Index: src/gpu/gl/GrGLGpu.cpp |
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp |
index 8bd06638521db4b9c204381d8276d277cb64a588..fc9675fdda30478cf3d2a03048658a73932f34fc 100644 |
--- a/src/gpu/gl/GrGLGpu.cpp |
+++ b/src/gpu/gl/GrGLGpu.cpp |
@@ -1492,11 +1492,11 @@ bool GrGLGpu::flushGLState(const DrawArgs& args) { |
GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(pipeline.getRenderTarget()); |
this->flushStencil(pipeline.getStencil()); |
this->flushScissor(pipeline.getScissorState(), glRT->getViewport(), glRT->origin()); |
- this->flushHWAAState(glRT, pipeline.isHWAntialiasState(), !pipeline.getStencil().isDisabled()); |
+ this->flushHWAAState(glRT, pipeline.isHWAntialiasState()); |
// This must come after textures are flushed because a texture may need |
// to be msaa-resolved (which will modify bound FBO state). |
- this->flushRenderTarget(glRT, nullptr); |
+ this->flushRenderTarget(glRT, nullptr, pipeline.hasCoCenteredSamples()); |
return true; |
} |
@@ -2026,33 +2026,10 @@ bool GrGLGpu::onReadPixels(GrSurface* surface, |
return true; |
} |
-void GrGLGpu::setColocatedSampleLocations(GrRenderTarget* rt, bool useColocatedSampleLocations) { |
- GrGLRenderTarget* target = static_cast<GrGLRenderTarget*>(rt->asRenderTarget()); |
- SkASSERT(0 != target->renderFBOID()); |
- |
- if (!rt->isStencilBufferMultisampled() || |
- useColocatedSampleLocations == target->usesColocatedSampleLocations()) { |
- return; |
- } |
- |
- if (kGL_GrGLStandard == this->glStandard() && this->glVersion() >= GR_GL_VER(4,5)) { |
- GL_CALL(NamedFramebufferParameteri(target->renderFBOID(), |
- GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS, |
- useColocatedSampleLocations)); |
- } else { |
- GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, target->renderFBOID())); |
- GL_CALL(FramebufferParameteri(GR_GL_FRAMEBUFFER, |
- GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS, |
- useColocatedSampleLocations)); |
- fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; |
- } |
- |
- target->flagAsUsingColocatedSampleLocations(useColocatedSampleLocations); |
-} |
- |
-void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, const SkIRect* bound) { |
- |
+void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, const SkIRect* bound, |
+ bool coCenterSamples) { |
SkASSERT(target); |
+ SkASSERT(!coCenterSamples || this->caps()->programmableSampleLocationsSupport()); |
uint32_t rtID = target->getUniqueID(); |
if (fHWBoundRenderTargetUniqueID != rtID) { |
@@ -2096,6 +2073,19 @@ void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, const SkIRect* bound) |
if (texture) { |
texture->texturePriv().dirtyMipMaps(true); |
} |
+ |
+ if (this->caps()->programmableSampleLocationsSupport()) { |
+ ResetTimestamp timestamp; |
+ bool hasCoCenteredSamples = target->getCachedCoCenteredSamplesState(×tamp); |
+ if (timestamp < this->getResetTimestamp() || hasCoCenteredSamples != coCenterSamples) { |
+ // The default state for programmable sample locations is already at pixel center, so we |
+ // don't assign them. This assumes the client does not modify them outside of Skia. |
+ GL_CALL(FramebufferParameteri(GR_GL_FRAMEBUFFER, |
+ GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS, |
+ coCenterSamples)); |
+ target->setCachedCoCenteredSamplesState(coCenterSamples, this->getResetTimestamp()); |
+ } |
+ } |
} |
GrGLenum gPrimitiveType2GLMode[] = { |
@@ -2297,20 +2287,10 @@ void GrGLGpu::flushStencil(const GrStencilSettings& stencilSettings) { |
} |
} |
-void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA, bool stencilEnabled) { |
+void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA) { |
SkASSERT(!useHWAA || rt->isStencilBufferMultisampled()); |
- if (rt->hasMixedSamples() && stencilEnabled && |
- this->glCaps().glslCaps()->programmableSampleLocationsSupport()) { |
- if (useHWAA) { |
- this->setColocatedSampleLocations(rt, false); |
- } else { |
- this->setColocatedSampleLocations(rt, true); |
- } |
- useHWAA = true; |
- } |
- |
- if (this->glCaps().multisampleDisableSupport()) { |
+ if (this->caps()->multisampleDisableSupport()) { |
if (useHWAA) { |
if (kYes_TriState != fMSAAEnabled) { |
GL_CALL(Enable(GR_GL_MULTISAMPLE)); |
@@ -3111,7 +3091,7 @@ void GrGLGpu::copySurfaceAsDraw(GrSurface* dst, |
this->flushBlend(blendInfo); |
this->flushColorWrite(true); |
this->flushDrawFace(GrPipelineBuilder::kBoth_DrawFace); |
- this->flushHWAAState(dstRT, false, false); |
+ this->flushHWAAState(dstRT, false); |
this->disableScissor(); |
GrStencilSettings stencil; |
stencil.setDisabled(); |