| Index: blimp/net/engine_connection_manager.h
|
| diff --git a/blimp/net/engine_connection_manager.h b/blimp/net/engine_connection_manager.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..32a2e3841dc47a70e82b503824bb0de9859a6b40
|
| --- /dev/null
|
| +++ b/blimp/net/engine_connection_manager.h
|
| @@ -0,0 +1,41 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef BLIMP_NET_ENGINE_CONNECTION_MANAGER_H_
|
| +#define BLIMP_NET_ENGINE_CONNECTION_MANAGER_H_
|
| +
|
| +#include "base/macros.h"
|
| +#include "blimp/net/blimp_connection.h"
|
| +#include "blimp/net/connection_handler.h"
|
| +
|
| +namespace blimp {
|
| +
|
| +// Coordinates the channel creation and authentication workflows for
|
| +// incoming (Engine) network connections.
|
| +//
|
| +// TODO(kmarshall): Add rate limiting and abuse handling logic.
|
| +class EngineConnectionManager : public ConnectionHandler,
|
| + public BlimpConnection::DisconnectObserver {
|
| + public:
|
| + // Caller is responsible for ensuring that |connection_handler| outlives
|
| + // |this|.
|
| + explicit EngineConnectionManager(ConnectionHandler* connection_handler);
|
| +
|
| + ~EngineConnectionManager() override;
|
| +
|
| + // Accepts new BlimpConnections from |transport_| as fast as they arrive.
|
| + void StartListening();
|
| +
|
| + // ConnectionHandler implementation.
|
| + // Handles a new connection, authenticates it, and passes it on to the
|
| + // underlying ConnectionHandler.
|
| + void HandleConnection(scoped_ptr<BlimpConnection> connection) override;
|
| +
|
| + private:
|
| + DISALLOW_COPY_AND_ASSIGN(EngineConnectionManager);
|
| +};
|
| +
|
| +} // namespace blimp
|
| +
|
| +#endif // BLIMP_NET_ENGINE_CONNECTION_MANAGER_H_
|
|
|