Index: gpu/command_buffer/service/stream_texture_manager_in_process_android.cc |
diff --git a/gpu/command_buffer/service/stream_texture_manager_in_process_android.cc b/gpu/command_buffer/service/stream_texture_manager_in_process_android.cc |
index 40908a8cccc07f2aa427dc37175e15c91e48471d..7cf814a0cc0287660ef418b0cf28aaf6d915f7e4 100644 |
--- a/gpu/command_buffer/service/stream_texture_manager_in_process_android.cc |
+++ b/gpu/command_buffer/service/stream_texture_manager_in_process_android.cc |
@@ -17,14 +17,14 @@ namespace gpu { |
namespace { |
// Simply wraps a SurfaceTexture reference as a GLImage. |
-class GLImageImpl : public gfx::GLImage { |
+class GLImageImpl : public gl::GLImage { |
public: |
GLImageImpl(uint32 texture_id, |
gles2::TextureManager* texture_manager, |
const scoped_refptr<gfx::SurfaceTexture>& surface_texture, |
const base::Closure& release_callback); |
- // implement gfx::GLImage |
+ // implement gl::GLImage |
void Destroy(bool have_context) override; |
gfx::Size GetSize() override; |
unsigned GetInternalFormat() override; |
@@ -168,7 +168,7 @@ GLuint StreamTextureManagerInProcess::CreateStreamTexture( |
base::Closure release_callback = |
base::Bind(&StreamTextureManagerInProcess::OnReleaseStreamTexture, |
weak_factory_.GetWeakPtr(), stream_id); |
- scoped_refptr<gfx::GLImage> gl_image( |
+ scoped_refptr<gl::GLImage> gl_image( |
new GLImageImpl(texture->service_id(), texture_manager, surface_texture, |
release_callback)); |