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Unified Diff: src/gpu/glsl/GrGLSLCaps.h

Issue 1420033002: Revert of Add version string and force highp NDS transfrom to GLSLCaps (Closed) Base URL: https://skia.googlesource.com/skia.git@renameShaderVar
Patch Set: Created 5 years, 2 months ago
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Index: src/gpu/glsl/GrGLSLCaps.h
diff --git a/src/gpu/glsl/GrGLSLCaps.h b/src/gpu/glsl/GrGLSLCaps.h
index 4d6f5806674621e7174b6f80ae2c46c1b50e3637..d147aac3c147e888d993ba0c39f3306f068aa38e 100755
--- a/src/gpu/glsl/GrGLSLCaps.h
+++ b/src/gpu/glsl/GrGLSLCaps.h
@@ -45,8 +45,6 @@
bool bindlessTextureSupport() const { return fBindlessTextureSupport; }
- const char* versionDeclString() const { return fVersionDeclString; }
-
const char* fbFetchColorName() const { return fFBFetchColorName; }
const char* fbFetchExtensionString() const { return fFBFetchExtensionString; }
@@ -69,11 +67,6 @@
bool usesPrecisionModifiers() const { return fUsesPrecisionModifiers; }
- // Returns whether we can use the glsl funciton any() in our shader code.
- bool canUseAnyFunctionInShader() const { return fCanUseAnyFunctionInShader; }
-
- bool forceHighPrecisionNDSTransform() const { return fForceHighPrecisionNDSTransform; }
-
GrGLSLGeneration generation() const { return fGLSLGeneration; }
/**
@@ -89,10 +82,7 @@
bool fFBFetchNeedsCustomOutput : 1;
bool fBindlessTextureSupport : 1;
bool fUsesPrecisionModifiers : 1;
- bool fCanUseAnyFunctionInShader : 1;
- bool fForceHighPrecisionNDSTransform : 1;
- const char* fVersionDeclString;
const char* fFBFetchColorName;
const char* fFBFetchExtensionString;
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