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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/workspace/multi_window_resize_controller.h" | 5 #include "ash/wm/workspace/multi_window_resize_controller.h" |
6 | 6 |
7 #include "ash/screen_ash.h" | 7 #include "ash/screen_ash.h" |
8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
9 #include "ash/shell_window_ids.h" | 9 #include "ash/shell_window_ids.h" |
10 #include "ash/wm/coordinate_conversion.h" | 10 #include "ash/wm/coordinate_conversion.h" |
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155 Hide(); | 155 Hide(); |
156 } | 156 } |
157 | 157 |
158 void MultiWindowResizeController::Show(Window* window, | 158 void MultiWindowResizeController::Show(Window* window, |
159 int component, | 159 int component, |
160 const gfx::Point& point_in_window) { | 160 const gfx::Point& point_in_window) { |
161 // When the resize widget is showing we ignore Show() requests. Instead we | 161 // When the resize widget is showing we ignore Show() requests. Instead we |
162 // only care about mouse movements from MouseWatcher. This is necessary as | 162 // only care about mouse movements from MouseWatcher. This is necessary as |
163 // WorkspaceEventHandler only sees mouse movements over the windows, not all | 163 // WorkspaceEventHandler only sees mouse movements over the windows, not all |
164 // windows or over the desktop. | 164 // windows or over the desktop. |
165 if (resize_widget_.get()) | 165 if (resize_widget_) |
166 return; | 166 return; |
167 | 167 |
168 ResizeWindows windows(DetermineWindows(window, component, point_in_window)); | 168 ResizeWindows windows(DetermineWindows(window, component, point_in_window)); |
169 if (IsShowing()) { | 169 if (IsShowing()) { |
170 if (windows_.Equals(windows)) | 170 if (windows_.Equals(windows)) |
171 return; // Over the same windows. | 171 return; // Over the same windows. |
172 DelayedHide(); | 172 DelayedHide(); |
173 } | 173 } |
174 | 174 |
175 if (!windows.is_valid()) | 175 if (!windows.is_valid()) |
176 return; | 176 return; |
177 Hide(); | 177 Hide(); |
178 windows_ = windows; | 178 windows_ = windows; |
179 windows_.window1->AddObserver(this); | 179 windows_.window1->AddObserver(this); |
180 windows_.window2->AddObserver(this); | 180 windows_.window2->AddObserver(this); |
181 show_location_in_parent_ = point_in_window; | 181 show_location_in_parent_ = point_in_window; |
182 Window::ConvertPointToTarget( | 182 Window::ConvertPointToTarget( |
183 window, window->parent(), &show_location_in_parent_); | 183 window, window->parent(), &show_location_in_parent_); |
184 if (show_timer_.IsRunning()) | 184 if (show_timer_.IsRunning()) |
185 return; | 185 return; |
186 show_timer_.Start( | 186 show_timer_.Start( |
187 FROM_HERE, base::TimeDelta::FromMilliseconds(kShowDelayMS), | 187 FROM_HERE, base::TimeDelta::FromMilliseconds(kShowDelayMS), |
188 this, &MultiWindowResizeController::ShowIfValidMouseLocation); | 188 this, &MultiWindowResizeController::ShowIfValidMouseLocation); |
189 } | 189 } |
190 | 190 |
191 void MultiWindowResizeController::Hide() { | 191 void MultiWindowResizeController::Hide() { |
192 hide_timer_.Stop(); | 192 hide_timer_.Stop(); |
193 if (window_resizer_.get()) | 193 if (window_resizer_) |
194 return; // Ignore hides while actively resizing. | 194 return; // Ignore hides while actively resizing. |
195 | 195 |
196 if (windows_.window1) { | 196 if (windows_.window1) { |
197 windows_.window1->RemoveObserver(this); | 197 windows_.window1->RemoveObserver(this); |
198 windows_.window1 = NULL; | 198 windows_.window1 = NULL; |
199 } | 199 } |
200 if (windows_.window2) { | 200 if (windows_.window2) { |
201 windows_.window2->RemoveObserver(this); | 201 windows_.window2->RemoveObserver(this); |
202 windows_.window2 = NULL; | 202 windows_.window2 = NULL; |
203 } | 203 } |
204 | 204 |
205 show_timer_.Stop(); | 205 show_timer_.Stop(); |
206 | 206 |
207 if (!resize_widget_.get()) | 207 if (!resize_widget_) |
208 return; | 208 return; |
209 | 209 |
210 for (size_t i = 0; i < windows_.other_windows.size(); ++i) | 210 for (size_t i = 0; i < windows_.other_windows.size(); ++i) |
211 windows_.other_windows[i]->RemoveObserver(this); | 211 windows_.other_windows[i]->RemoveObserver(this); |
212 mouse_watcher_.reset(); | 212 mouse_watcher_.reset(); |
213 resize_widget_.reset(); | 213 resize_widget_.reset(); |
214 windows_ = ResizeWindows(); | 214 windows_ = ResizeWindows(); |
215 } | 215 } |
216 | 216 |
217 void MultiWindowResizeController::MouseMovedOutOfHost() { | 217 void MultiWindowResizeController::MouseMovedOutOfHost() { |
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466 // If the mouse is over the resizer we need to remove observers on any of | 466 // If the mouse is over the resizer we need to remove observers on any of |
467 // the |other_windows|. If we start another resize we'll recalculate the | 467 // the |other_windows|. If we start another resize we'll recalculate the |
468 // |other_windows| and invoke AddObserver() as necessary. | 468 // |other_windows| and invoke AddObserver() as necessary. |
469 for (size_t i = 0; i < windows_.other_windows.size(); ++i) | 469 for (size_t i = 0; i < windows_.other_windows.size(); ++i) |
470 windows_.other_windows[i]->RemoveObserver(this); | 470 windows_.other_windows[i]->RemoveObserver(this); |
471 windows_.other_windows.clear(); | 471 windows_.other_windows.clear(); |
472 } | 472 } |
473 } | 473 } |
474 | 474 |
475 void MultiWindowResizeController::CancelResize() { | 475 void MultiWindowResizeController::CancelResize() { |
476 if (!window_resizer_.get()) | 476 if (!window_resizer_) |
477 return; // Happens if window was destroyed and we nuked the WindowResizer. | 477 return; // Happens if window was destroyed and we nuked the WindowResizer. |
478 window_resizer_->RevertDrag(); | 478 window_resizer_->RevertDrag(); |
479 window_resizer_.reset(); | 479 window_resizer_.reset(); |
480 Hide(); | 480 Hide(); |
481 } | 481 } |
482 | 482 |
483 gfx::Rect MultiWindowResizeController::CalculateResizeWidgetBounds( | 483 gfx::Rect MultiWindowResizeController::CalculateResizeWidgetBounds( |
484 const gfx::Point& location_in_parent) const { | 484 const gfx::Point& location_in_parent) const { |
485 gfx::Size pref = resize_widget_->GetContentsView()->GetPreferredSize(); | 485 gfx::Size pref = resize_widget_->GetContentsView()->GetPreferredSize(); |
486 int x = 0, y = 0; | 486 int x = 0, y = 0; |
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497 x + pref.height() / 2 > windows_.window2->bounds().right()) { | 497 x + pref.height() / 2 > windows_.window2->bounds().right()) { |
498 x = location_in_parent.x() - kResizeWidgetPadding - pref.width(); | 498 x = location_in_parent.x() - kResizeWidgetPadding - pref.width(); |
499 } | 499 } |
500 y = windows_.window1->bounds().bottom() - pref.height() / 2; | 500 y = windows_.window1->bounds().bottom() - pref.height() / 2; |
501 } | 501 } |
502 return gfx::Rect(x, y, pref.width(), pref.height()); | 502 return gfx::Rect(x, y, pref.width(), pref.height()); |
503 } | 503 } |
504 | 504 |
505 bool MultiWindowResizeController::IsOverWindows( | 505 bool MultiWindowResizeController::IsOverWindows( |
506 const gfx::Point& location_in_screen) const { | 506 const gfx::Point& location_in_screen) const { |
507 if (window_resizer_.get()) | 507 if (window_resizer_) |
508 return true; // Ignore hides while actively resizing. | 508 return true; // Ignore hides while actively resizing. |
509 | 509 |
510 if (resize_widget_->GetWindowBoundsInScreen().Contains(location_in_screen)) | 510 if (resize_widget_->GetWindowBoundsInScreen().Contains(location_in_screen)) |
511 return true; | 511 return true; |
512 | 512 |
513 int hit1, hit2; | 513 int hit1, hit2; |
514 if (windows_.direction == TOP_BOTTOM) { | 514 if (windows_.direction == TOP_BOTTOM) { |
515 hit1 = HTBOTTOM; | 515 hit1 = HTBOTTOM; |
516 hit2 = HTTOP; | 516 hit2 = HTTOP; |
517 } else { | 517 } else { |
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532 | 532 |
533 gfx::Point window_loc(location_in_screen); | 533 gfx::Point window_loc(location_in_screen); |
534 aura::Window::ConvertPointToTarget( | 534 aura::Window::ConvertPointToTarget( |
535 window->GetRootWindow(), window, &window_loc); | 535 window->GetRootWindow(), window, &window_loc); |
536 return window->HitTest(window_loc) && | 536 return window->HitTest(window_loc) && |
537 window->delegate()->GetNonClientComponent(window_loc) == component; | 537 window->delegate()->GetNonClientComponent(window_loc) == component; |
538 } | 538 } |
539 | 539 |
540 } // namespace internal | 540 } // namespace internal |
541 } // namespace ash | 541 } // namespace ash |
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