Index: src/effects/SkBlurMaskFilter.cpp |
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp |
index d0ff7a228fcf846f1c33e784457e8cb097f827ef..3d32d8d2590de476ff10656e6c91b44a8d84d6fe 100644 |
--- a/src/effects/SkBlurMaskFilter.cpp |
+++ b/src/effects/SkBlurMaskFilter.cpp |
@@ -1234,7 +1234,8 @@ bool SkBlurMaskFilterImpl::filterMaskGPU(GrTexture* src, |
// gaussianBlur. Otherwise, we need to save it for later compositing. |
bool isNormalBlur = (kNormal_SkBlurStyle == fBlurStyle); |
*result = SkGpuBlurUtils::GaussianBlur(context, src, isNormalBlur && canOverwriteSrc, |
- clipRect, false, xformedSigma, xformedSigma); |
+ clipRect, false, xformedSigma, xformedSigma, |
+ GrTextureProvider::kApprox_SizeConstraint); |
if (nullptr == *result) { |
return false; |
} |