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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ | 5 #ifndef CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ |
6 #define CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ | 6 #define CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ |
7 | 7 |
8 #include "base/containers/hash_tables.h" | 8 #include "base/containers/hash_tables.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
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41 void AppendContributingRenderPasses(RenderPassSink* render_pass_sink); | 41 void AppendContributingRenderPasses(RenderPassSink* render_pass_sink); |
42 | 42 |
43 // Creates an ID with the resource provider for the child renderer | 43 // Creates an ID with the resource provider for the child renderer |
44 // that will be sending quads to the layer. Registers the callback to | 44 // that will be sending quads to the layer. Registers the callback to |
45 // inform when resources are no longer in use. | 45 // inform when resources are no longer in use. |
46 void CreateChildIdIfNeeded(const ReturnCallback& return_callback); | 46 void CreateChildIdIfNeeded(const ReturnCallback& return_callback); |
47 | 47 |
48 void SetFrameData(const DelegatedFrameData* frame_data, | 48 void SetFrameData(const DelegatedFrameData* frame_data, |
49 const gfx::RectF& damage_in_frame); | 49 const gfx::RectF& damage_in_frame); |
50 | 50 |
51 void SetDisplaySize(const gfx::Size& size); | 51 void SetDisplaySize(gfx::Size size); |
52 | 52 |
53 protected: | 53 protected: |
54 DelegatedRendererLayerImpl(LayerTreeImpl* tree_impl, int id); | 54 DelegatedRendererLayerImpl(LayerTreeImpl* tree_impl, int id); |
55 | 55 |
56 int ChildIdForTesting() const { return child_id_; } | 56 int ChildIdForTesting() const { return child_id_; } |
57 const ScopedPtrVector<RenderPass>& RenderPassesInDrawOrderForTesting() const { | 57 const ScopedPtrVector<RenderPass>& RenderPassesInDrawOrderForTesting() const { |
58 return render_passes_in_draw_order_; | 58 return render_passes_in_draw_order_; |
59 } | 59 } |
60 const ResourceProvider::ResourceIdArray& ResourcesForTesting() const { | 60 const ResourceProvider::ResourceIdArray& ResourcesForTesting() const { |
61 return resources_; | 61 return resources_; |
62 } | 62 } |
63 | 63 |
64 private: | 64 private: |
65 void ClearChildId(); | 65 void ClearChildId(); |
66 | 66 |
67 void AppendRainbowDebugBorder(QuadSink* quad_sink, | 67 void AppendRainbowDebugBorder(QuadSink* quad_sink, |
68 AppendQuadsData* append_quads_data); | 68 AppendQuadsData* append_quads_data); |
69 | 69 |
70 void SetRenderPasses( | 70 void SetRenderPasses( |
71 ScopedPtrVector<RenderPass>* render_passes_in_draw_order); | 71 ScopedPtrVector<RenderPass>* render_passes_in_draw_order); |
72 void ClearRenderPasses(); | 72 void ClearRenderPasses(); |
73 | 73 |
74 // Returns |true| if the delegated_render_pass_id is part of the current | 74 // Returns |true| if the delegated_render_pass_id is part of the current |
75 // frame and can be converted. | 75 // frame and can be converted. |
76 bool ConvertDelegatedRenderPassId( | 76 bool ConvertDelegatedRenderPassId( |
77 RenderPass::Id delegated_render_pass_id, | 77 RenderPass::Id delegated_render_pass_id, |
78 RenderPass::Id* output_render_pass_id) const; | 78 RenderPass::Id* output_render_pass_id) const; |
79 | 79 |
80 gfx::Transform DelegatedFrameToLayerSpaceTransform( | 80 gfx::Transform DelegatedFrameToLayerSpaceTransform(gfx::Size frame_size) |
81 const gfx::Size& frame_size) const; | 81 const; |
82 | 82 |
83 void AppendRenderPassQuads( | 83 void AppendRenderPassQuads( |
84 QuadSink* quad_sink, | 84 QuadSink* quad_sink, |
85 AppendQuadsData* append_quads_data, | 85 AppendQuadsData* append_quads_data, |
86 const RenderPass* delegated_render_pass, | 86 const RenderPass* delegated_render_pass, |
87 const gfx::Size& frame_size) const; | 87 gfx::Size frame_size) const; |
88 | 88 |
89 // LayerImpl overrides. | 89 // LayerImpl overrides. |
90 virtual const char* LayerTypeAsString() const OVERRIDE; | 90 virtual const char* LayerTypeAsString() const OVERRIDE; |
91 | 91 |
92 bool have_render_passes_to_push_; | 92 bool have_render_passes_to_push_; |
93 ScopedPtrVector<RenderPass> render_passes_in_draw_order_; | 93 ScopedPtrVector<RenderPass> render_passes_in_draw_order_; |
94 base::hash_map<RenderPass::Id, int> render_passes_index_by_id_; | 94 base::hash_map<RenderPass::Id, int> render_passes_index_by_id_; |
95 ResourceProvider::ResourceIdArray resources_; | 95 ResourceProvider::ResourceIdArray resources_; |
96 | 96 |
97 gfx::Size display_size_; | 97 gfx::Size display_size_; |
98 int child_id_; | 98 int child_id_; |
99 bool own_child_id_; | 99 bool own_child_id_; |
100 | 100 |
101 DISALLOW_COPY_AND_ASSIGN(DelegatedRendererLayerImpl); | 101 DISALLOW_COPY_AND_ASSIGN(DelegatedRendererLayerImpl); |
102 }; | 102 }; |
103 | 103 |
104 } // namespace cc | 104 } // namespace cc |
105 | 105 |
106 #endif // CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ | 106 #endif // CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ |
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