Index: src/gpu/gl/builders/GrGLProgramBuilder.h |
diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.h b/src/gpu/gl/builders/GrGLProgramBuilder.h |
index 7690b39a8bb2e48c18a43dc98a0315d880995a3f..474544060bbb8f9312a66b58e3962a12085b0f7c 100644 |
--- a/src/gpu/gl/builders/GrGLProgramBuilder.h |
+++ b/src/gpu/gl/builders/GrGLProgramBuilder.h |
@@ -12,6 +12,7 @@ |
#include "GrGLGeometryShaderBuilder.h" |
#include "GrGLVertexShaderBuilder.h" |
#include "glsl/GrGLSLProgramDataManager.h" |
+#include "glsl/GrGLSLTextureSampler.h" |
#include "../GrGLPrimitiveProcessor.h" |
#include "../GrGLXferProcessor.h" |
#include "../../GrPipeline.h" |
@@ -330,7 +331,7 @@ protected: |
void verify(const GrFragmentProcessor&); |
template <class Proc> |
void emitSamplers(const GrProcessor&, |
- GrGLProcessor::TextureSamplerArray* outSamplers, |
+ GrGLSLTextureSampler::TextureSamplerArray* outSamplers, |
GrGLInstalledProc<Proc>*); |
GrGLProgram* finalize(); |