| Index: ui/gfx/screen_win.h
|
| diff --git a/ui/gfx/screen_win.h b/ui/gfx/screen_win.h
|
| index b1488ae05bb850b9cfc4cfa762219b56d47ff5d0..715f434c0e987243ccaac6c429cc3325bebdc183 100644
|
| --- a/ui/gfx/screen_win.h
|
| +++ b/ui/gfx/screen_win.h
|
| @@ -5,21 +5,108 @@
|
| #ifndef UI_GFX_SCREEN_WIN_H_
|
| #define UI_GFX_SCREEN_WIN_H_
|
|
|
| -#include "base/compiler_specific.h"
|
| -#include "base/gtest_prod_util.h"
|
| +#include <vector>
|
| +
|
| #include "base/macros.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| #include "ui/gfx/display_change_notifier.h"
|
| #include "ui/gfx/gfx_export.h"
|
| #include "ui/gfx/screen.h"
|
| -#include "ui/gfx/win/singleton_hwnd_observer.h"
|
| +#include "ui/gfx/win/display_manager_observer.h"
|
|
|
| namespace gfx {
|
|
|
| -class GFX_EXPORT ScreenWin : public Screen {
|
| +class Point;
|
| +class Rect;
|
| +class Size;
|
| +
|
| +namespace win {
|
| +
|
| +class DisplayInfo;
|
| +class DisplayManager;
|
| +class ScreenWinDisplay;
|
| +
|
| +} // namespace win
|
| +
|
| +// Windows historically has had a hard time handling displays of DPIs higher
|
| +// than 96. Handling multiple DPI displays means we have to deal with Windows'
|
| +// monitor physical coordinates and map into Chrome's DIP coordinates.
|
| +//
|
| +// To do this, ScreenWin reasons over monitors as a tree using the primary
|
| +// monitor as the root. Any monitor touching this root is considered a child.
|
| +// Subsequent generations are formed similarly, having preferring parents that
|
| +// are discovered earlier. As a result, if there is a monitor that touches two
|
| +// other monitors, the earliest discovered monitor is the parent.
|
| +//
|
| +// This also presumes that all monitors are connected components. Windows, by UI
|
| +// construction restricts the layout of monitors to connected components.
|
| +//
|
| +// All scaling transformations are performed with respect to this physical-DIP
|
| +// mapping.
|
| +//
|
| +// Note that this does not handle cases where a scaled display may have
|
| +// insufficent room to lay out its children. In these cases, a DIP point could
|
| +// map to multiple screen points due to overlap. The first discovered screen
|
| +// will take precedence.
|
| +class GFX_EXPORT ScreenWin : public Screen,
|
| + public gfx::win::DisplayManagerObserver {
|
| public:
|
| ScreenWin();
|
| - ~ScreenWin() override;
|
| + virtual ~ScreenWin() override;
|
| +
|
| + // Converts a screen pixel point to a DIP point.
|
| + // The DPI scale is performed relative to the display containing the screen
|
| + // pixel point maintaining a constant origin on both Screen and DIP (same as
|
| + // Windows).
|
| + static Point ScreenToDIPPoint(const Point& pixel_point);
|
| +
|
| + // Converts a DIP point to a screen pixel point.
|
| + // The DPI scale is performed relative to the display containing the DIP point
|
| + // maintaining a constant origin on both Screen and DIP (same as Windows).
|
| + static Point DIPToScreenPoint(const Point& dip_point);
|
| +
|
| + // Converts a client pixel point relative to |hwnd| to a DIP point.
|
| + // The DPI scale is performed relative to |hwnd| using an origin of (0, 0).
|
| + static Point ClientToDIPPoint(HWND hwnd, const Point& client_point);
|
| +
|
| + // Converts a client DIP point relative to |hwnd| to a client pixel point.
|
| + // The DPI scale is performed relative to |hwnd| using an origin of (0, 0).
|
| + static Point DIPToClientPoint(HWND hwnd, const Point& dip_point);
|
| +
|
| + // WARNING: there is no right way to scale sizes and rects. The implementation
|
| + // of these strives to maintain a constant size by scaling the size
|
| + // independent of the origin. An alternative is to get the enclosing rect,
|
| + // which is the right way for some situations. Understand which you need
|
| + // before blindly assuming this is the right way.
|
| +
|
| + // Converts a screen rect to a DIP rect.
|
| + // The DPI scale is performed relative to the display nearest to |hwnd|
|
| + // maintaining a constant origin on both Screen and DIP (same as Windows).
|
| + // If |hwnd| is null, scaling will be performed to the display nearest to
|
| + // |pixel_bounds|.
|
| + static Rect ScreenToDIPRect(HWND hwnd, const Rect& pixel_bounds);
|
| +
|
| + // Converts a DIP rect to a screen rect.
|
| + // The DPI scale is performed relative to the display nearest to |hwnd|
|
| + // maintaining a constant origin on both Screen and DIP (same as Windows).
|
| + // If |hwnd| is null, scaling will be performed to the display nearest to
|
| + // |dip_bounds|.
|
| + static Rect DIPToScreenRect(HWND hwnd, const Rect& dip_bounds);
|
| +
|
| + // Converts a client rect to a DIP rect.
|
| + // The DPI scale is performed relative to |hwnd| using an origin of (0, 0).
|
| + static Rect ClientToDIPRect(HWND hwnd, const Rect& pixel_bounds);
|
| +
|
| + // Converts a DIP rect to a client rect.
|
| + // The DPI scale is performed relative to |hwnd| using an origin of (0, 0).
|
| + static Rect DIPToClientRect(HWND hwnd, const Rect& dip_bounds);
|
| +
|
| + // Converts a screen size to a DIP size.
|
| + // The DPI scale is performed relative to the display nearest to |hwnd|.
|
| + static Size ScreenToDIPSize(HWND hwnd, const Size& size_in_pixels);
|
| +
|
| + // Converts a DIP size to a screen size.
|
| + // The DPI scale is performed relative to the display nearest to |hwnd|.
|
| + static Size DIPToScreenSize(HWND hwnd, const Size& dip_size);
|
|
|
| // Returns the HWND associated with the NativeView.
|
| virtual HWND GetHWNDFromNativeView(NativeView window) const;
|
| @@ -40,23 +127,22 @@ class GFX_EXPORT ScreenWin : public Screen {
|
| gfx::Display GetPrimaryDisplay() const override;
|
| void AddObserver(DisplayObserver* observer) override;
|
| void RemoveObserver(DisplayObserver* observer) override;
|
| + gfx::Rect ScreenToDIPRectInWindow(
|
| + NativeView view, const gfx::Rect& screen_rect) const override;
|
| + gfx::Rect DIPToScreenRectInWindow(
|
| + NativeView view, const gfx::Rect& dip_rect) const override;
|
|
|
| - private:
|
| - FRIEND_TEST_ALL_PREFIXES(ScreenWinTest, SingleDisplay1x);
|
| - FRIEND_TEST_ALL_PREFIXES(ScreenWinTest, SingleDisplay2x);
|
| -
|
| - void OnWndProc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam);
|
| -
|
| - static std::vector<gfx::Display> GetDisplaysForMonitorInfos(
|
| - const std::vector<MONITORINFOEX>& monitor_infos);
|
| + // Overridden from gfx::win::DisplayManagerObserver:
|
| + void OnDisplaysChanged(
|
| + const std::vector<gfx::win::ScreenWinDisplay> old_screen_win_displays,
|
| + const std::vector<gfx::win::ScreenWinDisplay> new_screen_win_displays)
|
| + override;
|
|
|
| + private:
|
| // Helper implementing the DisplayObserver handling.
|
| gfx::DisplayChangeNotifier change_notifier_;
|
|
|
| - scoped_ptr<SingletonHwndObserver> singleton_hwnd_observer_;
|
| -
|
| - // Current list of displays.
|
| - std::vector<gfx::Display> displays_;
|
| + gfx::win::DisplayManager* display_manager_;
|
|
|
| DISALLOW_COPY_AND_ASSIGN(ScreenWin);
|
| };
|
|
|