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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_ | 5 #ifndef UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_ |
6 #define UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_ | 6 #define UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_ |
7 | 7 |
8 #include "base/macros.h" | 8 #include "base/macros.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "base/observer_list.h" | 10 #include "base/observer_list.h" |
11 #include "base/time/time.h" | 11 #include "base/time/time.h" |
12 #include "ui/compositor/layer_animator.h" | 12 #include "ui/compositor/layer_animator.h" |
| 13 #include "ui/gfx/geometry/point.h" |
13 #include "ui/gfx/geometry/size.h" | 14 #include "ui/gfx/geometry/size.h" |
14 #include "ui/gfx/transform.h" | 15 #include "ui/gfx/transform.h" |
15 #include "ui/views/animation/ink_drop_state.h" | 16 #include "ui/views/animation/ink_drop_state.h" |
16 #include "ui/views/views_export.h" | 17 #include "ui/views/views_export.h" |
17 | 18 |
18 namespace ui { | 19 namespace ui { |
19 class CallbackLayerAnimationObserver; | 20 class CallbackLayerAnimationObserver; |
20 class Layer; | 21 class Layer; |
21 class LayerAnimationObserver; | 22 class LayerAnimationObserver; |
22 class LayerDelegate; | 23 class LayerDelegate; |
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84 | 85 |
85 // Type that contains a gfx::Tansform for each of the layers required by the | 86 // Type that contains a gfx::Tansform for each of the layers required by the |
86 // ink drop. | 87 // ink drop. |
87 typedef gfx::Transform InkDropTransforms[PAINTED_SHAPE_COUNT]; | 88 typedef gfx::Transform InkDropTransforms[PAINTED_SHAPE_COUNT]; |
88 | 89 |
89 // Animates the ripple to |ink_drop_state| and attaches |observer| to all | 90 // Animates the ripple to |ink_drop_state| and attaches |observer| to all |
90 // LayerAnimationSequence's used. | 91 // LayerAnimationSequence's used. |
91 void AnimateToStateInternal(InkDropState ink_drop_state, | 92 void AnimateToStateInternal(InkDropState ink_drop_state, |
92 ui::LayerAnimationObserver* observer); | 93 ui::LayerAnimationObserver* observer); |
93 | 94 |
94 // Animates all of the painted shape layers to the specified |transforms| and | 95 // Animates all of the painted shape layers to the specified |transforms|. The |
95 // |opacity|. The animation will use the given |duration| and | 96 // animation will use the given |duration| and |preemption_strategy|, and |
96 // |preemption_strategy|, and |observer| will be added to all | 97 // |observer| will be added to all LayerAnimationSequences. |
97 // LayerAnimationSequences. | |
98 void AnimateToTransforms( | 98 void AnimateToTransforms( |
99 const InkDropTransforms transforms, | 99 const InkDropTransforms transforms, |
100 float opacity, | |
101 base::TimeDelta duration, | 100 base::TimeDelta duration, |
102 ui::LayerAnimator::PreemptionStrategy preemption_strategy, | 101 ui::LayerAnimator::PreemptionStrategy preemption_strategy, |
103 ui::LayerAnimationObserver* observer); | 102 ui::LayerAnimationObserver* observer); |
104 | 103 |
105 // Updates the Transforms and opacity to the HIDDEN state. | 104 // Updates the Transforms and opacity to the HIDDEN state. |
106 void SetStateToHidden(); | 105 void SetStateToHidden(); |
107 | 106 |
108 // Sets the |transforms| on all of the shape layers. Note that this does not | 107 // Sets the |transforms| on all of the shape layers. Note that this does not |
109 // perform any animation. | 108 // perform any animation. |
110 void SetTransforms(const InkDropTransforms transforms); | 109 void SetTransforms(const InkDropTransforms transforms); |
111 | 110 |
112 // Sets the opacity of the ink drop. | 111 // Sets the opacity of the ink drop. |
113 void SetOpacity(float opacity); | 112 void SetOpacity(float opacity); |
114 | 113 |
| 114 // Animates all of the painted shape layers to the specified |opacity|. The |
| 115 // animation will use the given |duration| and |preemption_strategy|, and |
| 116 // |observer| will be added to all LayerAnimationSequences. |
| 117 void AnimateToOpacity( |
| 118 float opacity, |
| 119 base::TimeDelta duration, |
| 120 ui::LayerAnimator::PreemptionStrategy preemption_strategy, |
| 121 ui::LayerAnimationObserver* animation_observer); |
| 122 |
115 // Updates all of the Transforms in |transforms_out| for a circle of the given | 123 // Updates all of the Transforms in |transforms_out| for a circle of the given |
116 // |size|. | 124 // |size|. |
117 void CalculateCircleTransforms(const gfx::Size& size, | 125 void CalculateCircleTransforms(const gfx::Size& size, |
118 InkDropTransforms* transforms_out) const; | 126 InkDropTransforms* transforms_out) const; |
119 | 127 |
120 // Updates all of the Transforms in |transforms_out| for a rounded rectangle | 128 // Updates all of the Transforms in |transforms_out| for a rounded rectangle |
121 // of the given |size| and |corner_radius|. | 129 // of the given |size| and |corner_radius|. |
122 void CalculateRectTransforms(const gfx::Size& size, | 130 void CalculateRectTransforms(const gfx::Size& size, |
123 float corner_radius, | 131 float corner_radius, |
124 InkDropTransforms* transforms_out) const; | 132 InkDropTransforms* transforms_out) const; |
125 | 133 |
126 // Updates all of the Transforms in |transforms_out| to the current target | 134 // Updates all of the Transforms in |transforms_out| to the current Transforms |
127 // Transforms of the Layers. | 135 // of the Layers. |
128 void GetCurrentTansforms(InkDropTransforms* transforms_out) const; | 136 void GetCurrentTransforms(InkDropTransforms* transforms_out) const; |
129 | 137 |
130 // Adds and configures a new |painted_shape| layer to |painted_layers_|. | 138 // Adds and configures a new |painted_shape| layer to |painted_layers_|. |
131 void AddPaintLayer(PaintedShape painted_shape); | 139 void AddPaintLayer(PaintedShape painted_shape); |
132 | 140 |
133 void AbortAllAnimations(); | 141 void AbortAllAnimations(); |
134 | 142 |
| 143 // Calculates an estimated distance ratio between 0.0 and 1.0 that estimates |
| 144 // how close the painted shape |transforms| are away from the final |
| 145 // QUICK_ACTION transforms. |
| 146 float CalculateDistanceEstimateToQuickAction( |
| 147 const InkDropTransforms& transforms) const; |
| 148 |
135 // The Callback invoked when all of the animation sequences for the specific | 149 // The Callback invoked when all of the animation sequences for the specific |
136 // |ink_drop_state| animation have started. |observer| is the | 150 // |ink_drop_state| animation have started. |observer| is the |
137 // ui::CallbackLayerAnimationObserver which is notifying the callback. | 151 // ui::CallbackLayerAnimationObserver which is notifying the callback. |
138 void AnimationStartedCallback( | 152 void AnimationStartedCallback( |
139 InkDropState ink_drop_state, | 153 InkDropState ink_drop_state, |
140 const ui::CallbackLayerAnimationObserver& observer); | 154 const ui::CallbackLayerAnimationObserver& observer); |
141 | 155 |
142 // The Callback invoked when all of the animation sequences for the specific | 156 // The Callback invoked when all of the animation sequences for the specific |
143 // |ink_drop_state| animation have finished. |observer| is the | 157 // |ink_drop_state| animation have finished. |observer| is the |
144 // ui::CallbackLayerAnimationObserver which is notifying the callback. | 158 // ui::CallbackLayerAnimationObserver which is notifying the callback. |
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181 | 195 |
182 // List of observers to notify when animations have finished. | 196 // List of observers to notify when animations have finished. |
183 base::ObserverList<InkDropAnimationObserver> observers_; | 197 base::ObserverList<InkDropAnimationObserver> observers_; |
184 | 198 |
185 DISALLOW_COPY_AND_ASSIGN(InkDropAnimation); | 199 DISALLOW_COPY_AND_ASSIGN(InkDropAnimation); |
186 }; | 200 }; |
187 | 201 |
188 } // namespace views | 202 } // namespace views |
189 | 203 |
190 #endif // UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_ | 204 #endif // UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_H_ |
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