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Unified Diff: src/gpu/gl/GrGLGpu.cpp

Issue 1431593006: Fix mixed samples stencil clip (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 1 month ago
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Index: src/gpu/gl/GrGLGpu.cpp
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index 8bd06638521db4b9c204381d8276d277cb64a588..fc9675fdda30478cf3d2a03048658a73932f34fc 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -1492,11 +1492,11 @@ bool GrGLGpu::flushGLState(const DrawArgs& args) {
GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(pipeline.getRenderTarget());
this->flushStencil(pipeline.getStencil());
this->flushScissor(pipeline.getScissorState(), glRT->getViewport(), glRT->origin());
- this->flushHWAAState(glRT, pipeline.isHWAntialiasState(), !pipeline.getStencil().isDisabled());
+ this->flushHWAAState(glRT, pipeline.isHWAntialiasState());
// This must come after textures are flushed because a texture may need
// to be msaa-resolved (which will modify bound FBO state).
- this->flushRenderTarget(glRT, nullptr);
+ this->flushRenderTarget(glRT, nullptr, pipeline.hasCoCenteredSamples());
return true;
}
@@ -2026,33 +2026,10 @@ bool GrGLGpu::onReadPixels(GrSurface* surface,
return true;
}
-void GrGLGpu::setColocatedSampleLocations(GrRenderTarget* rt, bool useColocatedSampleLocations) {
- GrGLRenderTarget* target = static_cast<GrGLRenderTarget*>(rt->asRenderTarget());
- SkASSERT(0 != target->renderFBOID());
-
- if (!rt->isStencilBufferMultisampled() ||
- useColocatedSampleLocations == target->usesColocatedSampleLocations()) {
- return;
- }
-
- if (kGL_GrGLStandard == this->glStandard() && this->glVersion() >= GR_GL_VER(4,5)) {
- GL_CALL(NamedFramebufferParameteri(target->renderFBOID(),
- GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS,
- useColocatedSampleLocations));
- } else {
- GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, target->renderFBOID()));
- GL_CALL(FramebufferParameteri(GR_GL_FRAMEBUFFER,
- GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS,
- useColocatedSampleLocations));
- fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID;
- }
-
- target->flagAsUsingColocatedSampleLocations(useColocatedSampleLocations);
-}
-
-void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, const SkIRect* bound) {
-
+void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, const SkIRect* bound,
+ bool coCenterSamples) {
SkASSERT(target);
+ SkASSERT(!coCenterSamples || this->caps()->programmableSampleLocationsSupport());
uint32_t rtID = target->getUniqueID();
if (fHWBoundRenderTargetUniqueID != rtID) {
@@ -2096,6 +2073,19 @@ void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, const SkIRect* bound)
if (texture) {
texture->texturePriv().dirtyMipMaps(true);
}
+
+ if (this->caps()->programmableSampleLocationsSupport()) {
+ ResetTimestamp timestamp;
+ bool hasCoCenteredSamples = target->getCachedCoCenteredSamplesState(&timestamp);
+ if (timestamp < this->getResetTimestamp() || hasCoCenteredSamples != coCenterSamples) {
+ // The default state for programmable sample locations is already at pixel center, so we
+ // don't assign them. This assumes the client does not modify them outside of Skia.
+ GL_CALL(FramebufferParameteri(GR_GL_FRAMEBUFFER,
+ GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS,
+ coCenterSamples));
+ target->setCachedCoCenteredSamplesState(coCenterSamples, this->getResetTimestamp());
+ }
+ }
}
GrGLenum gPrimitiveType2GLMode[] = {
@@ -2297,20 +2287,10 @@ void GrGLGpu::flushStencil(const GrStencilSettings& stencilSettings) {
}
}
-void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA, bool stencilEnabled) {
+void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA) {
SkASSERT(!useHWAA || rt->isStencilBufferMultisampled());
- if (rt->hasMixedSamples() && stencilEnabled &&
- this->glCaps().glslCaps()->programmableSampleLocationsSupport()) {
- if (useHWAA) {
- this->setColocatedSampleLocations(rt, false);
- } else {
- this->setColocatedSampleLocations(rt, true);
- }
- useHWAA = true;
- }
-
- if (this->glCaps().multisampleDisableSupport()) {
+ if (this->caps()->multisampleDisableSupport()) {
if (useHWAA) {
if (kYes_TriState != fMSAAEnabled) {
GL_CALL(Enable(GR_GL_MULTISAMPLE));
@@ -3111,7 +3091,7 @@ void GrGLGpu::copySurfaceAsDraw(GrSurface* dst,
this->flushBlend(blendInfo);
this->flushColorWrite(true);
this->flushDrawFace(GrPipelineBuilder::kBoth_DrawFace);
- this->flushHWAAState(dstRT, false, false);
+ this->flushHWAAState(dstRT, false);
this->disableScissor();
GrStencilSettings stencil;
stencil.setDisabled();
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