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Unified Diff: src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp

Issue 1425013003: Remove GrGLProcessor and create GrGLSLTextureSampler class. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: remove grglprocessor from gyp Created 5 years, 2 months ago
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Index: src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
diff --git a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
index 73098547a8b2182e82bc0c8f5a0e1cb0df7b00a4..6f049588f65ef8966f3f91983181ca271699819a 100644
--- a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
+++ b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
@@ -118,8 +118,8 @@ bool GrGLFragmentShaderBuilder::enableFeature(GLSLFeature feature) {
}
}
-SkString GrGLFragmentShaderBuilder::ensureFSCoords2D(
- const GrGLProcessor::TransformedCoordsArray& coords, int index) {
+SkString GrGLFragmentShaderBuilder::ensureFSCoords2D(const GrGLSLTransformedCoordsArray& coords,
+ int index) {
if (kVec3f_GrSLType != coords[index].getType()) {
SkASSERT(kVec2f_GrSLType == coords[index].getType());
return coords[index].getName();
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