| Index: src/gpu/gl/GrGLProgram.h
|
| diff --git a/src/gpu/gl/GrGLProgram.h b/src/gpu/gl/GrGLProgram.h
|
| index dc64a70d26de27f92fefa3c3504aef80317e56f4..117d5a2a533d152615e38961ff12a9c37b311bda 100644
|
| --- a/src/gpu/gl/GrGLProgram.h
|
| +++ b/src/gpu/gl/GrGLProgram.h
|
| @@ -20,7 +20,6 @@
|
|
|
| #include "builders/GrGLProgramBuilder.h"
|
|
|
| -class GrGLProcessor;
|
| class GrGLInstalledProcessors;
|
| class GrGLProgramBuilder;
|
| class GrPipeline;
|
| @@ -89,7 +88,7 @@ public:
|
| };
|
|
|
| /**
|
| - * This function uploads uniforms, calls each GrGLProcessor's setData, and retrieves the
|
| + * This function uploads uniforms, calls each GrGL*Processor's setData, and retrieves the
|
| * textures that need to be bound on each unit. It is the caller's responsibility to ensure
|
| * the program is bound before calling, and to bind the outgoing textures to their respective
|
| * units upon return. (Each index in the array corresponds to its matching GL texture unit.)
|
|
|