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Side by Side Diff: blimp/client/input/blimp_input_manager.h

Issue 1430623004: blimp: Add support for input handling (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: format fix. Created 5 years ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef BLIMP_CLIENT_INPUT_BLIMP_INPUT_MANAGER_H_
6 #define BLIMP_CLIENT_INPUT_BLIMP_INPUT_MANAGER_H_
7
8 #include "base/macros.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/single_thread_task_runner.h"
11 #include "base/synchronization/waitable_event.h"
12 #include "third_party/WebKit/public/web/WebInputEvent.h"
13 #include "ui/events/blink/input_handler_proxy.h"
14 #include "ui/events/blink/input_handler_proxy_client.h"
15 #include "ui/events/gesture_detection/filtered_gesture_provider.h"
16 #include "ui/events/gesture_detection/motion_event.h"
17
18 namespace blimp {
19
20 class BlimpInputManagerClient {
21 public:
22 virtual void SendWebInputEvent(
23 const blink::WebInputEvent& input_event) = 0;
24 };
25
26 // The BlimpInputManager handles input events for a specific render widget. The
27 // class processes ui::events to generate web input events which are forwarded
28 // to the compositor to be handled on the compositor thread. If the event can
29 // not be handled locally by the compositor, it is given to the
30 // BlimpInputManagerClient to be sent to the engine.
31 //
32 // The BlimpInputManager is created and destroyed on the main thread but can be
33 // called from the main or compositor thread. It is safe for the
34 // BlimpInputManager to be called on the compositor thread because:
35 // 1) The only compositor threaded callers of the BlimpInputManager are the
36 // BlimpInputManager itself.
37 // 2) BlimpInputManager blocks the main thread to ensure the compositor-thread
David Trainor- moved to gerrit 2015/12/03 16:14:04 Can you be a little more explicit that this is blo
Khushal 2015/12/04 21:54:51 Done.
38 // teardown in its dtor, so there is no risk of any queued tasks calling it on
39 // the compositor thread after it has been deleted on the main thread.
40 class BlimpInputManager : public ui::InputHandlerProxyClient,
41 public ui::GestureProviderClient {
42 public:
43 static scoped_ptr<BlimpInputManager> Create(
44 BlimpInputManagerClient* client,
45 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
46 scoped_refptr<base::SingleThreadTaskRunner> compositor_task_runner,
47 const base::WeakPtr<cc::InputHandler>& input_handler);
48
49 ~BlimpInputManager();
50
51 // Called to process a ui::MotionEvent. Returns true if the event was
52 // successfully processed.
53 bool OnTouchEvent(const ui::MotionEvent& motion_event);
54
55 private:
56 struct MainThreadOnly {
57 BlimpInputManagerClient* client;
58 ui::FilteredGestureProvider gesture_provider;
59
60 base::WeakPtrFactory<BlimpInputManager> weak_factory;
61
62 MainThreadOnly(
63 BlimpInputManagerClient* client,
64 BlimpInputManager* input_manager);
65 ~MainThreadOnly();
66 };
67
68 struct CompositorThreadOnly {
69 scoped_ptr<ui::InputHandlerProxy> input_handler_proxy;
70
71 // Used to queue calls to the BlimpInputManager to be run on the main
72 // thread. This ensures that any tasks queued are abandoned after the
73 // BlimpInputManager is destroyed.
74 base::WeakPtr<BlimpInputManager> input_manager_weak_ptr;
75
76 CompositorThreadOnly();
77 ~CompositorThreadOnly();
78 };
79
80 BlimpInputManager(
81 BlimpInputManagerClient* client,
82 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
83 scoped_refptr<base::SingleThreadTaskRunner> compositor_task_runner,
84 const base::WeakPtr<cc::InputHandler>& input_handler);
85
86
87 // InputHandlerProxyClient implementation. Called on the compositor thread.
88 void WillShutdown() override;
89 void TransferActiveWheelFlingAnimation(
90 const blink::WebActiveWheelFlingParameters& params) override;
91 blink::WebGestureCurve* CreateFlingAnimationCurve(
92 blink::WebGestureDevice device_source,
93 const blink::WebFloatPoint& velocity,
94 const blink::WebSize& cumulative_scroll) override;
95 void DidOverscroll(const gfx::Vector2dF& accumulated_overscroll,
96 const gfx::Vector2dF& latest_overscroll_delta,
97 const gfx::Vector2dF& current_fling_velocity,
98 const gfx::PointF& causal_event_viewport_point) override;
99 void DidStopFlinging() override;
100 void DidAnimateForInput() override;
101
102 // ui::GestureProviderClient implementation. Called on main thread.
103 void OnGestureEvent(const ui::GestureEventData& gesture) override;
104
105 void CreateInputHandlerProxyOnCompositorThread(
106 base::WeakPtr<BlimpInputManager> input_manager_weak_ptr,
107 const base::WeakPtr<cc::InputHandler>& input_handler);
108 void HandleWebInputEventOnCompositorThread(
109 const blink::WebInputEvent& input_event);
110 void ShutdownOnCompositorThread(base::WaitableEvent* shutdown_event);
111 void SendWebInputEvent(const blink::WebInputEvent& input_event);
112
113 bool IsMainThread() const;
114 bool IsCompositorThread() const;
115
116 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_;
117 scoped_refptr<base::SingleThreadTaskRunner> compositor_task_runner_;
118
119 bool main_thread_blocked_;
David Trainor- moved to gerrit 2015/12/03 16:14:04 Can you put a comment on how/where this is expecte
Khushal 2015/12/04 21:54:51 Done. Though, I'm not sure if its necessary. We co
120
121 MainThreadOnly main_thread_vars_unsafe_;
122 MainThreadOnly& main();
123
124 CompositorThreadOnly compositor_thread_vars_unsafe_;
125 CompositorThreadOnly& compositor();
126
127 DISALLOW_COPY_AND_ASSIGN(BlimpInputManager);
128 };
129
130 } // namespace blimp
131
132 #endif // BLIMP_CLIENT_INPUT_BLIMP_INPUT_MANAGER_H_
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