Index: services/media/audio/audio_server_impl.h |
diff --git a/services/media/audio/audio_server_impl.h b/services/media/audio/audio_server_impl.h |
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+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef SERVICES_MEDIA_AUDIO_AUDIO_SERVER_IMPL_H_ |
+#define SERVICES_MEDIA_AUDIO_AUDIO_SERVER_IMPL_H_ |
+ |
+#include <list> |
+#include <set> |
+ |
+#include "base/callback.h" |
+#include "base/synchronization/lock.h" |
+#include "base/task_runner.h" |
+#include "mojo/services/media/audio/interfaces/audio_server.mojom.h" |
+#include "mojo/services/media/audio/interfaces/audio_track.mojom.h" |
+#include "services/media/audio/audio_output_manager.h" |
+#include "services/media/audio/fwd_decls.h" |
+#include "services/media/common/media_pipe_base.h" |
+ |
+namespace mojo { |
+namespace media { |
+namespace audio { |
+ |
+class AudioServerImpl : public AudioServer { |
+ public: |
+ AudioServerImpl(); |
+ ~AudioServerImpl() override; |
+ |
+ void Initialize(); |
+ |
+ // AudioServer |
+ void CreateTrack(mojo::InterfaceRequest<AudioTrack> track) override; |
+ |
+ // Called (indirectly) by AudioOutputs to schedule the callback for a |
+ // MediaPacked which was queued to an AudioTrack via. a media pipe. |
+ // |
+ // TODO(johngro): This bouncing through thread contexts is inefficient and |
+ // will increase the latency requirements for clients (its going to take them |
+ // some extra time to discover that their media has been completely consumed). |
+ // When mojo exposes a way to safely invoke interface method callbacks from |
+ // threads other than the thread which executed the method itself, we will |
+ // want to switch to creating the callback message directly, instead of |
+ // indirecting through the server. |
+ void SchedulePacketCleanup(MediaPipeBase::MediaPacketStatePtr state); |
+ |
+ // Schedule a closure to run on the server's main message loop. |
+ void ScheduleMessageLoopTask(const tracked_objects::Location& from_here, |
+ const base::Closure& task) { |
+ DCHECK(task_runner_); |
+ bool success = task_runner_->PostTask(from_here, task); |
+ DCHECK(success); |
+ } |
+ |
+ |
+ // Accessor for our encapsulated output manager. |
+ AudioOutputManager& GetOutputManager() { return output_manager_; } |
+ |
+ private: |
+ using CleanupQueue = std::list<MediaPipeBase::MediaPacketStatePtr>; |
+ |
+ void Shutdown(); |
+ void DoPacketCleanup(); |
+ |
+ // A reference to our message loop's task runner. Allows us to post events to |
+ // be handled by our main application thread from things like the output |
+ // manager's thread pool. |
+ scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
+ |
+ // State for dealing with outputs. |
+ AudioOutputManager output_manager_; |
+ |
+ // State for dealing with tracks. |
+ base::Lock track_lock_; |
+ std::set<AudioTrackImplPtr> tracks_; |
+ |
+ // State for dealing with cleanup tasks. |
+ base::Lock cleanup_queue_lock_; |
+ std::unique_ptr<CleanupQueue> cleanup_queue_; |
+ bool cleanup_scheduled_ = false; |
+ bool shutting_down_ = false; |
+ base::Closure cleanup_closure_; |
+}; |
+ |
+} // namespace audio |
+} // namespace media |
+} // namespace mojo |
+ |
+#endif // SERVICES_MEDIA_AUDIO_AUDIO_SERVER_IMPL_H_ |