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1 /* | |
2 * Copyright (C) 2008, 2009 Apple Inc. All rights reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions | |
6 * are met: | |
7 * | |
8 * 1. Redistributions of source code must retain the above copyright | |
9 * notice, this list of conditions and the following disclaimer. | |
10 * 2. Redistributions in binary form must reproduce the above copyright | |
11 * notice, this list of conditions and the following disclaimer in the | |
12 * documentation and/or other materials provided with the distribution. | |
13 * | |
14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY | |
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY | |
18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | |
21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | |
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
24 */ | |
25 | |
26 #include "config.h" | |
27 #include "Threading.h" | |
28 #include <wtf/OwnPtr.h> | |
29 #include <wtf/PassOwnPtr.h> | |
30 | |
31 #include <string.h> | |
32 | |
33 namespace WTF { | |
34 | |
35 struct NewThreadContext { | |
36 WTF_MAKE_FAST_ALLOCATED; | |
37 public: | |
38 NewThreadContext(ThreadFunction entryPoint, void* data, const char* name) | |
39 : entryPoint(entryPoint) | |
40 , data(data) | |
41 , name(name) | |
42 { | |
43 } | |
44 | |
45 ThreadFunction entryPoint; | |
46 void* data; | |
47 const char* name; | |
48 | |
49 Mutex creationMutex; | |
50 }; | |
51 | |
52 static void threadEntryPoint(void* contextData) | |
53 { | |
54 NewThreadContext* context = reinterpret_cast<NewThreadContext*>(contextData)
; | |
55 | |
56 // Block until our creating thread has completed any extra setup work, inclu
ding | |
57 // establishing ThreadIdentifier. | |
58 { | |
59 MutexLocker locker(context->creationMutex); | |
60 } | |
61 | |
62 initializeCurrentThreadInternal(context->name); | |
63 | |
64 // Grab the info that we need out of the context, then deallocate it. | |
65 ThreadFunction entryPoint = context->entryPoint; | |
66 void* data = context->data; | |
67 delete context; | |
68 | |
69 entryPoint(data); | |
70 } | |
71 | |
72 ThreadIdentifier createThread(ThreadFunction entryPoint, void* data, const char*
name) | |
73 { | |
74 // Visual Studio has a 31-character limit on thread names. Longer names will | |
75 // be truncated silently, but we'd like callers to know about the limit. | |
76 #if !LOG_DISABLED | |
77 if (name && strlen(name) > 31) | |
78 LOG_ERROR("Thread name \"%s\" is longer than 31 characters and will be t
runcated by Visual Studio", name); | |
79 #endif | |
80 | |
81 NewThreadContext* context = new NewThreadContext(entryPoint, data, name); | |
82 | |
83 // Prevent the thread body from executing until we've established the thread
identifier. | |
84 MutexLocker locker(context->creationMutex); | |
85 | |
86 return createThreadInternal(threadEntryPoint, context, name); | |
87 } | |
88 | |
89 } // namespace WTF | |
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