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Unified Diff: ui/views/animation/ink_drop_animation.h

Issue 1422593003: Made material design ink drop QUICK_ACTION animation more visible. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Merged in changes to https://codereview.chromium.org/1390113006/ Created 4 years, 11 months ago
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Index: ui/views/animation/ink_drop_animation.h
diff --git a/ui/views/animation/ink_drop_animation.h b/ui/views/animation/ink_drop_animation.h
index 6abc23b409aab09233f0d1b4d88cfe92e0d412b9..1f8e17d3090bbf0535cbae5923f0427e1fa99361 100644
--- a/ui/views/animation/ink_drop_animation.h
+++ b/ui/views/animation/ink_drop_animation.h
@@ -10,6 +10,7 @@
#include "base/observer_list.h"
#include "base/time/time.h"
#include "ui/compositor/layer_animator.h"
+#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/transform.h"
#include "ui/views/animation/ink_drop_state.h"
@@ -91,13 +92,11 @@ class VIEWS_EXPORT InkDropAnimation {
void AnimateToStateInternal(InkDropState ink_drop_state,
ui::LayerAnimationObserver* observer);
- // Animates all of the painted shape layers to the specified |transforms| and
- // |opacity|. The animation will use the given |duration| and
- // |preemption_strategy|, and |observer| will be added to all
- // LayerAnimationSequences.
+ // Animates all of the painted shape layers to the specified |transforms|. The
+ // animation will use the given |duration| and |preemption_strategy|, and
+ // |observer| will be added to all LayerAnimationSequences.
void AnimateToTransforms(
const InkDropTransforms transforms,
- float opacity,
base::TimeDelta duration,
ui::LayerAnimator::PreemptionStrategy preemption_strategy,
ui::LayerAnimationObserver* observer);
@@ -112,6 +111,15 @@ class VIEWS_EXPORT InkDropAnimation {
// Sets the opacity of the ink drop.
void SetOpacity(float opacity);
+ // Animates all of the painted shape layers to the specified |opacity|. The
+ // animation will use the given |duration| and |preemption_strategy|, and
+ // |observer| will be added to all LayerAnimationSequences.
+ void AnimateToOpacity(
+ float opacity,
+ base::TimeDelta duration,
+ ui::LayerAnimator::PreemptionStrategy preemption_strategy,
+ ui::LayerAnimationObserver* animation_observer);
+
// Updates all of the Transforms in |transforms_out| for a circle of the given
// |size|.
void CalculateCircleTransforms(const gfx::Size& size,
@@ -123,15 +131,21 @@ class VIEWS_EXPORT InkDropAnimation {
float corner_radius,
InkDropTransforms* transforms_out) const;
- // Updates all of the Transforms in |transforms_out| to the current target
- // Transforms of the Layers.
- void GetCurrentTansforms(InkDropTransforms* transforms_out) const;
+ // Updates all of the Transforms in |transforms_out| to the current Transforms
+ // of the Layers.
+ void GetCurrentTransforms(InkDropTransforms* transforms_out) const;
// Adds and configures a new |painted_shape| layer to |painted_layers_|.
void AddPaintLayer(PaintedShape painted_shape);
void AbortAllAnimations();
+ // Calculates an estimated distance ratio between 0.0 and 1.0 that estimates
+ // how close the painted shape |transforms| are away from the final
+ // QUICK_ACTION transforms.
+ float CalculateDistanceEstimateToQuickAction(
+ const InkDropTransforms& transforms) const;
+
// The Callback invoked when all of the animation sequences for the specific
// |ink_drop_state| animation have started. |observer| is the
// ui::CallbackLayerAnimationObserver which is notifying the callback.
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