| Index: Source/WTF/wtf/Threading.cpp
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| diff --git a/Source/WTF/wtf/Threading.cpp b/Source/WTF/wtf/Threading.cpp
|
| deleted file mode 100644
|
| index 74c934533c03b42db5144dda0e3da9bf39ed74f3..0000000000000000000000000000000000000000
|
| --- a/Source/WTF/wtf/Threading.cpp
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| +++ /dev/null
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| @@ -1,89 +0,0 @@
|
| -/*
|
| - * Copyright (C) 2008, 2009 Apple Inc. All rights reserved.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
|
| - * are met:
|
| - *
|
| - * 1. Redistributions of source code must retain the above copyright
|
| - * notice, this list of conditions and the following disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above copyright
|
| - * notice, this list of conditions and the following disclaimer in the
|
| - * documentation and/or other materials provided with the distribution.
|
| - *
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| - * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
|
| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
| - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
| - * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
|
| - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
| - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
| - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
| - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
| - * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -#include "config.h"
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| -#include "Threading.h"
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| -#include <wtf/OwnPtr.h>
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| -#include <wtf/PassOwnPtr.h>
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| -
|
| -#include <string.h>
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| -
|
| -namespace WTF {
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| -
|
| -struct NewThreadContext {
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| - WTF_MAKE_FAST_ALLOCATED;
|
| -public:
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| - NewThreadContext(ThreadFunction entryPoint, void* data, const char* name)
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| - : entryPoint(entryPoint)
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| - , data(data)
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| - , name(name)
|
| - {
|
| - }
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| -
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| - ThreadFunction entryPoint;
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| - void* data;
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| - const char* name;
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| -
|
| - Mutex creationMutex;
|
| -};
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| -
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| -static void threadEntryPoint(void* contextData)
|
| -{
|
| - NewThreadContext* context = reinterpret_cast<NewThreadContext*>(contextData);
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| -
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| - // Block until our creating thread has completed any extra setup work, including
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| - // establishing ThreadIdentifier.
|
| - {
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| - MutexLocker locker(context->creationMutex);
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| - }
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| -
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| - initializeCurrentThreadInternal(context->name);
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| -
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| - // Grab the info that we need out of the context, then deallocate it.
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| - ThreadFunction entryPoint = context->entryPoint;
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| - void* data = context->data;
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| - delete context;
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| -
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| - entryPoint(data);
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| -}
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| -
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| -ThreadIdentifier createThread(ThreadFunction entryPoint, void* data, const char* name)
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| -{
|
| - // Visual Studio has a 31-character limit on thread names. Longer names will
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| - // be truncated silently, but we'd like callers to know about the limit.
|
| -#if !LOG_DISABLED
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| - if (name && strlen(name) > 31)
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| - LOG_ERROR("Thread name \"%s\" is longer than 31 characters and will be truncated by Visual Studio", name);
|
| -#endif
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| -
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| - NewThreadContext* context = new NewThreadContext(entryPoint, data, name);
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| -
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| - // Prevent the thread body from executing until we've established the thread identifier.
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| - MutexLocker locker(context->creationMutex);
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| -
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| - return createThreadInternal(threadEntryPoint, context, name);
|
| -}
|
| -
|
| -} // namespace WTF
|
|
|