OLD | NEW |
1 /* | 1 /* |
2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
(...skipping 16 matching lines...) Expand all Loading... |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef ScrollAnimatorBase_h | 31 #ifndef ScrollAnimatorBase_h |
32 #define ScrollAnimatorBase_h | 32 #define ScrollAnimatorBase_h |
33 | 33 |
34 #include "platform/PlatformExport.h" | 34 #include "platform/PlatformExport.h" |
35 #include "platform/PlatformWheelEvent.h" | 35 #include "platform/PlatformWheelEvent.h" |
36 #include "platform/geometry/FloatSize.h" | 36 #include "platform/geometry/FloatSize.h" |
| 37 #include "platform/heap/Handle.h" |
37 #include "platform/scroll/ScrollTypes.h" | 38 #include "platform/scroll/ScrollTypes.h" |
38 #include "wtf/Forward.h" | 39 #include "wtf/Forward.h" |
39 | 40 |
40 namespace blink { | 41 namespace blink { |
41 | 42 |
42 class FloatPoint; | 43 class FloatPoint; |
43 class ScrollableArea; | 44 class ScrollableArea; |
44 class Scrollbar; | 45 class Scrollbar; |
45 | 46 |
46 class PLATFORM_EXPORT ScrollAnimatorBase { | 47 class PLATFORM_EXPORT ScrollAnimatorBase { |
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
96 virtual bool shouldScrollbarParticipateInHitTesting(Scrollbar*) { return tru
e; } | 97 virtual bool shouldScrollbarParticipateInHitTesting(Scrollbar*) { return tru
e; } |
97 | 98 |
98 virtual void notifyContentAreaScrolled(const FloatSize&) { } | 99 virtual void notifyContentAreaScrolled(const FloatSize&) { } |
99 | 100 |
100 virtual bool setScrollbarsVisibleForTesting(bool) { return false; } | 101 virtual bool setScrollbarsVisibleForTesting(bool) { return false; } |
101 protected: | 102 protected: |
102 explicit ScrollAnimatorBase(ScrollableArea*); | 103 explicit ScrollAnimatorBase(ScrollableArea*); |
103 | 104 |
104 virtual void notifyPositionChanged(); | 105 virtual void notifyPositionChanged(); |
105 | 106 |
| 107 GC_PLUGIN_IGNORE("509911") |
106 ScrollableArea* m_scrollableArea; | 108 ScrollableArea* m_scrollableArea; |
107 float m_currentPosX; // We avoid using a FloatPoint in order to reduce | 109 float m_currentPosX; // We avoid using a FloatPoint in order to reduce |
108 float m_currentPosY; // subclass code complexity. | 110 float m_currentPosY; // subclass code complexity. |
109 | 111 |
110 private: | 112 private: |
111 float clampScrollPosition(ScrollbarOrientation, float); | 113 float clampScrollPosition(ScrollbarOrientation, float); |
112 }; | 114 }; |
113 | 115 |
114 } // namespace blink | 116 } // namespace blink |
115 | 117 |
116 #endif // ScrollAnimatorBase_h | 118 #endif // ScrollAnimatorBase_h |
OLD | NEW |