Index: gm/dcshader.cpp |
diff --git a/gm/dcshader.cpp b/gm/dcshader.cpp |
index 967ff6bf95d25ba81ea9de2e57e674f306c73b1b..e161f4da586d325c9296292e268d41d6495afeca 100644 |
--- a/gm/dcshader.cpp |
+++ b/gm/dcshader.cpp |
@@ -13,6 +13,7 @@ |
#include "effects/GrXfermodeFragmentProcessor.h" |
#include "gl/GrGLProcessor.h" |
#include "gl/builders/GrGLProgramBuilder.h" |
+#include "glsl/GrGLSLProgramDataManager.h" |
#include "Resources.h" |
#include "SkReadBuffer.h" |
#include "SkShader.h" |
@@ -76,7 +77,7 @@ public: |
"%s = color * %s;", |
args.fOutputColor, GrGLSLExpr4(args.fInputColor).c_str()); |
} |
- void onSetData(const GrGLProgramDataManager&, const GrProcessor&) override {} |
+ void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override {} |
}; |
return new DCGLFP; |
} |