| Index: src/gpu/gl/GrGLGeometryProcessor.cpp
|
| diff --git a/src/gpu/gl/GrGLGeometryProcessor.cpp b/src/gpu/gl/GrGLGeometryProcessor.cpp
|
| index 8998af4d65af7879106336b88d175bb0b8bf1c35..ff4574229d9bd207dddd3b302a0eadfd32c1560b 100644
|
| --- a/src/gpu/gl/GrGLGeometryProcessor.cpp
|
| +++ b/src/gpu/gl/GrGLGeometryProcessor.cpp
|
| @@ -8,6 +8,7 @@
|
| #include "GrGLGeometryProcessor.h"
|
|
|
| #include "builders/GrGLProgramBuilder.h"
|
| +#include "glsl/GrGLSLProcessorTypes.h"
|
|
|
| void GrGLGeometryProcessor::emitCode(EmitArgs& args) {
|
| GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
|
| @@ -56,7 +57,7 @@ void GrGLGeometryProcessor::emitTransforms(GrGLGPBuilder* pb,
|
| pb->addVarying(strVaryingName.c_str(), &v, precision);
|
|
|
| SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingType);
|
| - SkNEW_APPEND_TO_TARRAY(&(*tout)[i], GrGLProcessor::TransformedCoords,
|
| + SkNEW_APPEND_TO_TARRAY(&(*tout)[i], GrGLSLTransformedCoords,
|
| (SkString(v.fsIn()), varyingType));
|
|
|
| // varying = matrix * coords (logically)
|
| @@ -112,7 +113,7 @@ void GrGLGeometryProcessor::emitTransforms(GrGLGPBuilder* pb,
|
| vb->codeAppendf("%s = %s;", v.vsOut(), localCoords);
|
|
|
| SkNEW_APPEND_TO_TARRAY(&(*tout)[i],
|
| - GrGLProcessor::TransformedCoords,
|
| + GrGLSLTransformedCoords,
|
| (SkString(v.fsIn()), varyingType));
|
| }
|
| }
|
|
|