Chromium Code Reviews| Index: services/media/audio/audio_server_impl.h |
| diff --git a/services/media/audio/audio_server_impl.h b/services/media/audio/audio_server_impl.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..2057b74bf9304f5881297ced6b59d6854d468e1f |
| --- /dev/null |
| +++ b/services/media/audio/audio_server_impl.h |
| @@ -0,0 +1,88 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef SERVICES_MEDIA_AUDIO_AUDIO_SERVER_IMPL_H_ |
| +#define SERVICES_MEDIA_AUDIO_AUDIO_SERVER_IMPL_H_ |
| + |
| +#include <list> |
| +#include <set> |
| + |
| +#include "base/callback.h" |
| +#include "base/synchronization/lock.h" |
| +#include "base/task_runner.h" |
| +#include "mojo/services/media/audio/interfaces/audio_server.mojom.h" |
| +#include "mojo/services/media/audio/interfaces/audio_track.mojom.h" |
| +#include "services/media/audio/audio_output_manager.h" |
| +#include "services/media/audio/fwd_decls.h" |
| +#include "services/media/common/media_pipe_base.h" |
| + |
| +namespace mojo { |
| +namespace media { |
| +namespace audio { |
| + |
| +class AudioServerImpl : public AudioServer { |
| + public: |
| + AudioServerImpl(); |
| + ~AudioServerImpl() override; |
| + |
| + void Initialize(); |
| + |
| + // AudioServer |
| + void CreateTrack(mojo::InterfaceRequest<AudioTrack> track) override; |
| + |
| + // Called (indirectly) by AudioOutputs to schedule the callback for a |
| + // MediaPacked which was queued to an AudioTrack via. a media pipe. |
| + // |
| + // TODO(johngro): This bouncing through thread contexts is inefficient and |
| + // will increase the latency requirements for clients (its going to take them |
| + // some extra time to discover that their media has been completely consumed). |
| + // When mojo exposes a way to safely invoke interface method callbacks from |
| + // threads other than the thread which executed the method itself, we will |
| + // want to switch to creating the callback message directly, instead of |
| + // indirecting through the server. |
| + void SchedulePacketCleanup(MediaPipeBase::MediaPacketStatePtr state); |
| + |
| + // Schedule a closure to run on the server's main message loop. |
| + void ScheduleMessageLoopTask(const tracked_objects::Location& from_here, |
| + const base::Closure& task) { |
| + DCHECK(task_runner_); |
| + bool success = task_runner_->PostTask(from_here, task); |
| + DCHECK(success); |
| + } |
| + |
| + |
| + // Accessor for our encapsulated output manager. |
| + AudioOutputManager& GetOutputManager() { return output_manager_; } |
| + |
| + private: |
| + using CleanupQueue = std::list<MediaPipeBase::MediaPacketStatePtr>; |
| + |
| + void Shutdown(); |
| + void DoPacketCleanup(); |
| + |
| + // A reference to our message loop's task runner. Allows us to post events to |
| + // be handled by our main application thread from things like the output |
| + // manager's thread pool. |
| + scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
|
jeffbrown
2015/11/04 23:43:33
Do we need to reference count this? Can we ensure
johngro
2015/11/06 02:20:25
It is a side effect of best practice for using a b
|
| + |
| + // State for dealing with outputs. |
| + AudioOutputManager output_manager_; |
| + |
| + // State for dealing with tracks. |
| + base::Lock track_lock_; |
| + std::set<AudioTrackImplPtr> tracks_; |
| + |
| + // State for dealing with cleanup tasks. |
| + base::Lock cleanup_queue_lock_; |
| + std::unique_ptr<CleanupQueue> cleanup_queue_; |
| + bool cleanup_scheduled_ = false; |
| + bool shutting_down_ = false; |
| + base::Closure cleanup_closure_; |
| +}; |
| + |
| +} // namespace audio |
| +} // namespace media |
| +} // namespace mojo |
| + |
| +#endif // SERVICES_MEDIA_AUDIO_AUDIO_SERVER_IMPL_H_ |