*interface_)->USBInterfaceOpen(interface_); |
+ if (kr != KERN_SUCCESS) |
+ return false; |
+ interface_is_open_ = true; |
+ |
+ CFRunLoopSourceRef source_ref; |
+ kr = (*interface_)->CreateInterfaceAsyncEventSource(interface_, &source_ref); |
+ if (kr != KERN_SUCCESS || !source_ref) |
+ return false; |
+ source_.reset(source_ref); |
+ CFRunLoopAddSource(CFRunLoopGetCurrent(), source_, kCFRunLoopDefaultMode); |
+ |
+ // The interface should have two pipes. Pipe 1 with direction kUSBIn and pipe |
+ // 2 with direction kUSBOut. Both pipes should have type kUSBInterrupt. |
+ uint8 num_endpoints; |
+ kr = (*interface_)->GetNumEndpoints(interface_, &num_endpoints); |
+ if (kr != KERN_SUCCESS || num_endpoints < 2) |
+ return false; |
+ |
+ for (int i = 1; i <= 2; i++) { |
+ uint8 direction; |
+ uint8 number; |
+ uint8 transfer_type; |
+ uint16 max_packet_size; |
+ uint8 interval; |
+ |
+ kr = (*interface_)->GetPipeProperties(interface_, |
+ i, |
+ &direction, |
+ &number, |
+ &transfer_type, |
+ &max_packet_size, |
+ &interval); |
+ if (kr != KERN_SUCCESS || transfer_type != kUSBInterrupt) |
+ return false; |
+ if (i == kReadEndpoint) { |
+ if (direction != kUSBIn) |
+ return false; |
+ if (max_packet_size > 32) |
+ return false; |
+ read_buffer_.reset(new uint8[max_packet_size]); |
+ read_buffer_size_ = max_packet_size; |
+ QueueRead(); |
+ } else if (i == kControlEndpoint) { |
+ if (direction != kUSBOut) |
+ return false; |
+ } |
+ } |
+ |
+ // The location ID is unique per controller, and can be used to track |
+ // controllers through reconnections (though if a controller is detached from |
+ // one USB hub and attached to another, the location ID will change). |
+ kr = (*device_)->GetLocationID(device_, &location_id_); |
+ if (kr != KERN_SUCCESS) |
+ return false; |
+ |
+ return true; |
+} |
+ |
+void XboxController::SetLEDPattern(LEDPattern pattern) { |
+ led_pattern_ = pattern; |
+ const UInt8 length = 3; |
+ |
+ // This buffer will be released in WriteComplete when WritePipeAsync |
+ // finishes. |
+ UInt8* buffer = new UInt8[length]; |
+ buffer[0] = static_cast<UInt8>(CONTROL_MESSAGE_SET_LED); |
+ buffer[1] = length; |
+ buffer[2] = static_cast<UInt8>(pattern); |
+ kern_return_t kr = (*interface_)->WritePipeAsync(interface_, |
+ kControlEndpoint, |
+ buffer, |
+ (UInt32)length, |
+ WriteComplete, |
+ buffer); |
+ if (kr != KERN_SUCCESS) { |
+ delete[] buffer; |
+ IOError(); |
+ return; |
+ } |
+} |
+ |
+int XboxController::GetVendorId() const { |
+ return kVendorMicrosoft; |
+} |
+ |
+int XboxController::GetProductId() const { |
+ return kProduct360Controller; |
+} |
+ |
+void XboxController::WriteComplete(void* context, IOReturn result, void* arg0) { |
+ UInt8* buffer = static_cast<UInt8*>(context); |
+ delete[] buffer; |
+ |
+ // Ignoring any errors sending data, because they will usually only occur |
+ // when the device is disconnected, in which case it really doesn't matter if |
+ // the data got to the controller or not. |
+ if (result != kIOReturnSuccess) |
+ return; |
+} |
+ |
+void XboxController::GotData(void* context, IOReturn result, void* arg0) { |
+ uint32 bytesRead = reinterpret_cast<uint32>(arg0); |
Avi (use Gerrit)
2013/05/23 18:20:51
This broke the Mac 64 build (http://build.chromium
|
+ XboxController* controller = static_cast<XboxController*>(context); |
+ |
+ if (result != kIOReturnSuccess) { |
+ // This will happen if the device was disconnected. The gamepad has |
+ // probably been destroyed by a meteorite. |
+ controller->IOError(); |
+ return; |
+ } |
+ |
+ controller->ProcessPacket(bytesRead); |
+ |
+ // Queue up another read. |
+ controller->QueueRead(); |
+} |
+ |
+void XboxController::ProcessPacket(uint32 length) { |
+ if (length < 2) return; |
+ DCHECK(length <= read_buffer_size_); |
+ if (length > read_buffer_size_) { |
+ IOError(); |
+ return; |
+ } |
+ uint8* buffer = read_buffer_.get(); |
+ |
+ if (buffer[1] != length) |
+ // Length in packet doesn't match length reported by USB. |
+ return; |
+ |
+ uint8 type = buffer[0]; |
+ buffer += 2; |
+ length -= 2; |
+ switch (type) { |
+ case STATUS_MESSAGE_BUTTONS: { |
+ if (length != sizeof(ButtonData)) |
+ return; |
+ ButtonData* data = reinterpret_cast<ButtonData*>(buffer); |
+ Data normalized_data; |
+ NormalizeButtonData(*data, &normalized_data); |
+ delegate_->XboxControllerGotData(this, normalized_data); |
+ break; |
+ } |
+ case STATUS_MESSAGE_LED: |
+ if (length != 3) |
+ return; |
+ // The controller sends one of these messages every time the LED pattern |
+ // is set, as well as once when it is plugged in. |
+ if (led_pattern_ == LED_NUM_PATTERNS && buffer[0] < LED_NUM_PATTERNS) |
+ led_pattern_ = static_cast<LEDPattern>(buffer[0]); |
+ break; |
+ default: |
+ // Unknown packet: ignore! |
+ break; |
+ } |
+} |
+ |
+void XboxController::QueueRead() { |
+ kern_return_t kr = (*interface_)->ReadPipeAsync(interface_, |
+ kReadEndpoint, |
+ read_buffer_.get(), |
+ read_buffer_size_, |
+ GotData, |
+ this); |
+ if (kr != KERN_SUCCESS) |
+ IOError(); |
+} |
+ |
+void XboxController::IOError() { |
+ delegate_->XboxControllerError(this); |
+} |
+ |
+//----------------------------------------------------------------------------- |
+ |
+XboxDataFetcher::XboxDataFetcher(Delegate* delegate) |
+ : delegate_(delegate), |
+ listening_(false), |
+ source_(NULL), |
+ port_(NULL) { |
+} |
+ |
+XboxDataFetcher::~XboxDataFetcher() { |
+ while (!controllers_.empty()) { |
+ RemoveController(*controllers_.begin()); |
+ } |
+ UnregisterFromNotifications(); |
+} |
+ |
+void XboxDataFetcher::DeviceAdded(void* context, io_iterator_t iterator) { |
+ DCHECK(context); |
+ XboxDataFetcher* fetcher = static_cast<XboxDataFetcher*>(context); |
+ io_service_t ref; |
+ while ((ref = IOIteratorNext(iterator))) { |
+ base::mac::ScopedIOObject<io_service_t> scoped_ref(ref); |
+ XboxController* controller = new XboxController(fetcher); |
+ if (controller->OpenDevice(ref)) { |
+ fetcher->AddController(controller); |
+ } else { |
+ delete controller; |
+ } |
+ } |
+} |
+ |
+void XboxDataFetcher::DeviceRemoved(void* context, io_iterator_t iterator) { |
+ DCHECK(context); |
+ XboxDataFetcher* fetcher = static_cast<XboxDataFetcher*>(context); |
+ io_service_t ref; |
+ while ((ref = IOIteratorNext(iterator))) { |
+ base::mac::ScopedIOObject<io_service_t> scoped_ref(ref); |
+ base::mac::ScopedCFTypeRef<CFNumberRef> number( |
+ base::mac::CFCastStrict<CFNumberRef>(IORegistryEntryCreateCFProperty( |
+ ref, |
+ CFSTR(kUSBDevicePropertyLocationID), |
+ kCFAllocatorDefault, |
+ kNilOptions))); |
+ UInt32 location_id = 0; |
+ CFNumberGetValue(number, kCFNumberSInt32Type, &location_id); |
+ fetcher->RemoveControllerByLocationID(location_id); |
+ } |
+} |
+ |
+bool XboxDataFetcher::RegisterForNotifications() { |
+ if (listening_) |
+ return true; |
+ base::mac::ScopedCFTypeRef<CFNumberRef> vendor_cf( |
+ CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, |
+ &kVendorMicrosoft)); |
+ base::mac::ScopedCFTypeRef<CFNumberRef> product_cf( |
+ CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, |
+ &kProduct360Controller)); |
+ base::mac::ScopedCFTypeRef<CFMutableDictionaryRef> matching_dict( |
+ IOServiceMatching(kIOUSBDeviceClassName)); |
+ if (!matching_dict) |
+ return false; |
+ CFDictionarySetValue(matching_dict, CFSTR(kUSBVendorID), vendor_cf); |
+ CFDictionarySetValue(matching_dict, CFSTR(kUSBProductID), product_cf); |
+ port_ = IONotificationPortCreate(kIOMasterPortDefault); |
+ if (!port_) |
+ return false; |
+ source_ = IONotificationPortGetRunLoopSource(port_); |
+ if (!source_) |
+ return false; |
+ CFRunLoopAddSource(CFRunLoopGetCurrent(), source_, kCFRunLoopDefaultMode); |
+ |
+ listening_ = true; |
+ |
+ // IOServiceAddMatchingNotification() releases the dictionary when it's done. |
+ // Retain it before each call to IOServiceAddMatchingNotification to keep |
+ // things balanced. |
+ CFRetain(matching_dict); |
+ io_iterator_t device_added_iter; |
+ IOReturn ret; |
+ ret = IOServiceAddMatchingNotification(port_, |
+ kIOFirstMatchNotification, |
+ matching_dict, |
+ DeviceAdded, |
+ this, |
+ &device_added_iter); |
+ device_added_iter_.reset(device_added_iter); |
+ if (ret != kIOReturnSuccess) { |
+ LOG(ERROR) << "Error listening for Xbox controller add events: " << ret; |
+ return false; |
+ } |
+ DeviceAdded(this, device_added_iter_.get()); |
+ |
+ CFRetain(matching_dict); |
+ io_iterator_t device_removed_iter; |
+ ret = IOServiceAddMatchingNotification(port_, |
+ kIOTerminatedNotification, |
+ matching_dict, |
+ DeviceRemoved, |
+ this, |
+ &device_removed_iter); |
+ device_removed_iter_.reset(device_removed_iter); |
+ if (ret != kIOReturnSuccess) { |
+ LOG(ERROR) << "Error listening for Xbox controller remove events: " << ret; |
+ return false; |
+ } |
+ DeviceRemoved(this, device_removed_iter_.get()); |
+ return true; |
+} |
+ |
+void XboxDataFetcher::UnregisterFromNotifications() { |
+ if (!listening_) |
+ return; |
+ listening_ = false; |
+ if (source_) |
+ CFRunLoopSourceInvalidate(source_); |
+ if (port_) |
+ IONotificationPortDestroy(port_); |
+ port_ = NULL; |
+} |
+ |
+XboxController* XboxDataFetcher::ControllerForLocation(UInt32 location_id) { |
+ for (std::set<XboxController*>::iterator i = controllers_.begin(); |
+ i != controllers_.end(); |
+ ++i) { |
+ if ((*i)->location_id() == location_id) |
+ return *i; |
+ } |
+ return NULL; |
+} |
+ |
+void XboxDataFetcher::AddController(XboxController* controller) { |
+ DCHECK(!ControllerForLocation(controller->location_id())) |
+ << "Controller with location ID " << controller->location_id() |
+ << " already exists in the set of controllers."; |
+ controllers_.insert(controller); |
+ delegate_->XboxDeviceAdd(controller); |
+} |
+ |
+void XboxDataFetcher::RemoveController(XboxController* controller) { |
+ delegate_->XboxDeviceRemove(controller); |
+ controllers_.erase(controller); |
+ delete controller; |
+} |
+ |
+void XboxDataFetcher::RemoveControllerByLocationID(uint32 location_id) { |
+ XboxController* controller = NULL; |
+ for (std::set<XboxController*>::iterator i = controllers_.begin(); |
+ i != controllers_.end(); |
+ ++i) { |
+ if ((*i)->location_id() == location_id) { |
+ controller = *i; |
+ break; |
+ } |
+ } |
+ if (controller) |
+ RemoveController(controller); |
+} |
+ |
+void XboxDataFetcher::XboxControllerGotData(XboxController* controller, |
+ const XboxController::Data& data) { |
+ delegate_->XboxValueChanged(controller, data); |
+} |
+ |
+void XboxDataFetcher::XboxControllerError(XboxController* controller) { |
+ RemoveController(controller); |
+} |