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Side by Side Diff: tests/ReadPixelsTest.cpp

Issue 1432503003: Comments Style: s/skbug.com/bug.skia.org/ (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: include Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkCanvas.h" 8 #include "SkCanvas.h"
9 #include "SkColorPriv.h" 9 #include "SkColorPriv.h"
10 #include "SkMathPriv.h" 10 #include "SkMathPriv.h"
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439 } 439 }
440 } 440 }
441 } 441 }
442 } 442 }
443 443
444 ///////////////////// 444 /////////////////////
445 #if SK_SUPPORT_GPU 445 #if SK_SUPPORT_GPU
446 446
447 // make_ringed_bitmap was lifted from gm/bleed.cpp, as that GM was what showed t he following 447 // make_ringed_bitmap was lifted from gm/bleed.cpp, as that GM was what showed t he following
448 // bug when a change was made to SkImage_Raster.cpp. It is possible that other t est bitmaps 448 // bug when a change was made to SkImage_Raster.cpp. It is possible that other t est bitmaps
449 // would also tickle skbug.com/4351 but this one is know to do it, so I've paste d the code 449 // would also tickle https://bug.skia.org/4351 but this one is know to do it, so I've pasted the code
450 // here so we have a dependable repro case. 450 // here so we have a dependable repro case.
451 451
452 // Create a black&white checked texture with 2 1-pixel rings 452 // Create a black&white checked texture with 2 1-pixel rings
453 // around the outside edge. The inner ring is red and the outer ring is blue. 453 // around the outside edge. The inner ring is red and the outer ring is blue.
454 static void make_ringed_bitmap(SkBitmap* result, int width, int height) { 454 static void make_ringed_bitmap(SkBitmap* result, int width, int height) {
455 SkASSERT(0 == width % 2 && 0 == height % 2); 455 SkASSERT(0 == width % 2 && 0 == height % 2);
456 456
457 static const SkPMColor kRed = SkPreMultiplyColor(SK_ColorRED); 457 static const SkPMColor kRed = SkPreMultiplyColor(SK_ColorRED);
458 static const SkPMColor kBlue = SkPreMultiplyColor(SK_ColorBLUE); 458 static const SkPMColor kBlue = SkPreMultiplyColor(SK_ColorBLUE);
459 static const SkPMColor kBlack = SkPreMultiplyColor(SK_ColorBLACK); 459 static const SkPMColor kBlack = SkPreMultiplyColor(SK_ColorBLACK);
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551 } 551 }
552 552
553 /* 553 /*
554 * Test two different ways to turn a subset of a bitmap into a texture 554 * Test two different ways to turn a subset of a bitmap into a texture
555 * - subset and then upload to a texture 555 * - subset and then upload to a texture
556 * - upload to a texture and then subset 556 * - upload to a texture and then subset
557 * 557 *
558 * These two techniques result in the same pixels (ala readPixels) 558 * These two techniques result in the same pixels (ala readPixels)
559 * but when we draw them (rotated+scaled) we don't always get the same results. 559 * but when we draw them (rotated+scaled) we don't always get the same results.
560 * 560 *
561 * skbug.com/4351 561 * https://bug.skia.org/4351
562 */ 562 */
563 DEF_GPUTEST(ReadPixels_Subset_Gpu, reporter, factory) { 563 DEF_GPUTEST(ReadPixels_Subset_Gpu, reporter, factory) {
564 GrContext* ctx = factory->get(GrContextFactory::kNative_GLContextType); 564 GrContext* ctx = factory->get(GrContextFactory::kNative_GLContextType);
565 if (!ctx) { 565 if (!ctx) {
566 REPORTER_ASSERT(reporter, false); 566 REPORTER_ASSERT(reporter, false);
567 return; 567 return;
568 } 568 }
569 569
570 SkBitmap bitmap; 570 SkBitmap bitmap;
571 make_ringed_bitmap(&bitmap, 6, 6); 571 make_ringed_bitmap(&bitmap, 6, 6);
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607 SkAutoTUnref<SkData> dataB(draw_into_surface(surfB, tx_subset, quality)) ; 607 SkAutoTUnref<SkData> dataB(draw_into_surface(surfB, tx_subset, quality)) ;
608 608
609 REPORTER_ASSERT(reporter, dataA->equals(dataB)); 609 REPORTER_ASSERT(reporter, dataA->equals(dataB));
610 if (false) { 610 if (false) {
611 dump_to_file("test_image_A.png", dataA); 611 dump_to_file("test_image_A.png", dataA);
612 dump_to_file("test_image_B.png", dataB); 612 dump_to_file("test_image_B.png", dataB);
613 } 613 }
614 } 614 }
615 } 615 }
616 #endif 616 #endif
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