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Side by Side Diff: gpu/command_buffer/service/stream_texture_manager_in_process_android.cc

Issue 1421903006: ui/gl: Move GLImage into gl namespace. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: ozone demo Created 5 years, 1 month ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/stream_texture_manager_in_process_android.h " 5 #include "gpu/command_buffer/service/stream_texture_manager_in_process_android.h "
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "gpu/command_buffer/service/texture_manager.h" 9 #include "gpu/command_buffer/service/texture_manager.h"
10 #include "ui/gfx/geometry/size.h" 10 #include "ui/gfx/geometry/size.h"
11 #include "ui/gl/android/surface_texture.h" 11 #include "ui/gl/android/surface_texture.h"
12 #include "ui/gl/gl_bindings.h" 12 #include "ui/gl/gl_bindings.h"
13 #include "ui/gl/gl_image.h" 13 #include "ui/gl/gl_image.h"
14 14
15 namespace gpu { 15 namespace gpu {
16 16
17 namespace { 17 namespace {
18 18
19 // Simply wraps a SurfaceTexture reference as a GLImage. 19 // Simply wraps a SurfaceTexture reference as a GLImage.
20 class GLImageImpl : public gfx::GLImage { 20 class GLImageImpl : public gl::GLImage {
21 public: 21 public:
22 GLImageImpl(uint32 texture_id, 22 GLImageImpl(uint32 texture_id,
23 gles2::TextureManager* texture_manager, 23 gles2::TextureManager* texture_manager,
24 const scoped_refptr<gfx::SurfaceTexture>& surface_texture, 24 const scoped_refptr<gfx::SurfaceTexture>& surface_texture,
25 const base::Closure& release_callback); 25 const base::Closure& release_callback);
26 26
27 // implement gfx::GLImage 27 // implement gl::GLImage
28 void Destroy(bool have_context) override; 28 void Destroy(bool have_context) override;
29 gfx::Size GetSize() override; 29 gfx::Size GetSize() override;
30 unsigned GetInternalFormat() override; 30 unsigned GetInternalFormat() override;
31 bool BindTexImage(unsigned target) override; 31 bool BindTexImage(unsigned target) override;
32 void ReleaseTexImage(unsigned target) override; 32 void ReleaseTexImage(unsigned target) override;
33 bool CopyTexImage(unsigned target) override; 33 bool CopyTexImage(unsigned target) override;
34 bool CopyTexSubImage(unsigned target, 34 bool CopyTexSubImage(unsigned target,
35 const gfx::Point& offset, 35 const gfx::Point& offset,
36 const gfx::Rect& rect) override; 36 const gfx::Rect& rect) override;
37 bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget, 37 bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget,
(...skipping 123 matching lines...) Expand 10 before | Expand all | Expand 10 after
161 return 0; 161 return 0;
162 } 162 }
163 163
164 scoped_refptr<gfx::SurfaceTexture> surface_texture( 164 scoped_refptr<gfx::SurfaceTexture> surface_texture(
165 gfx::SurfaceTexture::Create(texture->service_id())); 165 gfx::SurfaceTexture::Create(texture->service_id()));
166 166
167 uint32 stream_id = next_id_++; 167 uint32 stream_id = next_id_++;
168 base::Closure release_callback = 168 base::Closure release_callback =
169 base::Bind(&StreamTextureManagerInProcess::OnReleaseStreamTexture, 169 base::Bind(&StreamTextureManagerInProcess::OnReleaseStreamTexture,
170 weak_factory_.GetWeakPtr(), stream_id); 170 weak_factory_.GetWeakPtr(), stream_id);
171 scoped_refptr<gfx::GLImage> gl_image( 171 scoped_refptr<gl::GLImage> gl_image(
172 new GLImageImpl(texture->service_id(), texture_manager, surface_texture, 172 new GLImageImpl(texture->service_id(), texture_manager, surface_texture,
173 release_callback)); 173 release_callback));
174 174
175 gfx::Size size = gl_image->GetSize(); 175 gfx::Size size = gl_image->GetSize();
176 texture_manager->SetTarget(texture, GL_TEXTURE_EXTERNAL_OES); 176 texture_manager->SetTarget(texture, GL_TEXTURE_EXTERNAL_OES);
177 texture_manager->SetLevelInfo(texture, GL_TEXTURE_EXTERNAL_OES, 0, GL_RGBA, 177 texture_manager->SetLevelInfo(texture, GL_TEXTURE_EXTERNAL_OES, 0, GL_RGBA,
178 size.width(), size.height(), 1, 0, GL_RGBA, 178 size.width(), size.height(), 1, 0, GL_RGBA,
179 GL_UNSIGNED_BYTE, gfx::Rect(size)); 179 GL_UNSIGNED_BYTE, gfx::Rect(size));
180 texture_manager->SetLevelImage(texture, GL_TEXTURE_EXTERNAL_OES, 0, 180 texture_manager->SetLevelImage(texture, GL_TEXTURE_EXTERNAL_OES, 0,
181 gl_image.get(), gles2::Texture::UNBOUND); 181 gl_image.get(), gles2::Texture::UNBOUND);
(...skipping 20 matching lines...) Expand all
202 StreamTextureManagerInProcess::GetSurfaceTexture(uint32 stream_id) { 202 StreamTextureManagerInProcess::GetSurfaceTexture(uint32 stream_id) {
203 base::AutoLock lock(map_lock_); 203 base::AutoLock lock(map_lock_);
204 TextureMap::const_iterator it = textures_.find(stream_id); 204 TextureMap::const_iterator it = textures_.find(stream_id);
205 if (it != textures_.end()) 205 if (it != textures_.end())
206 return it->second; 206 return it->second;
207 207
208 return NULL; 208 return NULL;
209 } 209 }
210 210
211 } // namespace gpu 211 } // namespace gpu
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