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Unified Diff: ui/gfx/screen_win.cc

Issue 1426933002: Refactor Windows DPI Point, Rect, and Size for Multiple Monitor DPI Awareness (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fixed Other Unit Tests - Moved Inner Classes Outside Created 4 years, 11 months ago
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Index: ui/gfx/screen_win.cc
diff --git a/ui/gfx/screen_win.cc b/ui/gfx/screen_win.cc
index 3199f7acaacdd2b15c3dca37d09014dc418c2d00..86bfc3fc29df48e5ba1192c2ca93b402ece0f8bf 100644
--- a/ui/gfx/screen_win.cc
+++ b/ui/gfx/screen_win.cc
@@ -5,97 +5,160 @@
#include "ui/gfx/screen_win.h"
#include <windows.h>
-#include <stdint.h>
-
-#include "base/bind.h"
-#include "base/bind_helpers.h"
-#include "base/hash.h"
-#include "base/logging.h"
-#include "base/strings/utf_string_conversions.h"
-#include "base/win/win_util.h"
+
#include "ui/gfx/display.h"
-#include "ui/gfx/win/dpi.h"
+#include "ui/gfx/geometry/insets.h"
+#include "ui/gfx/geometry/point.h"
+#include "ui/gfx/geometry/point_conversions.h"
+#include "ui/gfx/geometry/rect.h"
+#include "ui/gfx/geometry/size.h"
+#include "ui/gfx/geometry/vector2d.h"
+#include "ui/gfx/win/display_info.h"
+#include "ui/gfx/win/display_manager.h"
+#include "ui/gfx/win/rect_util.h"
+#include "ui/gfx/win/screen_win_display.h"
namespace {
-MONITORINFOEX GetMonitorInfoForMonitor(HMONITOR monitor) {
- MONITORINFOEX monitor_info;
- ZeroMemory(&monitor_info, sizeof(MONITORINFOEX));
- monitor_info.cbSize = sizeof(monitor_info);
- GetMonitorInfo(monitor, &monitor_info);
- return monitor_info;
-}
-
-gfx::Display GetDisplay(const MONITORINFOEX& monitor_info) {
- int64_t id =
- static_cast<int64_t>(base::Hash(base::WideToUTF8(monitor_info.szDevice)));
- gfx::Rect bounds = gfx::Rect(monitor_info.rcMonitor);
- gfx::Display display(id);
- display.set_bounds(gfx::win::ScreenToDIPRect(bounds));
- display.set_work_area(
- gfx::win::ScreenToDIPRect(gfx::Rect(monitor_info.rcWork)));
- display.SetScaleAndBounds(gfx::GetDPIScale(), bounds);
-
- DEVMODE mode;
- memset(&mode, 0, sizeof(DEVMODE));
- mode.dmSize = sizeof(DEVMODE);
- mode.dmDriverExtra = 0;
- if (EnumDisplaySettings(monitor_info.szDevice,
- ENUM_CURRENT_SETTINGS,
- &mode)) {
- switch (mode.dmDisplayOrientation) {
- case DMDO_DEFAULT:
- display.set_rotation(gfx::Display::ROTATE_0);
- break;
- case DMDO_90:
- display.set_rotation(gfx::Display::ROTATE_90);
- break;
- case DMDO_180:
- display.set_rotation(gfx::Display::ROTATE_180);
- break;
- case DMDO_270:
- display.set_rotation(gfx::Display::ROTATE_270);
- break;
- default:
- NOTREACHED();
- }
- }
-
- return display;
+// Returns a point in |to_origin|'s coordinates and position scaled by
+// |scale_factor|.
+gfx::Point ScalePointRelative(const gfx::Point& from_origin,
+ const gfx::Point& to_origin,
+ const float scale_factor,
+ const gfx::Point& point) {
+ gfx::Vector2d from_origin_vector(from_origin.x(), from_origin.y());
+ gfx::Vector2d to_origin_vector(to_origin.x(), to_origin.y());
+ gfx::Point scaled_relative_point(
+ gfx::ScaleToFlooredPoint(point - from_origin_vector, scale_factor));
+ return scaled_relative_point + to_origin_vector;
}
-BOOL CALLBACK EnumMonitorCallback(HMONITOR monitor,
- HDC hdc,
- LPRECT rect,
- LPARAM data) {
- std::vector<gfx::Display>* all_displays =
- reinterpret_cast<std::vector<gfx::Display>*>(data);
- DCHECK(all_displays);
+std::vector<gfx::Display> ToVectorOfDisplays(
+ const std::vector<gfx::win::ScreenWinDisplay>& screen_win_displays) {
+ std::vector<gfx::Display> displays;
+ for (const auto& screen_win_display : screen_win_displays)
+ displays.push_back(screen_win_display.display());
- MONITORINFOEX monitor_info = GetMonitorInfoForMonitor(monitor);
- gfx::Display display = GetDisplay(monitor_info);
- all_displays->push_back(display);
- return TRUE;
+ return displays;
}
-std::vector<gfx::Display> GetDisplays() {
- std::vector<gfx::Display> displays;
- EnumDisplayMonitors(NULL, NULL, EnumMonitorCallback,
- reinterpret_cast<LPARAM>(&displays));
- return displays;
+inline gfx::win::DisplayManager* GetDisplayManager() {
+ return gfx::win::DisplayManager::GetInstance();
}
} // namespace
namespace gfx {
-ScreenWin::ScreenWin()
- : singleton_hwnd_observer_(new SingletonHwndObserver(
- base::Bind(&ScreenWin::OnWndProc, base::Unretained(this)))),
- displays_(GetDisplays()) {
+ScreenWin::ScreenWin() : display_manager_(GetDisplayManager()) {
+ display_manager_->AddObserver(this);
}
-ScreenWin::~ScreenWin() {}
+ScreenWin::~ScreenWin() {
+ display_manager_->RemoveObserver(this);
+}
+
+// static
+Point ScreenWin::ScreenToDIPPoint(const Point& pixel_point) {
+ gfx::win::DisplayManager* display_manager = GetDisplayManager();
+ gfx::win::ScreenWinDisplay screen_win_display =
+ display_manager->GetScreenWinDisplayNearestScreenPoint(pixel_point);
+ Display display = screen_win_display.display();
+ return ScalePointRelative(screen_win_display.physical_bounds().origin(),
+ display.bounds().origin(),
+ 1.0f / display.device_scale_factor(),
+ pixel_point);
+}
+
+// static
+Point ScreenWin::DIPToScreenPoint(const Point& dip_point) {
+ gfx::win::DisplayManager* display_manager = GetDisplayManager();
+ gfx::win::ScreenWinDisplay screen_win_display =
+ display_manager->GetScreenWinDisplayNearestDIPPoint(dip_point);
+ Display display = screen_win_display.display();
+ return ScalePointRelative(display.bounds().origin(),
+ screen_win_display.physical_bounds().origin(),
+ display.device_scale_factor(),
+ dip_point);
+}
+
+// static
+Point ScreenWin::ClientToDIPPoint(HWND hwnd, const Point& client_point) {
+ gfx::win::DisplayManager* display_manager = GetDisplayManager();
+ float scale_factor = display_manager->GetScaleFactorForHWND(hwnd);
+ return ScaleToFlooredPoint(client_point, 1.0f / scale_factor);
+}
+
+// static
+Point ScreenWin::DIPToClientPoint(HWND hwnd, const Point& dip_point) {
+ gfx::win::DisplayManager* display_manager = GetDisplayManager();
+ float scale_factor = display_manager->GetScaleFactorForHWND(hwnd);
+ return ScaleToFlooredPoint(dip_point, scale_factor);
+}
+
+// static
+Rect ScreenWin::ScreenToDIPRect(HWND hwnd, const Rect& pixel_bounds) {
+ // It's important we scale the origin and size separately. If we instead
+ // calculated the size from the floored origin and ceiled right the size could
+ // vary depending upon where the two points land. That would cause problems
+ // for the places this code is used (in particular mapping from native window
+ // bounds to DIPs).
+ if (hwnd) {
+ return Rect(ScreenToDIPPoint(pixel_bounds.origin()),
+ ScreenToDIPSize(hwnd, pixel_bounds.size()));
+ }
+ gfx::win::DisplayManager* display_manager = GetDisplayManager();
+ gfx::win::ScreenWinDisplay screen_win_display =
+ display_manager->GetScreenWinDisplayNearestScreenRect(pixel_bounds);
+ float scale_factor = screen_win_display.display().device_scale_factor();
+ return Rect(ScreenToDIPPoint(pixel_bounds.origin()),
+ ScaleToCeiledSize(pixel_bounds.size(), 1.0f / scale_factor));
+}
+
+// static
+Rect ScreenWin::DIPToScreenRect(HWND hwnd, const Rect& dip_bounds) {
+ // See comment in ScreenToDIPRect for why we calculate size like this.
+ if (hwnd) {
+ return Rect(DIPToScreenPoint(dip_bounds.origin()),
+ DIPToScreenSize(hwnd, dip_bounds.size()));
+ }
+ gfx::win::DisplayManager* display_manager = GetDisplayManager();
+ gfx::win::ScreenWinDisplay screen_win_display =
+ display_manager->GetScreenWinDisplayNearestDIPRect(dip_bounds);
+ float scale_factor = screen_win_display.display().device_scale_factor();
+ return Rect(DIPToScreenPoint(dip_bounds.origin()),
+ ScaleToCeiledSize(dip_bounds.size(), scale_factor));
+}
+
+// static
+Rect ScreenWin::ClientToDIPRect(HWND hwnd, const Rect& pixel_bounds) {
+ // See comment in ScreenToDIPRect for why we calculate size like this.
+ return Rect(ClientToDIPPoint(hwnd, pixel_bounds.origin()),
+ ScreenToDIPSize(hwnd, pixel_bounds.size()));
+}
+
+// static
+Rect ScreenWin::DIPToClientRect(HWND hwnd, const Rect& dip_bounds) {
+ // See comment in ScreenToDIPRect for why we calculate size like this.
+ return Rect(DIPToClientPoint(hwnd, dip_bounds.origin()),
+ DIPToScreenSize(hwnd, dip_bounds.size()));
+}
+
+// static
+Size ScreenWin::ScreenToDIPSize(HWND hwnd, const Size& size_in_pixels) {
+ gfx::win::DisplayManager* display_manager = GetDisplayManager();
+ float scale_factor = display_manager->GetScaleFactorForHWND(hwnd);
+ // Always ceil sizes. Otherwise we may be leaving off part of the bounds.
+ return ScaleToCeiledSize(size_in_pixels, 1.0f / scale_factor);
+}
+
+// static
+Size ScreenWin::DIPToScreenSize(HWND hwnd, const Size& dip_size) {
+ gfx::win::DisplayManager* display_manager = GetDisplayManager();
+ float scale_factor = display_manager->GetScaleFactorForHWND(hwnd);
+ // Always ceil sizes. Otherwise we may be leaving off part of the bounds.
+ return ScaleToCeiledSize(dip_size, scale_factor);
+}
HWND ScreenWin::GetHWNDFromNativeView(NativeView window) const {
NOTREACHED();
@@ -111,7 +174,7 @@ gfx::Point ScreenWin::GetCursorScreenPoint() {
POINT pt;
GetCursorPos(&pt);
gfx::Point cursor_pos_pixels(pt);
- return gfx::win::ScreenToDIPPoint(cursor_pos_pixels);
+ return ScreenToDIPPoint(cursor_pos_pixels);
}
gfx::NativeWindow ScreenWin::GetWindowUnderCursor() {
@@ -121,7 +184,7 @@ gfx::NativeWindow ScreenWin::GetWindowUnderCursor() {
}
gfx::NativeWindow ScreenWin::GetWindowAtScreenPoint(const gfx::Point& point) {
- gfx::Point point_in_pixels = gfx::win::DIPToScreenPoint(point);
+ gfx::Point point_in_pixels = DIPToScreenPoint(point);
return GetNativeWindowFromHWND(WindowFromPoint(point_in_pixels.ToPOINT()));
}
@@ -130,7 +193,7 @@ int ScreenWin::GetNumDisplays() const {
}
std::vector<gfx::Display> ScreenWin::GetAllDisplays() const {
- return displays_;
+ return ToVectorOfDisplays(display_manager_->GetScreenWinDisplays());
}
gfx::Display ScreenWin::GetDisplayNearestWindow(gfx::NativeView window) const {
@@ -141,45 +204,26 @@ gfx::Display ScreenWin::GetDisplayNearestWindow(gfx::NativeView window) const {
// scaling factor.
return GetPrimaryDisplay();
}
-
- MONITORINFOEX monitor_info;
- monitor_info.cbSize = sizeof(monitor_info);
- GetMonitorInfo(MonitorFromWindow(window_hwnd, MONITOR_DEFAULTTONEAREST),
- &monitor_info);
- return GetDisplay(monitor_info);
+ gfx::win::ScreenWinDisplay screen_win_display =
+ display_manager_->GetScreenWinDisplayNearestHWND(window_hwnd);
+ return screen_win_display.display();
}
gfx::Display ScreenWin::GetDisplayNearestPoint(const gfx::Point& point) const {
- gfx::Point point_in_pixels = gfx::win::DIPToScreenPoint(point);
- POINT initial_loc = { point_in_pixels.x(), point_in_pixels.y() };
- HMONITOR monitor = MonitorFromPoint(initial_loc, MONITOR_DEFAULTTONEAREST);
- MONITORINFOEX mi;
- ZeroMemory(&mi, sizeof(MONITORINFOEX));
- mi.cbSize = sizeof(mi);
- if (monitor && GetMonitorInfo(monitor, &mi)) {
- return GetDisplay(mi);
- }
- return gfx::Display();
+ gfx::Point screen_point(DIPToScreenPoint(point));
+ gfx::win::ScreenWinDisplay screen_win_display =
+ display_manager_->GetScreenWinDisplayNearestScreenPoint(screen_point);
+ return screen_win_display.display();
}
gfx::Display ScreenWin::GetDisplayMatching(const gfx::Rect& match_rect) const {
- RECT other_bounds_rect = match_rect.ToRECT();
- MONITORINFOEX monitor_info = GetMonitorInfoForMonitor(MonitorFromRect(
- &other_bounds_rect, MONITOR_DEFAULTTONEAREST));
- return GetDisplay(monitor_info);
+ gfx::win::ScreenWinDisplay screen_win_display =
+ display_manager_->GetScreenWinDisplayNearestScreenRect(match_rect);
+ return screen_win_display.display();
}
gfx::Display ScreenWin::GetPrimaryDisplay() const {
- MONITORINFOEX mi = GetMonitorInfoForMonitor(
- MonitorFromWindow(NULL, MONITOR_DEFAULTTOPRIMARY));
- gfx::Display display = GetDisplay(mi);
- // TODO(kevers|girard): Test if these checks can be reintroduced for high-DIP
- // once more of the app is DIP-aware.
- if (GetDPIScale() == 1.0) {
- DCHECK_EQ(GetSystemMetrics(SM_CXSCREEN), display.size().width());
- DCHECK_EQ(GetSystemMetrics(SM_CYSCREEN), display.size().height());
- }
- return display;
+ return display_manager_->GetPrimaryScreenWinDisplay().display();
}
void ScreenWin::AddObserver(DisplayObserver* observer) {
@@ -190,27 +234,26 @@ void ScreenWin::RemoveObserver(DisplayObserver* observer) {
change_notifier_.RemoveObserver(observer);
}
-void ScreenWin::OnWndProc(HWND hwnd,
- UINT message,
- WPARAM wparam,
- LPARAM lparam) {
- if (message != WM_DISPLAYCHANGE)
- return;
-
- std::vector<gfx::Display> old_displays = displays_;
- displays_ = GetDisplays();
-
- change_notifier_.NotifyDisplaysChanged(old_displays, displays_);
+gfx::Rect ScreenWin::ScreenToDIPRectInWindow(
+ NativeView view, const gfx::Rect& screen_rect) const {
+ HWND hwnd = view ? GetHWNDFromNativeView(view) : NULL;
+ return ScreenWin::ScreenToDIPRect(hwnd, screen_rect);
}
-// static
-std::vector<gfx::Display> ScreenWin::GetDisplaysForMonitorInfos(
- const std::vector<MONITORINFOEX>& monitor_infos) {
- std::vector<gfx::Display> displays;
- for (const MONITORINFOEX& monitor_info : monitor_infos)
- displays.push_back(GetDisplay(monitor_info));
+gfx::Rect ScreenWin::DIPToScreenRectInWindow(NativeView view,
+ const gfx::Rect& dip_rect) const {
+ HWND hwnd = view ? GetHWNDFromNativeView(view) : NULL;
+ return ScreenWin::DIPToScreenRect(hwnd, dip_rect);
+}
- return displays;
+void ScreenWin::OnDisplaysChanged(
+ const std::vector<gfx::win::ScreenWinDisplay> old_screen_win_displays,
+ const std::vector<gfx::win::ScreenWinDisplay> new_screen_win_displays) {
+ std::vector<gfx::Display> old_displays =
+ ToVectorOfDisplays(old_screen_win_displays);
+ std::vector<gfx::Display> new_displays =
+ ToVectorOfDisplays(new_screen_win_displays);
+ change_notifier_.NotifyDisplaysChanged(old_displays, new_displays);
}
} // namespace gfx

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