Index: tests/ReadPixelsTest.cpp |
diff --git a/tests/ReadPixelsTest.cpp b/tests/ReadPixelsTest.cpp |
index 969617d2f7526e0955a8ff85da1075ee57bc9f0c..97088b703e1d11f0638ed9c5b62059f8a6dc0dc3 100644 |
--- a/tests/ReadPixelsTest.cpp |
+++ b/tests/ReadPixelsTest.cpp |
@@ -446,7 +446,7 @@ DEF_GPUTEST(ReadPixels, reporter, factory) { |
// make_ringed_bitmap was lifted from gm/bleed.cpp, as that GM was what showed the following |
// bug when a change was made to SkImage_Raster.cpp. It is possible that other test bitmaps |
-// would also tickle skbug.com/4351 but this one is know to do it, so I've pasted the code |
+// would also tickle https://bug.skia.org/4351 but this one is know to do it, so I've pasted the code |
// here so we have a dependable repro case. |
// Create a black&white checked texture with 2 1-pixel rings |
@@ -558,7 +558,7 @@ static void dump_to_file(const char name[], SkData* data) { |
* These two techniques result in the same pixels (ala readPixels) |
* but when we draw them (rotated+scaled) we don't always get the same results. |
* |
- * skbug.com/4351 |
+ * https://bug.skia.org/4351 |
*/ |
DEF_GPUTEST(ReadPixels_Subset_Gpu, reporter, factory) { |
GrContext* ctx = factory->get(GrContextFactory::kNative_GLContextType); |