Index: blimp/client/input/blimp_input_manager.h |
diff --git a/blimp/client/input/blimp_input_manager.h b/blimp/client/input/blimp_input_manager.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..db4202e8ec6a4aa4059b0281a537279273fe748b |
--- /dev/null |
+++ b/blimp/client/input/blimp_input_manager.h |
@@ -0,0 +1,132 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef BLIMP_CLIENT_INPUT_BLIMP_INPUT_MANAGER_H_ |
+#define BLIMP_CLIENT_INPUT_BLIMP_INPUT_MANAGER_H_ |
+ |
+#include "base/macros.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "base/single_thread_task_runner.h" |
+#include "base/synchronization/waitable_event.h" |
+#include "third_party/WebKit/public/web/WebInputEvent.h" |
+#include "ui/events/blink/input_handler_proxy.h" |
+#include "ui/events/blink/input_handler_proxy_client.h" |
+#include "ui/events/gesture_detection/filtered_gesture_provider.h" |
+#include "ui/events/gesture_detection/motion_event.h" |
+ |
+namespace blimp { |
+ |
+class BlimpInputManagerClient { |
+ public: |
+ virtual void SendWebInputEvent( |
+ const blink::WebInputEvent& input_event) = 0; |
+}; |
+ |
+// The BlimpInputManager handles input events for a specific render widget. The |
+// class processes ui::events to generate web input events which are forwarded |
+// to the compositor to be handled on the compositor thread. If the event can |
+// not be handled locally by the compositor, it is given to the |
+// BlimpInputManagerClient to be sent to the engine. |
+// |
+// The BlimpInputManager is created and destroyed on the main thread but can be |
+// called from the main or compositor thread. It is safe for the |
+// BlimpInputManager to be called on the compositor thread because: |
+// 1) The only compositor threaded callers of the BlimpInputManager are the |
+// BlimpInputManager itself. |
+// 2) BlimpInputManager blocks the main thread to ensure the compositor-thread |
David Trainor- moved to gerrit
2015/12/03 16:14:04
Can you be a little more explicit that this is blo
Khushal
2015/12/04 21:54:51
Done.
|
+// teardown in its dtor, so there is no risk of any queued tasks calling it on |
+// the compositor thread after it has been deleted on the main thread. |
+class BlimpInputManager : public ui::InputHandlerProxyClient, |
+ public ui::GestureProviderClient { |
+ public: |
+ static scoped_ptr<BlimpInputManager> Create( |
+ BlimpInputManagerClient* client, |
+ scoped_refptr<base::SingleThreadTaskRunner> main_task_runner, |
+ scoped_refptr<base::SingleThreadTaskRunner> compositor_task_runner, |
+ const base::WeakPtr<cc::InputHandler>& input_handler); |
+ |
+ ~BlimpInputManager(); |
+ |
+ // Called to process a ui::MotionEvent. Returns true if the event was |
+ // successfully processed. |
+ bool OnTouchEvent(const ui::MotionEvent& motion_event); |
+ |
+ private: |
+ struct MainThreadOnly { |
+ BlimpInputManagerClient* client; |
+ ui::FilteredGestureProvider gesture_provider; |
+ |
+ base::WeakPtrFactory<BlimpInputManager> weak_factory; |
+ |
+ MainThreadOnly( |
+ BlimpInputManagerClient* client, |
+ BlimpInputManager* input_manager); |
+ ~MainThreadOnly(); |
+ }; |
+ |
+ struct CompositorThreadOnly { |
+ scoped_ptr<ui::InputHandlerProxy> input_handler_proxy; |
+ |
+ // Used to queue calls to the BlimpInputManager to be run on the main |
+ // thread. This ensures that any tasks queued are abandoned after the |
+ // BlimpInputManager is destroyed. |
+ base::WeakPtr<BlimpInputManager> input_manager_weak_ptr; |
+ |
+ CompositorThreadOnly(); |
+ ~CompositorThreadOnly(); |
+ }; |
+ |
+ BlimpInputManager( |
+ BlimpInputManagerClient* client, |
+ scoped_refptr<base::SingleThreadTaskRunner> main_task_runner, |
+ scoped_refptr<base::SingleThreadTaskRunner> compositor_task_runner, |
+ const base::WeakPtr<cc::InputHandler>& input_handler); |
+ |
+ |
+ // InputHandlerProxyClient implementation. Called on the compositor thread. |
+ void WillShutdown() override; |
+ void TransferActiveWheelFlingAnimation( |
+ const blink::WebActiveWheelFlingParameters& params) override; |
+ blink::WebGestureCurve* CreateFlingAnimationCurve( |
+ blink::WebGestureDevice device_source, |
+ const blink::WebFloatPoint& velocity, |
+ const blink::WebSize& cumulative_scroll) override; |
+ void DidOverscroll(const gfx::Vector2dF& accumulated_overscroll, |
+ const gfx::Vector2dF& latest_overscroll_delta, |
+ const gfx::Vector2dF& current_fling_velocity, |
+ const gfx::PointF& causal_event_viewport_point) override; |
+ void DidStopFlinging() override; |
+ void DidAnimateForInput() override; |
+ |
+ // ui::GestureProviderClient implementation. Called on main thread. |
+ void OnGestureEvent(const ui::GestureEventData& gesture) override; |
+ |
+ void CreateInputHandlerProxyOnCompositorThread( |
+ base::WeakPtr<BlimpInputManager> input_manager_weak_ptr, |
+ const base::WeakPtr<cc::InputHandler>& input_handler); |
+ void HandleWebInputEventOnCompositorThread( |
+ const blink::WebInputEvent& input_event); |
+ void ShutdownOnCompositorThread(base::WaitableEvent* shutdown_event); |
+ void SendWebInputEvent(const blink::WebInputEvent& input_event); |
+ |
+ bool IsMainThread() const; |
+ bool IsCompositorThread() const; |
+ |
+ scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_; |
+ scoped_refptr<base::SingleThreadTaskRunner> compositor_task_runner_; |
+ |
+ bool main_thread_blocked_; |
David Trainor- moved to gerrit
2015/12/03 16:14:04
Can you put a comment on how/where this is expecte
Khushal
2015/12/04 21:54:51
Done. Though, I'm not sure if its necessary. We co
|
+ |
+ MainThreadOnly main_thread_vars_unsafe_; |
+ MainThreadOnly& main(); |
+ |
+ CompositorThreadOnly compositor_thread_vars_unsafe_; |
+ CompositorThreadOnly& compositor(); |
+ |
+ DISALLOW_COPY_AND_ASSIGN(BlimpInputManager); |
+}; |
+ |
+} // namespace blimp |
+ |
+#endif // BLIMP_CLIENT_INPUT_BLIMP_INPUT_MANAGER_H_ |