| Index: cc/layers/ui_resource_layer_impl.h
|
| diff --git a/cc/layers/ui_resource_layer_impl.h b/cc/layers/ui_resource_layer_impl.h
|
| index c61df47a23220f900218a96e058c1d7a323c6481..b8b06d97254f7c5e33238027186725d9eae5ca96 100644
|
| --- a/cc/layers/ui_resource_layer_impl.h
|
| +++ b/cc/layers/ui_resource_layer_impl.h
|
| @@ -30,7 +30,7 @@
|
|
|
| void SetUIResourceId(UIResourceId uid);
|
|
|
| - void SetImageBounds(const gfx::Size& image_bounds);
|
| + void SetImageBounds(gfx::Size image_bounds);
|
|
|
| // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1).
|
| void SetUV(const gfx::PointF& top_left, const gfx::PointF& bottom_right);
|
|
|