| Index: src/gpu/gl/GrGLGeometryProcessor.h
|
| diff --git a/src/gpu/gl/GrGLGeometryProcessor.h b/src/gpu/gl/GrGLGeometryProcessor.h
|
| index 1c7ab5371b5b06c31d9af292f339687d9dfaa52d..1b3b8d9277d20c16548a58ffc1dac2c03a86b430 100644
|
| --- a/src/gpu/gl/GrGLGeometryProcessor.h
|
| +++ b/src/gpu/gl/GrGLGeometryProcessor.h
|
| @@ -24,7 +24,7 @@ public:
|
|
|
| // By default we use the identity matrix
|
| void setTransformData(const GrPrimitiveProcessor&,
|
| - const GrGLProgramDataManager& pdman,
|
| + const GrGLSLProgramDataManager& pdman,
|
| int index,
|
| const SkTArray<const GrCoordTransform*, true>& transforms) override {
|
| this->setTransformDataMatrix(SkMatrix::I(), pdman, index, transforms);
|
| @@ -33,7 +33,7 @@ public:
|
| // A helper which subclasses can use if needed
|
| template <class GeometryProcessor>
|
| void setTransformDataHelper(const GrPrimitiveProcessor& primProc,
|
| - const GrGLProgramDataManager& pdman,
|
| + const GrGLSLProgramDataManager& pdman,
|
| int index,
|
| const SkTArray<const GrCoordTransform*, true>& transforms) {
|
| const GeometryProcessor& gp = primProc.cast<GeometryProcessor>();
|
| @@ -87,7 +87,7 @@ protected:
|
|
|
| private:
|
| void setTransformDataMatrix(const SkMatrix& localMatrix,
|
| - const GrGLProgramDataManager& pdman,
|
| + const GrGLSLProgramDataManager& pdman,
|
| int index,
|
| const SkTArray<const GrCoordTransform*, true>& transforms) {
|
| SkSTArray<2, Transform, true>& procTransforms = fInstalledTransforms[index];
|
|
|