| Index: gm/dcshader.cpp
|
| diff --git a/gm/dcshader.cpp b/gm/dcshader.cpp
|
| index 967ff6bf95d25ba81ea9de2e57e674f306c73b1b..e161f4da586d325c9296292e268d41d6495afeca 100644
|
| --- a/gm/dcshader.cpp
|
| +++ b/gm/dcshader.cpp
|
| @@ -13,6 +13,7 @@
|
| #include "effects/GrXfermodeFragmentProcessor.h"
|
| #include "gl/GrGLProcessor.h"
|
| #include "gl/builders/GrGLProgramBuilder.h"
|
| +#include "glsl/GrGLSLProgramDataManager.h"
|
| #include "Resources.h"
|
| #include "SkReadBuffer.h"
|
| #include "SkShader.h"
|
| @@ -76,7 +77,7 @@ public:
|
| "%s = color * %s;",
|
| args.fOutputColor, GrGLSLExpr4(args.fInputColor).c_str());
|
| }
|
| - void onSetData(const GrGLProgramDataManager&, const GrProcessor&) override {}
|
| + void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override {}
|
| };
|
| return new DCGLFP;
|
| }
|
|
|