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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef V8_KEY_ACCUMULATOR_H_ | |
| 6 #define V8_KEY_ACCUMULATOR_H_ | |
| 7 | |
| 8 #include "src/isolate.h" | |
| 9 #include "src/objects.h" | |
| 10 | |
| 11 namespace v8 { | |
| 12 namespace internal { | |
| 13 | |
| 14 enum AddKeyConversion { DO_NOT_CONVERT, CONVERT_TO_ARRAY_INDEX, PROXY_MAGIC }; | |
| 15 | |
| 16 // This is a helper class for JSReceiver::GetKeys which collects and sorts keys. | |
| 17 // GetKeys needs to sort keys per prototype level, first showing the integer | |
| 18 // indices from elements then the strings from the properties. However, this | |
| 19 // does not apply to proxies which are in full control of how the keys are | |
| 20 // sorted. | |
| 21 // | |
| 22 // For performance reasons the KeyAccumulator internally separates integer | |
| 23 // keys in |elements_| into sorted lists per prototype level. String keys are | |
| 24 // collected in |properties_|, a single OrderedHashSet. To separate the keys per | |
| 25 // level later when assembling the final list, |levelLengths_| keeps track of | |
| 26 // the total number of keys (integers + strings) per level. | |
| 27 // | |
|
neis
2015/11/04 12:49:27
Can you update the comment to say something about
Camillo Bruni
2015/11/04 13:09:30
yes, missed that.
| |
| 28 // Only unique keys are kept by the KeyAccumulator, strings are stored in a | |
| 29 // HashSet for inexpensive lookups. Integer keys are kept in sorted lists which | |
| 30 // are more compact and allow for reasonably fast includes check. | |
| 31 class KeyAccumulator final BASE_EMBEDDED { | |
| 32 public: | |
| 33 explicit KeyAccumulator(Isolate* isolate, | |
| 34 KeyFilter filter = KeyFilter::SKIP_SYMBOLS) | |
| 35 : isolate_(isolate), filter_(filter) {} | |
| 36 ~KeyAccumulator(); | |
| 37 | |
| 38 bool AddKey(uint32_t key); | |
| 39 bool AddKey(Object* key, AddKeyConversion convert = DO_NOT_CONVERT); | |
| 40 bool AddKey(Handle<Object> key, AddKeyConversion convert = DO_NOT_CONVERT); | |
| 41 void AddKeys(Handle<FixedArray> array, | |
| 42 AddKeyConversion convert = DO_NOT_CONVERT); | |
| 43 void AddKeys(Handle<JSObject> array, | |
| 44 AddKeyConversion convert = DO_NOT_CONVERT); | |
| 45 void AddKeysFromProxy(Handle<JSObject> array); | |
| 46 void AddElementKeysFromInterceptor(Handle<JSObject> array); | |
| 47 // Jump to the next level, pushing the current |levelLength_| to | |
| 48 // |levelLengths_| and adding a new list to |elements_|. | |
| 49 void NextPrototype(); | |
| 50 // Sort the integer indices in the last list in |elements_| | |
| 51 void SortCurrentElementsList(); | |
| 52 Handle<FixedArray> GetKeys(GetKeysConversion convert = KEEP_NUMBERS); | |
| 53 int length() { return length_; } | |
| 54 | |
| 55 private: | |
| 56 bool AddStringKey(Handle<Object> key, AddKeyConversion convert); | |
| 57 bool AddSymbolKey(Handle<Object> array); | |
| 58 void SortCurrentElementsListRemoveDuplicates(); | |
| 59 | |
| 60 Isolate* isolate_; | |
| 61 KeyFilter filter_; | |
| 62 // |elements_| contains the sorted element keys (indices) per level. | |
| 63 std::vector<std::vector<uint32_t>*> elements_; | |
| 64 // |protoLengths_| contains the total number of keys (elements + properties) | |
| 65 // per level. Negative values mark counts for a level with keys from a proxy. | |
| 66 std::vector<int> level_lengths_; | |
| 67 // |properties_| contains the property keys per level in insertion order. | |
| 68 Handle<OrderedHashSet> string_properties_; | |
| 69 // |properties_| contains the symbol property keys per level in | |
| 70 // insertion order. | |
|
neis
2015/11/04 12:49:27
Some variable names in the comments are wrong.
| |
| 71 Handle<OrderedHashSet> symbol_properties_; | |
| 72 // |length_| keeps track of the total number of all element and property keys. | |
| 73 int length_ = 0; | |
| 74 // |levelLength_| keeps track of the total number of keys | |
| 75 // (elements + properties) in the current level. | |
|
neis
2015/11/04 12:49:27
These comments need to be updated too.
| |
| 76 int level_string_length_ = 0; | |
| 77 // |levelSymbolLength_| keeps track of the total number of symbol keys | |
| 78 // (elements + properties) in the current level. | |
| 79 int level_symbol_length_ = 0; | |
| 80 | |
| 81 DISALLOW_COPY_AND_ASSIGN(KeyAccumulator); | |
| 82 }; | |
| 83 | |
| 84 | |
| 85 } // namespace internal | |
| 86 } // namespace v8 | |
| 87 | |
| 88 | |
| 89 #endif // V8_KEY_ACCUMULATOR_H_ | |
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