Chromium Code Reviews| Index: src/key-accumulator.h |
| diff --git a/src/key-accumulator.h b/src/key-accumulator.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..26a5e27771b0f609f1517aa27674eafbc2f79781 |
| --- /dev/null |
| +++ b/src/key-accumulator.h |
| @@ -0,0 +1,89 @@ |
| +// Copyright 2012 the V8 project authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef V8_KEY_ACCUMULATOR_H_ |
| +#define V8_KEY_ACCUMULATOR_H_ |
| + |
| +#include "src/isolate.h" |
| +#include "src/objects.h" |
| + |
| +namespace v8 { |
| +namespace internal { |
| + |
| +enum AddKeyConversion { DO_NOT_CONVERT, CONVERT_TO_ARRAY_INDEX, PROXY_MAGIC }; |
| + |
| +// This is a helper class for JSReceiver::GetKeys which collects and sorts keys. |
| +// GetKeys needs to sort keys per prototype level, first showing the integer |
| +// indices from elements then the strings from the properties. However, this |
| +// does not apply to proxies which are in full control of how the keys are |
| +// sorted. |
| +// |
| +// For performance reasons the KeyAccumulator internally separates integer |
| +// keys in |elements_| into sorted lists per prototype level. String keys are |
| +// collected in |properties_|, a single OrderedHashSet. To separate the keys per |
| +// level later when assembling the final list, |levelLengths_| keeps track of |
| +// the total number of keys (integers + strings) per level. |
| +// |
|
neis
2015/11/04 12:49:27
Can you update the comment to say something about
Camillo Bruni
2015/11/04 13:09:30
yes, missed that.
|
| +// Only unique keys are kept by the KeyAccumulator, strings are stored in a |
| +// HashSet for inexpensive lookups. Integer keys are kept in sorted lists which |
| +// are more compact and allow for reasonably fast includes check. |
| +class KeyAccumulator final BASE_EMBEDDED { |
| + public: |
| + explicit KeyAccumulator(Isolate* isolate, |
| + KeyFilter filter = KeyFilter::SKIP_SYMBOLS) |
| + : isolate_(isolate), filter_(filter) {} |
| + ~KeyAccumulator(); |
| + |
| + bool AddKey(uint32_t key); |
| + bool AddKey(Object* key, AddKeyConversion convert = DO_NOT_CONVERT); |
| + bool AddKey(Handle<Object> key, AddKeyConversion convert = DO_NOT_CONVERT); |
| + void AddKeys(Handle<FixedArray> array, |
| + AddKeyConversion convert = DO_NOT_CONVERT); |
| + void AddKeys(Handle<JSObject> array, |
| + AddKeyConversion convert = DO_NOT_CONVERT); |
| + void AddKeysFromProxy(Handle<JSObject> array); |
| + void AddElementKeysFromInterceptor(Handle<JSObject> array); |
| + // Jump to the next level, pushing the current |levelLength_| to |
| + // |levelLengths_| and adding a new list to |elements_|. |
| + void NextPrototype(); |
| + // Sort the integer indices in the last list in |elements_| |
| + void SortCurrentElementsList(); |
| + Handle<FixedArray> GetKeys(GetKeysConversion convert = KEEP_NUMBERS); |
| + int length() { return length_; } |
| + |
| + private: |
| + bool AddStringKey(Handle<Object> key, AddKeyConversion convert); |
| + bool AddSymbolKey(Handle<Object> array); |
| + void SortCurrentElementsListRemoveDuplicates(); |
| + |
| + Isolate* isolate_; |
| + KeyFilter filter_; |
| + // |elements_| contains the sorted element keys (indices) per level. |
| + std::vector<std::vector<uint32_t>*> elements_; |
| + // |protoLengths_| contains the total number of keys (elements + properties) |
| + // per level. Negative values mark counts for a level with keys from a proxy. |
| + std::vector<int> level_lengths_; |
| + // |properties_| contains the property keys per level in insertion order. |
| + Handle<OrderedHashSet> string_properties_; |
| + // |properties_| contains the symbol property keys per level in |
| + // insertion order. |
|
neis
2015/11/04 12:49:27
Some variable names in the comments are wrong.
|
| + Handle<OrderedHashSet> symbol_properties_; |
| + // |length_| keeps track of the total number of all element and property keys. |
| + int length_ = 0; |
| + // |levelLength_| keeps track of the total number of keys |
| + // (elements + properties) in the current level. |
|
neis
2015/11/04 12:49:27
These comments need to be updated too.
|
| + int level_string_length_ = 0; |
| + // |levelSymbolLength_| keeps track of the total number of symbol keys |
| + // (elements + properties) in the current level. |
| + int level_symbol_length_ = 0; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(KeyAccumulator); |
| +}; |
| + |
| + |
| +} // namespace internal |
| +} // namespace v8 |
| + |
| + |
| +#endif // V8_KEY_ACCUMULATOR_H_ |