Index: src/gpu/gl/GrGLGeometryProcessor.h |
diff --git a/src/gpu/gl/GrGLGeometryProcessor.h b/src/gpu/gl/GrGLGeometryProcessor.h |
index 1c7ab5371b5b06c31d9af292f339687d9dfaa52d..1b3b8d9277d20c16548a58ffc1dac2c03a86b430 100644 |
--- a/src/gpu/gl/GrGLGeometryProcessor.h |
+++ b/src/gpu/gl/GrGLGeometryProcessor.h |
@@ -24,7 +24,7 @@ public: |
// By default we use the identity matrix |
void setTransformData(const GrPrimitiveProcessor&, |
- const GrGLProgramDataManager& pdman, |
+ const GrGLSLProgramDataManager& pdman, |
int index, |
const SkTArray<const GrCoordTransform*, true>& transforms) override { |
this->setTransformDataMatrix(SkMatrix::I(), pdman, index, transforms); |
@@ -33,7 +33,7 @@ public: |
// A helper which subclasses can use if needed |
template <class GeometryProcessor> |
void setTransformDataHelper(const GrPrimitiveProcessor& primProc, |
- const GrGLProgramDataManager& pdman, |
+ const GrGLSLProgramDataManager& pdman, |
int index, |
const SkTArray<const GrCoordTransform*, true>& transforms) { |
const GeometryProcessor& gp = primProc.cast<GeometryProcessor>(); |
@@ -87,7 +87,7 @@ protected: |
private: |
void setTransformDataMatrix(const SkMatrix& localMatrix, |
- const GrGLProgramDataManager& pdman, |
+ const GrGLSLProgramDataManager& pdman, |
int index, |
const SkTArray<const GrCoordTransform*, true>& transforms) { |
SkSTArray<2, Transform, true>& procTransforms = fInstalledTransforms[index]; |