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Unified Diff: blimp/common/compositor/blimp_layer_tree_settings.cc

Issue 1420883006: Move blimp_layer_tree_settings.h/cc to client. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Tweaked a comment. Created 5 years, 1 month ago
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Index: blimp/common/compositor/blimp_layer_tree_settings.cc
diff --git a/blimp/common/compositor/blimp_layer_tree_settings.cc b/blimp/common/compositor/blimp_layer_tree_settings.cc
deleted file mode 100644
index 7e2d40290171d93f98232ecf139e5487f70d65e0..0000000000000000000000000000000000000000
--- a/blimp/common/compositor/blimp_layer_tree_settings.cc
+++ /dev/null
@@ -1,270 +0,0 @@
-// Copyright 2015 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "blimp/common/compositor/blimp_layer_tree_settings.h"
-
-#include "base/command_line.h"
-#include "base/logging.h"
-#include "base/macros.h"
-#include "base/strings/string_number_conversions.h"
-#include "base/strings/string_split.h"
-#include "base/sys_info.h"
-#include "cc/base/switches.h"
-#include "cc/trees/layer_tree_settings.h"
-#include "content/public/common/content_switches.h"
-#include "third_party/skia/include/core/SkColor.h"
-#include "ui/gfx/buffer_types.h"
-#include "ui/gl/gl_switches.h"
-#include "ui/native_theme/native_theme_switches.h"
-
-namespace {
-
-bool GetSwitchValueAsInt(const base::CommandLine& command_line,
- const std::string& switch_string,
- int min_value,
- int max_value,
- int* result) {
- std::string string_value = command_line.GetSwitchValueASCII(switch_string);
- int int_value;
- if (base::StringToInt(string_value, &int_value) && int_value >= min_value &&
- int_value <= max_value) {
- *result = int_value;
- return true;
- } else {
- return false;
- }
-}
-
-void StringToUintVector(const std::string& str, std::vector<unsigned>* vector) {
- DCHECK(vector->empty());
- std::vector<std::string> pieces =
- base::SplitString(str, ",", base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL);
- DCHECK_EQ(pieces.size(), static_cast<size_t>(gfx::BufferFormat::LAST) + 1);
- for (size_t i = 0; i < pieces.size(); ++i) {
- unsigned number = 0;
- bool succeed = base::StringToUint(pieces[i], &number);
- DCHECK(succeed);
- vector->push_back(number);
- }
-}
-
-} // namespace
-
-namespace blimp {
-
-// TODO(dtrainor): This is temporary to get the compositor up and running.
-// Much of this will either have to be pulled from the server or refactored to
-// share the settings from render_widget_compositor.cc.
-void PopulateCommonLayerTreeSettings(cc::LayerTreeSettings* settings) {
- const base::CommandLine& cmd = *base::CommandLine::ForCurrentProcess();
- // For web contents, layer transforms should scale up the contents of layers
- // to keep content always crisp when possible.
- settings->layer_transforms_should_scale_layer_contents = true;
-
- if (cmd.HasSwitch(switches::kDisableGpuVsync)) {
- std::string display_vsync_string =
- cmd.GetSwitchValueASCII(switches::kDisableGpuVsync);
- if (display_vsync_string == "gpu") {
- settings->renderer_settings.disable_display_vsync = true;
- } else if (display_vsync_string == "beginframe") {
- settings->wait_for_beginframe_interval = false;
- } else {
- settings->renderer_settings.disable_display_vsync = true;
- settings->wait_for_beginframe_interval = false;
- }
- }
- settings->main_frame_before_activation_enabled =
- cmd.HasSwitch(cc::switches::kEnableMainFrameBeforeActivation) &&
- !cmd.HasSwitch(cc::switches::kDisableMainFrameBeforeActivation);
- settings->accelerated_animation_enabled =
- !cmd.HasSwitch(cc::switches::kDisableThreadedAnimation);
-
- settings->default_tile_size = gfx::Size(256, 256);
- if (cmd.HasSwitch(switches::kDefaultTileWidth)) {
- int tile_width = 0;
- GetSwitchValueAsInt(cmd, switches::kDefaultTileWidth, 1,
- std::numeric_limits<int>::max(), &tile_width);
- settings->default_tile_size.set_width(tile_width);
- }
- if (cmd.HasSwitch(switches::kDefaultTileHeight)) {
- int tile_height = 0;
- GetSwitchValueAsInt(cmd, switches::kDefaultTileHeight, 1,
- std::numeric_limits<int>::max(), &tile_height);
- settings->default_tile_size.set_height(tile_height);
- }
-
- int max_untiled_layer_width = settings->max_untiled_layer_size.width();
- if (cmd.HasSwitch(switches::kMaxUntiledLayerWidth)) {
- GetSwitchValueAsInt(cmd, switches::kMaxUntiledLayerWidth, 1,
- std::numeric_limits<int>::max(),
- &max_untiled_layer_width);
- }
- int max_untiled_layer_height = settings->max_untiled_layer_size.height();
- if (cmd.HasSwitch(switches::kMaxUntiledLayerHeight)) {
- GetSwitchValueAsInt(cmd, switches::kMaxUntiledLayerHeight, 1,
- std::numeric_limits<int>::max(),
- &max_untiled_layer_height);
- }
-
- settings->max_untiled_layer_size =
- gfx::Size(max_untiled_layer_width, max_untiled_layer_height);
-
- settings->gpu_rasterization_msaa_sample_count = 0;
- if (cmd.HasSwitch(switches::kGpuRasterizationMSAASampleCount)) {
- GetSwitchValueAsInt(cmd, switches::kGpuRasterizationMSAASampleCount, 0,
- std::numeric_limits<int>::max(),
- &settings->gpu_rasterization_msaa_sample_count);
- }
-
- settings->gpu_rasterization_forced =
- cmd.HasSwitch(switches::kForceGpuRasterization);
- settings->gpu_rasterization_enabled =
- cmd.HasSwitch(switches::kEnableGpuRasterization);
-
- settings->can_use_lcd_text = false;
- settings->use_distance_field_text =
- cmd.HasSwitch(switches::kEnableDistanceFieldText);
-
-#if defined(OS_MACOSX)
- settings->use_zero_copy = !cmd.HasSwitch(switches::kDisableZeroCopy);
-#else
- settings->use_zero_copy = cmd.HasSwitch(switches::kEnableZeroCopy);
-#endif
-
- settings->enable_elastic_overscroll = false;
-
- if (cmd.HasSwitch(switches::kContentImageTextureTarget)) {
- settings->use_image_texture_targets.clear();
- StringToUintVector(
- cmd.GetSwitchValueASCII(switches::kContentImageTextureTarget),
- &settings->use_image_texture_targets);
- }
-
- settings->image_decode_tasks_enabled = false;
- if (cmd.HasSwitch(switches::kNumRasterThreads)) {
- int num_raster_threads = 0;
- GetSwitchValueAsInt(cmd, switches::kNumRasterThreads, 0,
- std::numeric_limits<int>::max(), &num_raster_threads);
- settings->image_decode_tasks_enabled = num_raster_threads > 1;
- }
-
- if (cmd.HasSwitch(cc::switches::kTopControlsShowThreshold)) {
- std::string top_threshold_str =
- cmd.GetSwitchValueASCII(cc::switches::kTopControlsShowThreshold);
- double show_threshold;
- if (base::StringToDouble(top_threshold_str, &show_threshold) &&
- show_threshold >= 0.f && show_threshold <= 1.f)
- settings->top_controls_show_threshold = show_threshold;
- }
-
- if (cmd.HasSwitch(cc::switches::kTopControlsHideThreshold)) {
- std::string top_threshold_str =
- cmd.GetSwitchValueASCII(cc::switches::kTopControlsHideThreshold);
- double hide_threshold;
- if (base::StringToDouble(top_threshold_str, &hide_threshold) &&
- hide_threshold >= 0.f && hide_threshold <= 1.f)
- settings->top_controls_hide_threshold = hide_threshold;
- }
-
- settings->verify_property_trees =
- cmd.HasSwitch(cc::switches::kEnablePropertyTreeVerification);
- settings->renderer_settings.allow_antialiasing &=
- !cmd.HasSwitch(cc::switches::kDisableCompositedAntialiasing);
- settings->single_thread_proxy_scheduler = false;
-
- // These flags should be mirrored by UI versions in ui/compositor/.
- settings->initial_debug_state.show_debug_borders =
- cmd.HasSwitch(cc::switches::kShowCompositedLayerBorders);
- settings->initial_debug_state.show_fps_counter =
- cmd.HasSwitch(cc::switches::kShowFPSCounter);
- settings->initial_debug_state.show_layer_animation_bounds_rects =
- cmd.HasSwitch(cc::switches::kShowLayerAnimationBounds);
- settings->initial_debug_state.show_paint_rects =
- cmd.HasSwitch(switches::kShowPaintRects);
- settings->initial_debug_state.show_property_changed_rects =
- cmd.HasSwitch(cc::switches::kShowPropertyChangedRects);
- settings->initial_debug_state.show_surface_damage_rects =
- cmd.HasSwitch(cc::switches::kShowSurfaceDamageRects);
- settings->initial_debug_state.show_screen_space_rects =
- cmd.HasSwitch(cc::switches::kShowScreenSpaceRects);
- settings->initial_debug_state.show_replica_screen_space_rects =
- cmd.HasSwitch(cc::switches::kShowReplicaScreenSpaceRects);
-
- settings->initial_debug_state.SetRecordRenderingStats(
- cmd.HasSwitch(cc::switches::kEnableGpuBenchmarking));
-
- if (cmd.HasSwitch(cc::switches::kSlowDownRasterScaleFactor)) {
- const int kMinSlowDownScaleFactor = 0;
- const int kMaxSlowDownScaleFactor = INT_MAX;
- GetSwitchValueAsInt(
- cmd, cc::switches::kSlowDownRasterScaleFactor, kMinSlowDownScaleFactor,
- kMaxSlowDownScaleFactor,
- &settings->initial_debug_state.slow_down_raster_scale_factor);
- }
-
- settings->strict_layer_property_change_checking =
- cmd.HasSwitch(cc::switches::kStrictLayerPropertyChangeChecking);
-
-#if defined(OS_ANDROID)
- if (base::SysInfo::IsLowEndDevice())
- settings->gpu_rasterization_enabled = false;
- settings->using_synchronous_renderer_compositor = false;
- settings->record_full_layer = false;
- settings->scrollbar_animator = cc::LayerTreeSettings::LINEAR_FADE;
- settings->scrollbar_fade_delay_ms = 300;
- settings->scrollbar_fade_resize_delay_ms = 2000;
- settings->scrollbar_fade_duration_ms = 300;
- settings->solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128);
- settings->renderer_settings.highp_threshold_min = 2048;
- settings->ignore_root_layer_flings = false;
- bool use_low_memory_policy = base::SysInfo::IsLowEndDevice();
- settings->renderer_settings.use_rgba_4444_textures = use_low_memory_policy;
- if (use_low_memory_policy) {
- // On low-end we want to be very carefull about killing other
- // apps. So initially we use 50% more memory to avoid flickering
- // or raster-on-demand.
- settings->max_memory_for_prepaint_percentage = 67;
- } else {
- // On other devices we have increased memory excessively to avoid
- // raster-on-demand already, so now we reserve 50% _only_ to avoid
- // raster-on-demand, and use 50% of the memory otherwise.
- settings->max_memory_for_prepaint_percentage = 50;
- }
- settings->renderer_settings.should_clear_root_render_pass = true;
-
- // TODO(danakj): Only do this on low end devices.
- settings->create_low_res_tiling = true;
-
-// TODO(dtrainor): Investigate whether or not we want to use an external
-// source here.
-// settings->use_external_begin_frame_source = true;
-
-#elif !defined(OS_MACOSX)
- if (ui::IsOverlayScrollbarEnabled()) {
- settings->scrollbar_animator = cc::LayerTreeSettings::THINNING;
- settings->solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128);
- } else {
- settings->scrollbar_animator = cc::LayerTreeSettings::LINEAR_FADE;
- settings->solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128);
- }
- settings->scrollbar_fade_delay_ms = 500;
- settings->scrollbar_fade_resize_delay_ms = 500;
- settings->scrollbar_fade_duration_ms = 300;
-
- // When pinching in, only show the pinch-viewport overlay scrollbars if the
- // page scale is at least some threshold away from the minimum. i.e. don't
- // show the pinch scrollbars when at minimum scale.
- // TODO(dtrainor): Update this since https://crrev.com/1267603004 landed.
- // settings->scrollbar_show_scale_threshold = 1.05f;
-#endif
-
- if (cmd.HasSwitch(switches::kEnableLowResTiling))
- settings->create_low_res_tiling = true;
- if (cmd.HasSwitch(switches::kDisableLowResTiling))
- settings->create_low_res_tiling = false;
- if (cmd.HasSwitch(cc::switches::kEnableBeginFrameScheduling))
- settings->use_external_begin_frame_source = true;
-}
-
-} // namespace blimp
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