| Index: src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| index 73098547a8b2182e82bc0c8f5a0e1cb0df7b00a4..6f049588f65ef8966f3f91983181ca271699819a 100644
|
| --- a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| +++ b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| @@ -118,8 +118,8 @@ bool GrGLFragmentShaderBuilder::enableFeature(GLSLFeature feature) {
|
| }
|
| }
|
|
|
| -SkString GrGLFragmentShaderBuilder::ensureFSCoords2D(
|
| - const GrGLProcessor::TransformedCoordsArray& coords, int index) {
|
| +SkString GrGLFragmentShaderBuilder::ensureFSCoords2D(const GrGLSLTransformedCoordsArray& coords,
|
| + int index) {
|
| if (kVec3f_GrSLType != coords[index].getType()) {
|
| SkASSERT(kVec2f_GrSLType == coords[index].getType());
|
| return coords[index].getName();
|
|
|