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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef BLIMP_CLIENT_INPUT_BLIMP_INPUT_MANAGER_H_ | |
6 #define BLIMP_CLIENT_INPUT_BLIMP_INPUT_MANAGER_H_ | |
7 | |
8 #include "base/macros.h" | |
9 #include "base/memory/scoped_ptr.h" | |
10 #include "base/single_thread_task_runner.h" | |
11 #include "base/synchronization/waitable_event.h" | |
12 #include "third_party/WebKit/public/web/WebInputEvent.h" | |
13 #include "ui/events/blink/input_handler_proxy.h" | |
14 #include "ui/events/blink/input_handler_proxy_client.h" | |
15 #include "ui/events/gesture_detection/filtered_gesture_provider.h" | |
16 #include "ui/events/gesture_detection/motion_event.h" | |
17 | |
18 namespace blimp { | |
19 | |
20 class BlimpInputManagerClient { | |
21 public: | |
22 virtual void SendWebInputEvent( | |
23 const blink::WebInputEvent& input_event) = 0; | |
24 }; | |
25 | |
26 // The BlimpInputManager handles input events for a specific render widget. The | |
27 // class processes ui::events to generate web input events which are forwarded | |
28 // to the compositor to be handled on the compositor thread. If the event can | |
29 // not be handled locally by the compositor, it is given to the | |
30 // BlimpInputManagerClient to be sent to the engine. | |
31 // | |
32 // The BlimpInputManager is created and destroyed on the main thread but can be | |
33 // called from the main or compositor thread. It is safe for the | |
34 // BlimpInputManager to be called on the compositor thread because: | |
35 // 1) The only compositor threaded callers of the BlimpInputManager are the | |
36 // BlimpInputManager itself. | |
37 // 2) BlimpInputManager blocks the main thread to ensure the compositor-thread | |
David Trainor- moved to gerrit
2015/12/03 16:14:04
Can you be a little more explicit that this is blo
Khushal
2015/12/04 21:54:51
Done.
| |
38 // teardown in its dtor, so there is no risk of any queued tasks calling it on | |
39 // the compositor thread after it has been deleted on the main thread. | |
40 class BlimpInputManager : public ui::InputHandlerProxyClient, | |
41 public ui::GestureProviderClient { | |
42 public: | |
43 static scoped_ptr<BlimpInputManager> Create( | |
44 BlimpInputManagerClient* client, | |
45 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner, | |
46 scoped_refptr<base::SingleThreadTaskRunner> compositor_task_runner, | |
47 const base::WeakPtr<cc::InputHandler>& input_handler); | |
48 | |
49 ~BlimpInputManager(); | |
50 | |
51 // Called to process a ui::MotionEvent. Returns true if the event was | |
52 // successfully processed. | |
53 bool OnTouchEvent(const ui::MotionEvent& motion_event); | |
54 | |
55 private: | |
56 struct MainThreadOnly { | |
57 BlimpInputManagerClient* client; | |
58 ui::FilteredGestureProvider gesture_provider; | |
59 | |
60 base::WeakPtrFactory<BlimpInputManager> weak_factory; | |
61 | |
62 MainThreadOnly( | |
63 BlimpInputManagerClient* client, | |
64 BlimpInputManager* input_manager); | |
65 ~MainThreadOnly(); | |
66 }; | |
67 | |
68 struct CompositorThreadOnly { | |
69 scoped_ptr<ui::InputHandlerProxy> input_handler_proxy; | |
70 | |
71 // Used to queue calls to the BlimpInputManager to be run on the main | |
72 // thread. This ensures that any tasks queued are abandoned after the | |
73 // BlimpInputManager is destroyed. | |
74 base::WeakPtr<BlimpInputManager> input_manager_weak_ptr; | |
75 | |
76 CompositorThreadOnly(); | |
77 ~CompositorThreadOnly(); | |
78 }; | |
79 | |
80 BlimpInputManager( | |
81 BlimpInputManagerClient* client, | |
82 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner, | |
83 scoped_refptr<base::SingleThreadTaskRunner> compositor_task_runner, | |
84 const base::WeakPtr<cc::InputHandler>& input_handler); | |
85 | |
86 | |
87 // InputHandlerProxyClient implementation. Called on the compositor thread. | |
88 void WillShutdown() override; | |
89 void TransferActiveWheelFlingAnimation( | |
90 const blink::WebActiveWheelFlingParameters& params) override; | |
91 blink::WebGestureCurve* CreateFlingAnimationCurve( | |
92 blink::WebGestureDevice device_source, | |
93 const blink::WebFloatPoint& velocity, | |
94 const blink::WebSize& cumulative_scroll) override; | |
95 void DidOverscroll(const gfx::Vector2dF& accumulated_overscroll, | |
96 const gfx::Vector2dF& latest_overscroll_delta, | |
97 const gfx::Vector2dF& current_fling_velocity, | |
98 const gfx::PointF& causal_event_viewport_point) override; | |
99 void DidStopFlinging() override; | |
100 void DidAnimateForInput() override; | |
101 | |
102 // ui::GestureProviderClient implementation. Called on main thread. | |
103 void OnGestureEvent(const ui::GestureEventData& gesture) override; | |
104 | |
105 void CreateInputHandlerProxyOnCompositorThread( | |
106 base::WeakPtr<BlimpInputManager> input_manager_weak_ptr, | |
107 const base::WeakPtr<cc::InputHandler>& input_handler); | |
108 void HandleWebInputEventOnCompositorThread( | |
109 const blink::WebInputEvent& input_event); | |
110 void ShutdownOnCompositorThread(base::WaitableEvent* shutdown_event); | |
111 void SendWebInputEvent(const blink::WebInputEvent& input_event); | |
112 | |
113 bool IsMainThread() const; | |
114 bool IsCompositorThread() const; | |
115 | |
116 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_; | |
117 scoped_refptr<base::SingleThreadTaskRunner> compositor_task_runner_; | |
118 | |
119 bool main_thread_blocked_; | |
David Trainor- moved to gerrit
2015/12/03 16:14:04
Can you put a comment on how/where this is expecte
Khushal
2015/12/04 21:54:51
Done. Though, I'm not sure if its necessary. We co
| |
120 | |
121 MainThreadOnly main_thread_vars_unsafe_; | |
122 MainThreadOnly& main(); | |
123 | |
124 CompositorThreadOnly compositor_thread_vars_unsafe_; | |
125 CompositorThreadOnly& compositor(); | |
126 | |
127 DISALLOW_COPY_AND_ASSIGN(BlimpInputManager); | |
128 }; | |
129 | |
130 } // namespace blimp | |
131 | |
132 #endif // BLIMP_CLIENT_INPUT_BLIMP_INPUT_MANAGER_H_ | |
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