Index: ash/wm/workspace/multi_window_resize_controller.cc |
diff --git a/ash/wm/workspace/multi_window_resize_controller.cc b/ash/wm/workspace/multi_window_resize_controller.cc |
index 1dea17d78c37fdfe484e281535f5a7fc9ff66f26..798b5c46d8e9562dc2a1d4fcbaf8ebe4e58c8293 100644 |
--- a/ash/wm/workspace/multi_window_resize_controller.cc |
+++ b/ash/wm/workspace/multi_window_resize_controller.cc |
@@ -162,7 +162,7 @@ void MultiWindowResizeController::Show(Window* window, |
// only care about mouse movements from MouseWatcher. This is necessary as |
// WorkspaceEventHandler only sees mouse movements over the windows, not all |
// windows or over the desktop. |
- if (resize_widget_.get()) |
+ if (resize_widget_) |
return; |
ResizeWindows windows(DetermineWindows(window, component, point_in_window)); |
@@ -190,7 +190,7 @@ void MultiWindowResizeController::Show(Window* window, |
void MultiWindowResizeController::Hide() { |
hide_timer_.Stop(); |
- if (window_resizer_.get()) |
+ if (window_resizer_) |
return; // Ignore hides while actively resizing. |
if (windows_.window1) { |
@@ -204,7 +204,7 @@ void MultiWindowResizeController::Hide() { |
show_timer_.Stop(); |
- if (!resize_widget_.get()) |
+ if (!resize_widget_) |
return; |
for (size_t i = 0; i < windows_.other_windows.size(); ++i) |
@@ -473,7 +473,7 @@ void MultiWindowResizeController::CompleteResize(int event_flags) { |
} |
void MultiWindowResizeController::CancelResize() { |
- if (!window_resizer_.get()) |
+ if (!window_resizer_) |
return; // Happens if window was destroyed and we nuked the WindowResizer. |
window_resizer_->RevertDrag(); |
window_resizer_.reset(); |
@@ -504,7 +504,7 @@ gfx::Rect MultiWindowResizeController::CalculateResizeWidgetBounds( |
bool MultiWindowResizeController::IsOverWindows( |
const gfx::Point& location_in_screen) const { |
- if (window_resizer_.get()) |
+ if (window_resizer_) |
return true; // Ignore hides while actively resizing. |
if (resize_widget_->GetWindowBoundsInScreen().Contains(location_in_screen)) |