Index: src/gpu/gl/GrGLFragmentProcessor.cpp |
diff --git a/src/gpu/gl/GrGLFragmentProcessor.cpp b/src/gpu/gl/GrGLFragmentProcessor.cpp |
index 225e5bffff2701a760858b9ca07aa15d5830fe14..5f30262508b5fa1fae916628c33e8bc6d9dfb5a7 100644 |
--- a/src/gpu/gl/GrGLFragmentProcessor.cpp |
+++ b/src/gpu/gl/GrGLFragmentProcessor.cpp |
@@ -10,7 +10,7 @@ |
#include "builders/GrGLFragmentShaderBuilder.h" |
#include "builders/GrGLProgramBuilder.h" |
-void GrGLFragmentProcessor::setData(const GrGLProgramDataManager& pdman, |
+void GrGLFragmentProcessor::setData(const GrGLSLProgramDataManager& pdman, |
const GrFragmentProcessor& processor) { |
this->onSetData(pdman, processor); |
SkASSERT(fChildProcessors.count() == processor.numChildProcessors()); |