| Index: services/media/audio/audio_server_impl.h
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| diff --git a/services/media/audio/audio_server_impl.h b/services/media/audio/audio_server_impl.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..2057b74bf9304f5881297ced6b59d6854d468e1f
|
| --- /dev/null
|
| +++ b/services/media/audio/audio_server_impl.h
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| @@ -0,0 +1,88 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef SERVICES_MEDIA_AUDIO_AUDIO_SERVER_IMPL_H_
|
| +#define SERVICES_MEDIA_AUDIO_AUDIO_SERVER_IMPL_H_
|
| +
|
| +#include <list>
|
| +#include <set>
|
| +
|
| +#include "base/callback.h"
|
| +#include "base/synchronization/lock.h"
|
| +#include "base/task_runner.h"
|
| +#include "mojo/services/media/audio/interfaces/audio_server.mojom.h"
|
| +#include "mojo/services/media/audio/interfaces/audio_track.mojom.h"
|
| +#include "services/media/audio/audio_output_manager.h"
|
| +#include "services/media/audio/fwd_decls.h"
|
| +#include "services/media/common/media_pipe_base.h"
|
| +
|
| +namespace mojo {
|
| +namespace media {
|
| +namespace audio {
|
| +
|
| +class AudioServerImpl : public AudioServer {
|
| + public:
|
| + AudioServerImpl();
|
| + ~AudioServerImpl() override;
|
| +
|
| + void Initialize();
|
| +
|
| + // AudioServer
|
| + void CreateTrack(mojo::InterfaceRequest<AudioTrack> track) override;
|
| +
|
| + // Called (indirectly) by AudioOutputs to schedule the callback for a
|
| + // MediaPacked which was queued to an AudioTrack via. a media pipe.
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| + //
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| + // TODO(johngro): This bouncing through thread contexts is inefficient and
|
| + // will increase the latency requirements for clients (its going to take them
|
| + // some extra time to discover that their media has been completely consumed).
|
| + // When mojo exposes a way to safely invoke interface method callbacks from
|
| + // threads other than the thread which executed the method itself, we will
|
| + // want to switch to creating the callback message directly, instead of
|
| + // indirecting through the server.
|
| + void SchedulePacketCleanup(MediaPipeBase::MediaPacketStatePtr state);
|
| +
|
| + // Schedule a closure to run on the server's main message loop.
|
| + void ScheduleMessageLoopTask(const tracked_objects::Location& from_here,
|
| + const base::Closure& task) {
|
| + DCHECK(task_runner_);
|
| + bool success = task_runner_->PostTask(from_here, task);
|
| + DCHECK(success);
|
| + }
|
| +
|
| +
|
| + // Accessor for our encapsulated output manager.
|
| + AudioOutputManager& GetOutputManager() { return output_manager_; }
|
| +
|
| + private:
|
| + using CleanupQueue = std::list<MediaPipeBase::MediaPacketStatePtr>;
|
| +
|
| + void Shutdown();
|
| + void DoPacketCleanup();
|
| +
|
| + // A reference to our message loop's task runner. Allows us to post events to
|
| + // be handled by our main application thread from things like the output
|
| + // manager's thread pool.
|
| + scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
|
| +
|
| + // State for dealing with outputs.
|
| + AudioOutputManager output_manager_;
|
| +
|
| + // State for dealing with tracks.
|
| + base::Lock track_lock_;
|
| + std::set<AudioTrackImplPtr> tracks_;
|
| +
|
| + // State for dealing with cleanup tasks.
|
| + base::Lock cleanup_queue_lock_;
|
| + std::unique_ptr<CleanupQueue> cleanup_queue_;
|
| + bool cleanup_scheduled_ = false;
|
| + bool shutting_down_ = false;
|
| + base::Closure cleanup_closure_;
|
| +};
|
| +
|
| +} // namespace audio
|
| +} // namespace media
|
| +} // namespace mojo
|
| +
|
| +#endif // SERVICES_MEDIA_AUDIO_AUDIO_SERVER_IMPL_H_
|
|
|